just shot
This commit is contained in:
parent
8d37f85def
commit
fd8d1ba292
83
app.js
83
app.js
@ -147,10 +147,11 @@ class Cannon extends Sprite {
|
||||
|
||||
|
||||
class Note extends Sprite {
|
||||
constructor(canvasCtx, note, duration, sx, sy, width, height, frames, shotAnimationPeriod) {
|
||||
constructor(canvasCtx, note, duration, velocity, sx, sy, width, height, frames, shotAnimationPeriod) {
|
||||
super(canvasCtx, "note.png", 34 * (note - FIRST_NOTE) + 66, -40, width, height, frames, 1)
|
||||
this.note = note
|
||||
this.duration = duration
|
||||
this.velocity = velocity
|
||||
this.sx = sx
|
||||
this.sy = sy
|
||||
this.shotAnimationPeriod = shotAnimationPeriod
|
||||
@ -159,18 +160,13 @@ class Note extends Sprite {
|
||||
}
|
||||
|
||||
animate() {
|
||||
if (this.shot) {
|
||||
this.frame = Math.floor(this.time/this.shotAnimationPeriod) % this.frames
|
||||
} else {
|
||||
this.frame = Math.floor(this.time/10) % this.frames
|
||||
}
|
||||
this.frame = Math.floor(this.time/10) % this.frames
|
||||
this.time++
|
||||
}
|
||||
|
||||
draw() {
|
||||
if (this.shot && this.frame == 1) {
|
||||
if (this.shot) {
|
||||
this.drawShot()
|
||||
this.animate()
|
||||
} else {
|
||||
super.draw()
|
||||
}
|
||||
@ -181,52 +177,65 @@ class Note extends Sprite {
|
||||
}
|
||||
|
||||
explose() {
|
||||
playNoise(0.3, 0.4, 1400)
|
||||
return new Sprite(this.canvasCtx, "tiny-explosion.png", this.x, this.y, 16, 16, 7)
|
||||
}
|
||||
|
||||
playNoise() {
|
||||
playNoise(0.3, 0.4, 1400)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class Sixteenth extends Note {
|
||||
constructor(canvasCtx, note, duration) {
|
||||
super(canvasCtx, note, duration, 21, 0, 21, 32, 2, 2)
|
||||
constructor(canvasCtx, note, duration, velocity) {
|
||||
super(canvasCtx, note, duration, velocity, 21, 0, 21, 32, 2, 2)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class Eighth extends Note {
|
||||
constructor(canvasCtx, note, duration) {
|
||||
super(canvasCtx, note, duration, 42, 0, 21, 32, 2, 2)
|
||||
constructor(canvasCtx, note, duration, velocity) {
|
||||
super(canvasCtx, note, duration, velocity, 42, 0, 21, 32, 2, 2)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class Quarter extends Note {
|
||||
constructor(canvasCtx, note, duration) {
|
||||
super(canvasCtx, note, duration, 36, 32, 28, 68, 2, 4)
|
||||
constructor(canvasCtx, note, duration, velocity) {
|
||||
super(canvasCtx, note, duration, velocity, 34, 33, 30, 66, 2, 4)
|
||||
}
|
||||
|
||||
drawShot() {
|
||||
canvasCtx.drawImage(this.sprite, 0, 40, 34, 37, this.dx+2, this.dy+16, 34, 37)
|
||||
canvasCtx.drawImage(this.sprite, 0, 34, 35, 67, this.dx, this.dy, 35, 67)
|
||||
}
|
||||
|
||||
explose() {
|
||||
playNoise(0.5, 0.5, 1000)
|
||||
return new Sprite(this.canvasCtx, "little-explosion.png", this.x, this.y, 33, 33, 5)
|
||||
}
|
||||
|
||||
playNoise() {
|
||||
playNoise(0.5, 0.5, 1000)
|
||||
}
|
||||
}
|
||||
|
||||
class Whole extends Note {
|
||||
constructor(canvasCtx, note, duration) {
|
||||
super(canvasCtx, note, duration, 0, 78, 36, 40, 1)
|
||||
constructor(canvasCtx, note, duration, velocity) {
|
||||
super(canvasCtx, note, duration, velocity, 36, 99, 36, 40, 1)
|
||||
}
|
||||
|
||||
animate() {}
|
||||
|
||||
drawShot() {
|
||||
canvasCtx.drawImage(this.sprite, 0, this.sy, this.sWidth, this.sHeight, this.dx, this.dy, this.dWidth, this.dHeight)
