change speed, add keynames

This commit is contained in:
Adrien MALINGREY 2024-08-26 22:34:20 +02:00
parent 5278954aec
commit 8d37f85def
5 changed files with 112 additions and 80 deletions

192
app.js

@ -1,3 +1,24 @@
const MAX_LEVEL = 3
const DRAW_PERIOD = 0.04 // s
const UPDATE_PERIOD = 0.01 // s
const FLOOR = 400 // px
const FIRST_NOTE = 48 // C2
const LAST_NOTE = 73 // C4
const FREQUENCIES = [
// C C♯ / D♭ D D♯ / E♭ E F F♯ / G♭ G G♯ / A♭ A A♯ / B♭ B
16.35, 17.32, 18.35, 19.45, 20.6, 21.83, 23.12, 24.5, 25.96, 27.5, 29.14, 30.87,
32.7, 34.65, 36.71, 38.89, 41.2, 43.65, 46.25, 49, 51.91, 55, 58.27, 61.74,
65.41, 69.3, 73.42, 77.78, 82.41, 87.31, 92.5, 98, 103.83, 110, 116.54, 123.47,
130.81, 138.59, 146.83, 155.56, 164.81, 174.61, 185, 196, 207.65, 220, 233.08, 246.94,
261.63, 277.18, 293.66, 311.13, 329.63, 349.23, 369.99, 392, 415.3, 440, 466.16, 493.88,
523.25, 554.37, 587.33, 622.25, 659.26, 698.46, 739.99, 783.99, 830.61, 880, 932.33, 987.77,
1046.5, 1108.73, 1174.66, 1244.51, 1318.51, 1396.91, 1479.98, 1567.98, 1661.22, 1760, 1864.66, 1975.53,
2093, 2217.46, 2349.32, 2489.02, 2637.02, 2793.83, 2959.96, 3135.96, 3322.44, 3520, 3729.31, 3951.07,
4186.01, 4434.92, 4698.64, 4978.03, 5274.04, 5587.65, 5919.91, 6271.93, 6644.88, 7040, 7458.62, 7902.13,
]
const NOTE_NAMES = ["C", "C♯", "D", "D♯", "E", "F", "F♯", "G", "G♯", "A", "A♯", "B"]
Array.prototype.remove = function(item) {
let index = this.indexOf(item)
if (index == 0) {
@ -89,16 +110,18 @@ class Sprite {
}
class Canon extends Sprite {
class Cannon extends Sprite {
constructor(canvasCtx, note) {
let sharp = [1, 3, 6, 8, 10].includes(note % 12)
super(canvasCtx, "canon.png", 34 * (note - FIRST_NOTE) + 66, sharp? 446:450, 11, 26, 4)
super(canvasCtx, "cannon.png", 34 * (note - FIRST_NOTE) + 66, sharp? 422:426, 11, 26, 4)
this.note = note
this.key = keyMap[note - FIRST_NOTE].toUpperCase()
this.impactHeight = 9
this.impactY = 0
this.sy = sharp? 0 : this.sHeight
this.shooting = false
this.df = 1
this.pipeSprite = new Sprite(canvasCtx, "pipe.png", this.x-1, this.y+36, 16, 18)
}
draw() {
@ -109,6 +132,11 @@ class Canon extends Sprite {
} else {
if (this.frame > 0) this.frame--
}
this.pipeSprite.draw()
this.canvasCtx.fillStyle = "#d3d6cf"
this.canvasCtx.fillText(this.key, this.pipeSprite.x+2, this.pipeSprite.y+10)
this.canvasCtx.fillStyle = "#222327"
this.canvasCtx.fillText(this.key, this.pipeSprite.x, this.pipeSprite.y+8)
super.draw()
if (this.frame) {
this.canvasCtx.drawImage(this.sprite, this.sWidth*(this.frame), 0, this.sWidth, 1, this.dx, this.impactY, 22, this.dy - this.impactY)
@ -202,23 +230,6 @@ class Whole extends Note {
}
const MAX_LEVEL = 2
const UPDATE_PERIOD = 10 //ms
const FIRST_NOTE = 48
const LAST_NOTE = 73
const FREQUENCIES = [
// C C♯ / D♭ D D♯ / E♭ E F F♯ / G♭ G G♯ / A♭ A A♯ / B♭ B
16.35, 17.32, 18.35, 19.45, 20.6, 21.83, 23.12, 24.5, 25.96, 27.5, 29.14, 30.87,
32.7, 34.65, 36.71, 38.89, 41.2, 43.65, 46.25, 49, 51.91, 55, 58.27, 61.74,
65.41, 69.3, 73.42, 77.78, 82.41, 87.31, 92.5, 98, 103.83, 110, 116.54, 123.47,
