themed directionnal light position

This commit is contained in:
Adrien MALINGREY 2024-09-26 11:53:58 +02:00
parent a75329f985
commit cae3dc9af5
2 changed files with 9 additions and 6 deletions

View File

@ -87,13 +87,13 @@ export class TetraGUI extends GUI {
cameraPosition.add(scene.camera, "fov", 0, 200).onChange(() => scene.camera.updateProjectionMatrix())
let light = dev.addFolder("lights intensity").close()
light.add(scene.ambientLight, "intensity").name("ambient").min(0).max(20)
light.add(scene.directionalLight, "intensity").name("directional").min(0).max(20)
light.add(scene.ambientLight, "intensity").name("ambient").min(0).max(20).listen()
light.add(scene.directionalLight, "intensity").name("directional").min(0).max(20).listen()
let directionalLightPosition = dev.addFolder("directionalLight.position").close()
directionalLightPosition.add(scene.directionalLight.position, "x")
directionalLightPosition.add(scene.directionalLight.position, "y")
directionalLightPosition.add(scene.directionalLight.position, "z")
directionalLightPosition.add(scene.directionalLight.position, "x").listen()
directionalLightPosition.add(scene.directionalLight.position, "y").listen()
directionalLightPosition.add(scene.directionalLight.position, "z").listen()
let vortex = dev.addFolder("vortex opacity").close()
vortex.add(scene.vortex.darkCylinder.material, "opacity").name("dark").min(0).max(1)

View File

@ -49,14 +49,17 @@ export class TetraScene extends THREE.Scene {
case "Plasma":
this.ambientLight.intensity = 0.6
this.directionalLight.intensity = 5
break
this.directionalLight.position.set(5, -20, 20)
break
case "Espace":
this.ambientLight.intensity = 20
this.directionalLight.intensity = 10
this.directionalLight.position.set(5, -20, 20)
break
case "Rétro":
this.ambientLight.intensity = 1
this.directionalLight.intensity = 10
this.directionalLight.position.set(19, 120, 200)
break
}
this.vortex.theme = theme