Change UI display new level signature
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c9e6ef90a8
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5227871f09
@ -240,7 +240,7 @@ class GameLogic():
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self.fall_delay = pow(0.8 - ((self.level-1)*0.007), self.level-1)
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self.fall_delay = pow(0.8 - ((self.level-1)*0.007), self.level-1)
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if self.level > 15:
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if self.level > 15:
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self.lock_delay = 0.5 * pow(0.9, self.level-15)
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self.lock_delay = 0.5 * pow(0.9, self.level-15)
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self.ui.new_level()
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self.ui.display_new_level(self.level)
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def new_current_piece(self):
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def new_current_piece(self):
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self.current_piece = self.next_piece
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self.current_piece = self.next_piece
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@ -504,8 +504,8 @@ class UI(arcade.Window):
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self.auto_repeat = False
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self.auto_repeat = False
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self.game.new_game()
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self.game.new_game()
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def new_level(self):
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def display_new_level(self, level):
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print("Level", self.game.level)
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print("Level", level)
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def new_piece(self, piece):
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def new_piece(self, piece):
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piece_sprites = arcade.SpriteList()
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piece_sprites = arcade.SpriteList()
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