tweak
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										10
									
								
								app.js
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								app.js
									
									
									
									
									
								
							@ -237,7 +237,7 @@ class MinoMaterial extends THREE.MeshBasicMaterial {
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    constructor( color ) {
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        super({
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            color: color,
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            reflectivity: 0.99,
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            reflectivity: 0.95,
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            envMap: minoRenderTarget.texture
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            /*side: THREE.DoubleSide,
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            transparent: true,
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@ -779,11 +779,11 @@ const GLOBAL_ROTATION = 0.0025
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const darkTextureRotation = 0.0006
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const darkMoveForward     = -0.0007
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const darkOpacity         = 0.1
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const darkOpacity         = 0.3
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const colorFullTextureRotation = 0.0006
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const colorFullMoveForward     = -0.0012
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const colorFullOpacity         = 0.1
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const colorFullOpacity         = 0.3
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const commonCylinderGeometry = new THREE.CylinderGeometry(25, 25, 500, 12, 1, true)
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@ -829,8 +829,8 @@ scene.add(light)
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const edgeMaterial = new THREE.MeshBasicMaterial({
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    color: 0x88abe0,
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    transparent: true,
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    opacity: 0.4,
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    reflectivity: 0.99,
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    opacity: 0.5,
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    reflectivity: 0.9,
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    envMap: minoRenderTarget.texture
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})
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