simple export
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		| @ -2,7 +2,7 @@ import * as THREE from 'three'; | ||||
|  | ||||
| const mazeGeometry = new THREE.BoxGeometry( 1, 1, 1 ); | ||||
|  | ||||
| class MazeMesh extends THREE.InstancedMesh { | ||||
| export default class MazeMesh extends THREE.InstancedMesh { | ||||
|     constructor( width, length, material ) { | ||||
|         super( mazeGeometry, material, width*length - 2 ); | ||||
|         this.length = length | ||||
| @ -60,5 +60,3 @@ class MazeMesh extends THREE.InstancedMesh { | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| export { MazeMesh } | ||||
							
								
								
									
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							| @ -12,7 +12,7 @@ import { GUI } from 'three/addons/libs/lil-gui.module.min.js'; | ||||
| import { Water } from 'three/addons/objects/Water.js'; | ||||
| import { Sky } from 'three/addons/objects/Sky.js'; | ||||
|  | ||||
| import { MazeMesh } from './MazeMesh.js'; | ||||
| import MazeMesh from './MazeMesh.js'; | ||||
|  | ||||
| const latitude  = THREE.MathUtils.degToRad(35) | ||||
| const longitude = THREE.MathUtils.degToRad(25) | ||||
|  | ||||
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