tweak
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d2b36adab1
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de4a3e2871
10
app.js
10
app.js
@ -237,7 +237,7 @@ class MinoMaterial extends THREE.MeshBasicMaterial {
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constructor( color ) {
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super({
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color: color,
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reflectivity: 0.99,
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reflectivity: 0.95,
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envMap: minoRenderTarget.texture
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/*side: THREE.DoubleSide,
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transparent: true,
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@ -779,11 +779,11 @@ const GLOBAL_ROTATION = 0.0025
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const darkTextureRotation = 0.0006
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const darkMoveForward = -0.0007
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const darkOpacity = 0.1
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const darkOpacity = 0.3
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const colorFullTextureRotation = 0.0006
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const colorFullMoveForward = -0.0012
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const colorFullOpacity = 0.1
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const colorFullOpacity = 0.3
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const commonCylinderGeometry = new THREE.CylinderGeometry(25, 25, 500, 12, 1, true)
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@ -829,8 +829,8 @@ scene.add(light)
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const edgeMaterial = new THREE.MeshBasicMaterial({
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color: 0x88abe0,
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transparent: true,
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opacity: 0.4,
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reflectivity: 0.99,
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opacity: 0.5,
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reflectivity: 0.9,
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envMap: minoRenderTarget.texture
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})
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