themes fixes
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cae3dc9af5
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@ -16,9 +16,9 @@ export class TetraScene extends THREE.Scene {
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this.add(this.ambientLight)
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this.add(this.ambientLight)
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this.directionalLight = new THREE.DirectionalLight(0xffffff, 5)
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this.directionalLight = new THREE.DirectionalLight(0xffffff, 5)
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this.directionalLight.position.set(5, -20, 20)
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this.add(this.directionalLight)
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this.add(this.directionalLight)
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this.theme = settings.theme
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/* Sounds */
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/* Sounds */
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this.music = music
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this.music = music
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@ -136,7 +136,7 @@ class Mino extends THREE.Object3D {
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envMap: environment,
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envMap: environment,
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side: THREE.DoubleSide,
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side: THREE.DoubleSide,
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transparent: true,
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transparent: true,
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opacity: 0.7,
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opacity: 0.8,
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roughness: 0.48,
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roughness: 0.48,
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metalness: 0.67,
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metalness: 0.67,
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}),
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}),
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@ -145,8 +145,8 @@ class Mino extends THREE.Object3D {
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side: THREE.DoubleSide,
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side: THREE.DoubleSide,
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transparent: true,
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transparent: true,
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opacity: 0.8,
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opacity: 0.8,
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roughness: 0.05,
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roughness: 0.1,
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metalness: 0.997,
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metalness: 0.99,
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}),
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}),
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Rétro: [sideMaterial, sideMaterial, sideMaterial, sideMaterial, sideMaterial, sideMaterial]
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Rétro: [sideMaterial, sideMaterial, sideMaterial, sideMaterial, sideMaterial, sideMaterial]
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}
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}
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@ -24,7 +24,6 @@ export class Vortex extends THREE.Group {
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blending: THREE.AdditiveBlending,
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blending: THREE.AdditiveBlending,
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})
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})
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)
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)
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this.darkCylinder.position.y = -100
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this.add(this.darkCylinder)
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this.add(this.darkCylinder)
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this.colorFullCylinder = new THREE.Mesh(
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this.colorFullCylinder = new THREE.Mesh(
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@ -34,10 +33,9 @@ export class Vortex extends THREE.Group {
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blending: THREE.AdditiveBlending,
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blending: THREE.AdditiveBlending,
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})
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})
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)
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)
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this.colorFullCylinder.position.y = -100
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this.add(this.colorFullCylinder)
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this.add(this.colorFullCylinder)
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this.position.set(5, 10, -10)
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this.position.set(5, 100, -10)
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}
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}
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set theme(theme) {
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set theme(theme) {
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