130.81, 138.59, 146.83, 155.56, 164.81, 174.61, 185, 196, 207.65, 220, 233.08, 246.94,
261.63, 277.18, 293.66, 311.13, 329.63, 349.23, 369.99, 392, 415.3, 440, 466.16, 493.88,
523.25, 554.37, 587.33, 622.25, 659.26, 698.46, 739.99, 783.99, 830.61, 880, 932.33, 987.77,
1046.5, 1108.73, 1174.66, 1244.51, 1318.51, 1396.91, 1479.98, 1567.98, 1661.22, 1760, 1864.66, 1975.53,
2093, 2217.46, 2349.32, 2489.02, 2637.02, 2793.83, 2959.96, 3135.96, 3322.44, 3520, 3729.31, 3951.07,
4186.01, 4434.92, 4698.64, 4978.03, 5274.04, 5587.65, 5919.91, 6271.93, 6644.88, 7040, 7458.62, 7902.13,
]
let keyMap = keyMapInput.value
let playing = false
@ -228,27 +239,19 @@ canvasCtx.webkitImageSmoothingEnabled = false
canvasCtx.msImageSmoothingEnabled = false
canvasCtx.imageSmoothingEnabled = false
let consoleSprite = new Sprite(canvasCtx, "console.png", canvas.width/2, 554, 480, 86)
let syntheSprite = new Sprite(canvasCtx, "synthe.png", canvas.width/2, 540, 110, 80)
let canonSprites = []
for (let note=FIRST_NOTE; note<LAST_NOTE; note++) canonSprites[note] = new Canon(canvasCtx, note)
canvasCtx.font = '12px "Press Start 2P"'
canvasCtx.textAlign = "center"
let consoleSprite = new Sprite(canvasCtx, "console.png", canvas.width/2, 554, 482, 86)
let syntheSprite = new Sprite(canvasCtx, "synthe.png", canvas.width/2, 546, 110, 80)
let cannonSprites = []
for (let note=FIRST_NOTE; note<LAST_NOTE; note++) cannonSprites[note] = new Cannon(canvasCtx, note)
window.onload = function() {
startDialog.showModal()
window.setInterval(draw, 60)
//window.setInterval(draw, 60)
}
function draw() {
canvasCtx.clearRect(0, 0, canvas.width, canvas.height)
consoleSprite.draw()
canonSprites.forEach(canonSprite => canonSprite.draw())
noteSprites.forEach(noteSprite => noteSprite.draw())
syntheSprite.draw()
explosionSprites.forEach(explosionSprite => explosionSprite.draw())
}
let audioCtx
let volume
let wave
@ -282,19 +285,32 @@ function init() {
onpartialinput()
Tone.Transport.scheduleRepeat(draw, DRAW_PERIOD)
Tone.Transport.scheduleRepeat(update, UPDATE_PERIOD)
showSettings()
}
startDialog.onclose = init
function draw() {
canvasCtx.clearRect(0, 0, canvas.width, canvas.height)
consoleSprite.draw()
cannonSprites.forEach(cannonSprite => cannonSprite.draw())
noteSprites.forEach(noteSprite => noteSprite.draw())
syntheSprite.draw()
explosionSprites.forEach(explosionSprite => explosionSprite.draw())
}
function showSettings() {
pause()
settingsDialog.showModal()
}
window.onblur = showSettings
function pause() {
Tone.Transport.pause()
window.clearInterval(updateTaskId)
//window.clearInterval(updateTaskId)
playing = false
}
@ -302,24 +318,14 @@ settingsButton.onclick = showSettings
keyMapInput.onchange = function(event) {
keyMap = keyMapInput.value
}
volRange.oninput = function(event) {
volume.gain.linearRampToValueAtTime(volRange.value, audioCtx.currentTime)
}
modRange.oninput = function(event) {
depth.gain.value = modRange.value
}
function onpartialinput() {
wave = audioCtx.createPeriodicWave(
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0].concat(Array.from(document.querySelectorAll(".partial")).map(range => range.value)),
