From 5227871f093d03c0529b9ab20d2fee2f20104dcc Mon Sep 17 00:00:00 2001 From: adrien Date: Thu, 26 Sep 2019 10:43:38 +0200 Subject: [PATCH] Change UI display new level signature --- tetrarcade.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tetrarcade.py b/tetrarcade.py index 702fb81..3f9ac34 100644 --- a/tetrarcade.py +++ b/tetrarcade.py @@ -240,7 +240,7 @@ class GameLogic(): self.fall_delay = pow(0.8 - ((self.level-1)*0.007), self.level-1) if self.level > 15: self.lock_delay = 0.5 * pow(0.9, self.level-15) - self.ui.new_level() + self.ui.display_new_level(self.level) def new_current_piece(self): self.current_piece = self.next_piece @@ -504,8 +504,8 @@ class UI(arcade.Window): self.auto_repeat = False self.game.new_game() - def new_level(self): - print("Level", self.game.level) + def display_new_level(self, level): + print("Level", level) def new_piece(self, piece): piece_sprites = arcade.SpriteList()