This commit is contained in:
Adrien MALINGREY 2023-07-01 18:06:02 +02:00
parent abb5744083
commit 4962baf442

14
app.js
View File

@ -803,9 +803,9 @@ controls.update()
controls.addEventListener("start", () => renderer.domElement.style.cursor = "grabbing")
controls.addEventListener("end", () => renderer.domElement.style.cursor = "grab")
const showFPS = window.location.search.includes("fps")
const debug = window.location.search.includes("debug")
const fps = new FPS.default();
if (showFPS) document.body.appendChild(fps.dom);
if (debug) document.body.appendChild(fps.dom);
const GLOBAL_ROTATION = 0.15625
@ -933,7 +933,7 @@ function animate() {
renderer.render(scene, camera)
minoCamera.update(renderer, scene)
if (showFPS) fps.update();
if (debug) fps.update();
}
window.addEventListener("resize", () => {
@ -1150,6 +1150,14 @@ let startButton = gui.add(game, "start").name("Démarrer")
let settings = new Settings(gui)
let stats = new Stats(gui)
if (debug) {
let debugFolder = gui.addFolder("debug")
let cameraPosition = debugFolder.addFolder("camera.position")
cameraPosition.add(camera.position, "x")
cameraPosition.add(camera.position, "y")
cameraPosition.add(camera.position, "z")
}
game.init()
// Handle player inputs