opaque background

This commit is contained in:
2026-01-26 13:07:31 +01:00
parent d5b6149992
commit d0d65b8654
5 changed files with 44 additions and 47 deletions

View File

@@ -35,7 +35,7 @@ export class TetraScene extends THREE.Scene {
this.directionalLight = new THREE.DirectionalLight(0xffffff, 11)
this.add(this.directionalLight)
this.fog = new THREE.Fog(0xffffff, 50, 150)
this.fog = new THREE.Fog(0xffffff, 0, 200)
/* Sounds */
this.music = music
@@ -75,7 +75,7 @@ export class TetraScene extends THREE.Scene {
this.directionalLight.intensity = 1.75
this.directionalLight.position.set(5, -20, 20)
this.music.src = "audio/benevolence.m4a"
this.background = new THREE.Color(0xffffff);
this.background = new THREE.Color(0xffffff)
this.fog.color.set(0xffffff)
this.playfield.edge.visible = true
this.playfield.retroEdge.visible = false
@@ -83,9 +83,9 @@ export class TetraScene extends THREE.Scene {
case "Espace":
this.ambientLight.intensity = 7
this.directionalLight.intensity = 5
this.directionalLight.position.set(2, -3, 20)
this.directionalLight.position.set(2, 15, 20)
this.music.src = "audio/benevolence.m4a"
this.background = new THREE.Color(0x000000);
this.background = new THREE.Color(0x000000)
this.fog.color.set(0x000000)
this.playfield.edge.visible = true
this.playfield.retroEdge.visible = false
@@ -95,6 +95,7 @@ export class TetraScene extends THREE.Scene {
this.directionalLight.intensity = 10
this.directionalLight.position.set(19, 120, 200)
this.music.src = "audio/Tetris_MkVaffQuasi_Ultimix_OC_ReMix.mp3"
this.background = new THREE.Color(0x000000)
this.fog.color.set(0x000000)
this.playfield.edge.visible = false
this.playfield.retroEdge.visible = true