diff --git a/main.js b/main.js index 27d0e14..f96f3d1 100644 --- a/main.js +++ b/main.js @@ -103,7 +103,7 @@ const wallMaterial = new THREE.MeshStandardMaterial({ aoMap : loader.load('textures/Poly-stone-retaining-wall/ao_map.jpg'), roughnessMap : loader.load('textures/Poly-stone-retaining-wall/roughness_map.jpg'), roughness : 1, - //envMapIntensity: 0.4 + envMapIntensity: 0.5 }) const maze = new MazeMesh(mazeWidth, mazeWidth, 1, wallMaterial);