larger vortex
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4
app.js
4
app.js
@@ -53,11 +53,11 @@ document.body.appendChild(renderer.domElement)
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scene.camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
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scene.camera.position.set(5, 0, 16)
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scene.ambientLight = new THREE.AmbientLight(0xffffff, 0.2)
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scene.ambientLight = new THREE.AmbientLight(0xffffff, 0.1)
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scene.add(scene.ambientLight)
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scene.directionalLight = new THREE.DirectionalLight(0xffffff, 15)
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scene.directionalLight.position.set(5, 0, -10)
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scene.directionalLight.position.set(5, 100, -10)
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scene.add(scene.directionalLight)
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const holdQueue = new HoldQueue()
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