{disableNormalization: false,}
)
for (const note in oscillators) {
oscillators[note].setPeriodicWave(wave)
if (midiKeyboard) {
cannonSprites.forEach((cannonSprite, index) => {
cannonSprite.key = NOTE_NAMES[index % NOTE_NAMES.length]
})
} else {
cannonSprites.forEach((cannonSprite, index) => {
cannonSprite.key = keyMap[index - FIRST_NOTE].toUpperCase()
})
}
}
@ -346,22 +352,44 @@ midiSelect.onfocus = function() {
)
}
var midiKeyboard = ""
midiSelect.oninput = () => {
for (const id in midiIputs) midiIputs[id].onmidimessage = null
if (midiSelect.value) {
midiIputs[midiSelect.value].onmidimessage = onMIDIMessage
midiKeyboard = midiSelect.value
if (midiKeyboard) {
midiIputs[midiKeyboard].onmidimessage = onMIDIMessage
}
keyMapInput.onchange()
}
volRange.oninput = function(event) {
volume.gain.linearRampToValueAtTime(volRange.value, audioCtx.currentTime)
}
modRange.oninput = function(event) {
depth.gain.value = modRange.value
}
function onpartialinput() {
wave = audioCtx.createPeriodicWave(
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0].concat(Array.from(document.querySelectorAll(".partial")).map(range => range.value)),
{disableNormalization: false,}
)
for (const note in oscillators) {
oscillators[note].setPeriodicWave(wave)
}
}
function onMIDIMessage(event) {
let [code, note, velocity] = event.data
if (144 <= code && code <= 159 && canonSprites[note]) {
if (144 <= code && code <= 159 && cannonSprites[note]) {
//playNote(note, velocity / 128)
canonSprites[note].shooting = true
} else if (128 <= code && code <= 143 && canonSprites[note]) {
cannonSprites[note].shooting = true
} else if (128 <= code && code <= 143 && cannonSprites[note]) {
//stopNote(note)
canonSprites[note].shooting = false
cannonSprites[note].shooting = false
}
}
@ -377,21 +405,23 @@ function newGame() {
let midiSong
let noteSprites = []
let explosionSprites = []
let speed
async function nextLevel() {
level++
midiSong = await Midi.fromUrl(`midi/${level}.mid`)
levelTitle.innerText = `Niveau ${level}`
songNameTitle.innerText = midiSong.name
speed = 0.04 * FLOOR / midiSong.header.tempos[0].bpm
noteSprites = []
midiSong.tracks.forEach(track => {
//console.log(track.name)
track.notes.filter(note => FIRST_NOTE <= note.midi && note.midi <= LAST_NOTE).forEach(note => {
let noteSprite
let durationInQuarter = note.durationTicks / midiSong.header.ppq
if (durationInQuarter <= 0.25) noteSprite = new Sixteenth(canvasCtx, note.midi, 1000*note.duration)
else if (durationInQuarter <= 0.5) noteSprite = new Eighth(canvasCtx, note.midi, 1000*note.duration)
else if (durationInQuarter <= 1) noteSprite = new Quarter(canvasCtx, note.midi, 1000*note.duration)
else noteSprite = new Whole(canvasCtx, note.midi, 1000*note.duration)
if (durationInQuarter <= 0.25) noteSprite = new Sixteenth(canvasCtx, note.midi, note.duration)
else if (durationInQuarter <= 0.5) noteSprite = new Eighth(canvasCtx, note.midi, note.duration)
else if (durationInQuarter <= 1) noteSprite = new Quarter(canvasCtx, note.midi, note.duration)
