vortex edges

This commit is contained in:
2026-01-26 00:41:19 +01:00
parent 17a87bf16f
commit aa54352af2
3 changed files with 23 additions and 18 deletions

View File

@@ -22,7 +22,7 @@ export class TetraScene extends THREE.Scene {
this.renderer.domElement.tabIndex = 1
this.camera = new THREE.PerspectiveCamera(100, window.innerWidth / window.innerHeight, 0.1, 1000)
this.camera.position.set(5, 15, 12)
this.camera.position.set(5.5, 15, 13)
this.controls = new CameraControls(this.camera, this.renderer.domElement)
@@ -60,7 +60,6 @@ export class TetraScene extends THREE.Scene {
this.hardDropSound.setBuffer(buffer)
}.bind(this))
this.playfield = new Playfield(loadingManager)
this.add(this.playfield)
this.minoes = new InstancedMino()
@@ -76,6 +75,7 @@ export class TetraScene extends THREE.Scene {
this.directionalLight.intensity = 1.75
this.directionalLight.position.set(5, -20, 20)
this.music.src = "audio/benevolence.m4a"
this.background = new THREE.Color(0xffffff);
this.fog.color.set(0xffffff)
this.playfield.edge.visible = true
this.playfield.retroEdge.visible = false
@@ -85,6 +85,7 @@ export class TetraScene extends THREE.Scene {
this.directionalLight.intensity = 5
this.directionalLight.position.set(2, -3, 20)
this.music.src = "audio/benevolence.m4a"
this.background = new THREE.Color(0x000000);
this.fog.color.set(0x000000)
this.playfield.edge.visible = true
this.playfield.retroEdge.visible = false