tunning
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main.js
2
main.js
@ -103,7 +103,7 @@ const wallMaterial = new THREE.MeshStandardMaterial({
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aoMap : loader.load('textures/Poly-stone-retaining-wall/ao_map.jpg'),
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aoMap : loader.load('textures/Poly-stone-retaining-wall/ao_map.jpg'),
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roughnessMap : loader.load('textures/Poly-stone-retaining-wall/roughness_map.jpg'),
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roughnessMap : loader.load('textures/Poly-stone-retaining-wall/roughness_map.jpg'),
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roughness : 1,
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roughness : 1,
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//envMapIntensity: 0.4
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envMapIntensity: 0.5
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})
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})
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const maze = new MazeMesh(mazeWidth, mazeWidth, 1, wallMaterial);
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const maze = new MazeMesh(mazeWidth, mazeWidth, 1, wallMaterial);
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