else noteSprite = new Whole(canvasCtx, note.midi, note.duration)
Tone.Transport.scheduleOnce(time => noteSprites.push(noteSprite), note.time)
})
})
@ -406,43 +436,42 @@ let updateTaskId
function resume() {
playing = true
Tone.Transport.start()
updateTaskId = window.setInterval(update, UPDATE_PERIOD)
}
function update() {
noteSprites.forEach(noteSprite => {
noteSprite.y += 0.5
noteSprite.y += speed
})
noteSprites.filter(noteSprite => noteSprite.y >= 420).forEach(noteSprite => {
noteSprites.filter(noteSprite => noteSprite.y >= FLOOR).forEach(noteSprite => {
stopNote(noteSprite.note)
let explosionSprite = noteSprite.explose()
explosionSprites.push(explosionSprite)
explosionSprite.play().then(() => explosionSprites.remove(explosionSprite))
})
noteSprites = noteSprites.filter(note => note.y < 420)
noteSprites = noteSprites.filter(note => note.y < FLOOR)
canonSprites.forEach(canonSprite => {
let noteSprite = noteSprites.find(noteSprite => noteSprite.note == canonSprite.note)
cannonSprites.forEach(cannonSprite => {
let noteSprite = noteSprites.find(noteSprite => noteSprite.note == cannonSprite.note)
if (noteSprite) {
noteSprite.shot = canonSprite.shooting
noteSprite.shot = cannonSprite.shooting
if (noteSprite.shot) {
noteSprite.duration -= UPDATE_PERIOD
if (noteSprite.duration > 0) {
playNote(canonSprite.note)
canonSprite.impactY = noteSprite.y
playNote(cannonSprite.note)
cannonSprite.impactY = noteSprite.y
} else {
stopNote(canonSprite.note)
stopNote(cannonSprite.note)
let explosionSprite = noteSprite.explose()
explosionSprites.push(explosionSprite)
explosionSprite.play().then(() => explosionSprites.remove(explosionSprite))
noteSprites.remove(noteSprite)
}
} else {
stopNote(canonSprite.note)
stopNote(cannonSprite.note)
}
} else {
stopNote(canonSprite.note)
canonSprite.impactY = 0
stopNote(cannonSprite.note)
cannonSprite.impactY = 0
}
})
}
@ -471,6 +500,8 @@ function stopNote(note) {
velocity = oscillators[note].velocity.gain.value
oscillators[note].velocity.gain.setValueCurveAtTime([velocity, velocity/10, velocity/20, 0], audioCtx.currentTime + 0.1, 0.5)
oscillators[note].stop(audioCtx.currentTime + 0.6)
delete(oscillators[note])
}
@ -495,13 +526,14 @@ function playNoise(noiseDuration, startGain=0.5, bandHz=1000) {
gain.gain.setValueCurveAtTime([startGain, startGain/5, 0], audioCtx.currentTime, noiseDuration)
noise.connect(bandpass).connect(gain).connect(audioCtx.destination)
noise.start()
noise.stop(audioCtx.currentTime + noiseDuration)
}
document.onkeydown = function(event) {
if (playing && keyMap.includes(event.key)) {
event.preventDefault()
let note = FIRST_NOTE + keyMap.indexOf(event.key)
canonSprites[note].shooting = true
cannonSprites[note].shooting = true
}
}
@ -509,6 +541,6 @@ document.onkeyup = function(event) {
if (playing && keyMap.includes(event.key)) {
event.preventDefault()
let note = FIRST_NOTE + keyMap.indexOf(event.key)
canonSprites[note].shooting = false
cannonSprites[note].shooting = false
}
}

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