|
||||
}
|
||||
|
||||
explose() {
|
||||
playNoise(0.8, 0.7, 400)
|
||||
return new Sprite(canvasCtx, "big-explosion.png", this.x, this.y, 48, 48, 8)
|
||||
}
|
||||
|
||||
playNoise() {
|
||||
playNoise(0.8, 0.7, 400)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -447,14 +456,16 @@ function update() {
|
||||
let explosionSprite = noteSprite.explose()
|
||||
explosionSprites.push(explosionSprite)
|
||||
explosionSprite.play().then(() => explosionSprites.remove(explosionSprite))
|
||||
noteSprite.playNoise()
|
||||
})
|
||||
noteSprites = noteSprites.filter(note => note.y < FLOOR)
|
||||
|
||||
cannonSprites.forEach(cannonSprite => {
|
||||
/*cannonSprites.forEach(cannonSprite => {
|
||||
let noteSprite = noteSprites.find(noteSprite => noteSprite.note == cannonSprite.note)
|
||||
if (noteSprite) {
|
||||
noteSprite.shot = cannonSprite.shooting
|
||||
if (noteSprite.shot) {
|
||||
|
||||
noteSprite.duration -= UPDATE_PERIOD
|
||||
if (noteSprite.duration > 0) {
|
||||
playNote(cannonSprite.note)
|
||||
@ -473,10 +484,23 @@ function update() {
|
||||
stopNote(cannonSprite.note)
|
||||
cannonSprite.impactY = 0
|
||||
}
|
||||
})*/
|
||||
cannonSprites.filter(cannonSprite => cannonSprite.shooting).forEach(cannonSprite => {
|
||||
let noteSprite = noteSprites.find(noteSprite => noteSprite.note == cannonSprite.note)
|
||||
if (noteSprite) {
|
||||
playNote(noteSprite.note, noteSprite.velocity, noteSprite.duration)
|
||||
noteSprite.shot = true
|
||||
window.setTimeout(() => {
|
||||
noteSprites.remove(noteSprite)
|
||||
let explosionSprite = noteSprite.explose()
|
||||
explosionSprites.push(explosionSprite)
|
||||
explosionSprite.play().then(() => explosionSprites.remove(explosionSprite))
|
||||
}, noteSprite.duration * 1000)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
function playNote(note, velocity=0.7) {
|
||||
function playNote(note, velocity=0.7, duration=0) {
|
||||
if(oscillators[note]) return
|
||||
|
||||
var oscillator = audioCtx.createOscillator()
|
||||
@ -492,17 +516,22 @@ function playNote(note, velocity=0.7) {
|
||||
|
||||
depth.connect(oscillator.detune)
|
||||
|
||||
oscillators[note] = oscillator
|
||||
if (duration) {
|
||||
oscillator.velocity.gain.setValueCurveAtTime([velocity, velocity/10, velocity/20, 0], audioCtx.currentTime + duration, 0.5)
|
||||
oscillator.stop(audioCtx.currentTime + duration + 0.6)
|
||||
} else {
|
||||
oscillators[note] = oscillator
|
||||
}
|
||||
}
|
||||
|
||||
function stopNote(note) {
|
||||
function stopNote(note, delay=0) {
|
||||
if(!oscillators[note]) return
|
||||
|
||||
velocity = oscillators[note].velocity.gain.value
|
||||
oscillators[note].velocity.gain.setValueCurveAtTime([velocity, velocity/10, velocity/20, 0], audioCtx.currentTime + 0.1, 0.5)
|
||||
oscillators[note].stop(audioCtx.currentTime + 0.6)
|
||||
oscillators[note].velocity.gain.setValueCurveAtTime([velocity, velocity/10, velocity/20, 0], audioCtx.currentTime + delay + 0.1, 0.5)
|
||||
oscillators[note].stop(audioCtx.currentTime + delay + 0.6)
|
||||
|
||||
delete(oscillators[note])
|
||||
delete(oscillators[note])
|
||||
}
|
||||
|
||||
function playNoise(noiseDuration, startGain=0.5, bandHz=1000) {
|
||||
|
BIN
img/note.png
BIN
img/note.png
Binary file not shown.
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 25 KiB |
Loading…
x
Reference in New Issue
Block a user