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16 Commits

Author SHA1 Message Date
74ad926cbc script path 2025-03-10 17:58:48 +01:00
989fd74606 no psutil 2025-03-10 17:51:16 +01:00
2959f47835 bug fixes 2025-03-10 17:31:19 +01:00
b2e2edb74f update pipy 2025-03-08 13:13:37 +01:00
1b85648bab play music with beep 2025-03-08 12:54:37 +01:00
93ae03e5a2 Fix crash when terminal can only display 8 color pairs adrienmalin committed 2019-08-31 20:01:27 +02:00
adrienmalin
b51ba2cc4e Fix false lock display, improve refresh 2019-05-13 20:03:17 +02:00
adrienmalin
575472af8b
Update README.md 2019-03-06 12:03:48 +01:00
adrienmalin
0e04755f38 v0.2.3.1 2019-02-25 00:46:43 +01:00
adrienmalin
a194faa33d v0.2.3 2019-02-24 23:35:42 +01:00
adrienmalin
bacd95ca07 Update terminis.py 2019-02-24 23:20:19 +01:00
adrienmalin
137f933892 Update terminis.py 2019-02-24 13:51:22 +01:00
adrienmalin
d243c67287 Update terminis.py 2019-02-23 16:26:42 +01:00
adrienmalin
549a4d363b Update terminis.py 2019-02-23 15:08:05 +01:00
adrienmalin
c5cd910260 shape fits 2019-02-22 16:34:34 +01:00
adrienmalin
600f0b9d8f Update terminis.py 2019-02-22 11:22:22 +01:00
4 changed files with 234 additions and 163 deletions

View File

@ -1,7 +1,14 @@
# Terminis
Tetris clone for terminal. Ideal for servers without GUI!
## Install
## Requirements
[Python 2 or 3](https://www.python.org/)
beep command to play music with internal speaker
## Installation
```bash
pip install --user terminis
@ -12,7 +19,8 @@ pip install --user terminis
```bash
terminis [options]
```
* --help: show command usage (this message)
* --edit: edit controls in text editor
* --reset: reset to default controls settings
* --level=n: start at level n (integer between 1 and 15)
- --help -h: show command usage (this message)
- --edit -e: edit controls in text editor
- --reset -r: reset to default controls settings
- --level=n: start at level n (integer between 1 and 15)

View File

@ -1,11 +1,11 @@
[tool.poetry]
name = "terminis"
version = "0.2.2"
version = "0.2.4.2"
description = "Tetris clone for terminal. Ideal for servers without GUI!"
authors = ["adrienmalin <41926238+adrienmalin@users.noreply.github.com>"]
license = "MIT"
repository = "https://github.com/adrienmalin/Terminis"
keywords = ["Tetris", "terminal", "curses"]
keywords = ["Tetris", "terminal", "curses","beep"]
classifiers = [
"Environment :: Console :: Curses",
"Programming Language :: Python",
@ -16,6 +16,7 @@ classifiers = [
"Topic :: System :: Systems Administration"
]
readme = "README.md"
include = ["music.sh"]
[tool.poetry.dependencies]
python = ">=2.7"

36
terminis/music.sh Executable file
View File

@ -0,0 +1,36 @@
#!/bin/sh
C0=-f16; Db0=-f17; D0=-f18; Eb0=-f19; E0=-f20; F0=-f21; Gb0=-f23; G0=-f24; Ab0=-f25; A0=-f27; Bb0=-f29; B0=-f30
C1=-f32; Db1=-f34; D1=-f36; Eb1=-f38; E1=-f41; F1=-f43; Gb1=-f46; G1=-f49; Ab1=-f51; A1=-f55; Bb1=-f58; B1=-f61
C2=-f65; Db2=-f69; D2=-f73; Eb2=-f77; E2=-f82; F2=-f87; Gb2=-f92; G2=-f98; Ab2=-f103; A2=-f110; Bb2=-f116; B2=-f123
C3=-f130; Db3=-f138; D3=-f146; Eb3=-f155; E3=-f164; F3=-f174; Gb3=-f185; G3=-f196; Ab3=-f207; A3=-f220; Bb3=-f233; B3=-f246
C4=-f261; Db4=-f277; D4=-f293; Eb4=-f311; E4=-f329; F4=-f349; Gb4=-f369; G4=-f392; Ab4=-f415; A4=-f440; Bb4=-f466; B4=-f493
C5=-f523; Db5=-f554; D5=-f587; Eb5=-f622; E5=-f659; F5=-f698; Gb5=-f739; G5=-f783; Ab5=-f830; A5=-f880; Bb5=-f932; B5=-f987
C6=-f1046; Db6=-f1108; D6=-f1174; Eb6=-f1244; E6=-f1318; F6=-f1396; Gb6=-f1479; G6=-f1567; Ab6=-f1661; A6=-f1760; Bb6=-f1864; B6=-f1975
C7=-f2093; Db7=-f2217; D7=-f2349; Eb7=-f2489; E7=-f2637; F7=-f2793; Gb7=-f2959; G7=-f3135; Ab7=-f3322; A7=-f3520; Bb7=-f3729; B7=-f3951
C8=-f4186; Db8=-f4434; D8=-f4698; Eb8=-f4978; E8=-f5274; F8=-f5587; Gb8=-f5919; G8=-f6271; Ab8=-f6644; A8=-f7040; Bb8=-f7458; B8=-f7902
dc=-l100; dcp=-l150; c=-l200; cp=-l300; n=-l400; np=-l600; b=-l800; bp=-l1200; r=-l1600
if command -v beep > /dev/null; then
while [ $? -eq 0 ]; do
beep $n $E5 -n $c $B4 -n $c $C5 -n $c $D5 -n $dc $E5 -n $dc $D5 -n $c $C5 -n $c $B4 \
-n $n $A4 -n $c $A4 -n $c $C5 -n $n $E5 -n $c $D5 -n $c $C5 \
-n $c $B4 -n $c $E4 -n $c $Ab4 -n $c $C5 -n $n $D5 -n $n $E5 \
-n $n $C5 -n $n $A4 -n $n $A4 -n $c $B3 -n $c $C4 \
-n $np $D5 -n $c $F5 -n $c $A5 -n $dc $A5 -n $dc $A5 -n $c $G5 -n $c $F5 \
-n $n $E5 -n $c $E5 -n $c $C5 -n $c $E5 -n $dc $F5 -n $dc $E5 -n $c $D5 -n $c $C5 \
-n $c $B4 -n $c $E4 -n $c $Ab4 -n $c $C5 -n $n $D5 -n $n $E5 \
-n $n $C5 -n $n $A4 -n $b $A4 \
-n $n $E5 -n $c $B4 -n $c $C5 -n $c $D5 -n $dc $E5 -n $dc $D5 -n $c $C5 -n $c $B4 \
-n $n $A4 -n $c $A4 -n $c $C5 -n $n $E5 -n $c $D5 -n $c $C5 \
-n $c $B4 -n $c $E4 -n $c $Ab4 -n $c $C5 -n $n $D5 -n $n $E5 \
-n $n $C5 -n $n $A4 -n $n $A4 -n $c $B3 -n $c $C4 \
-n $np $D5 -n $c $F5 -n $c $A5 -n $dc $A5 -n $dc $A5 -n $c $G5 -n $c $F5 \
-n $n $E5 -n $c $E5 -n $c $C5 -n $c $E5 -n $dc $F5 -n $dc $E5 -n $c $D5 -n $c $C5 \
-n $c $B4 -n $c $E4 -n $c $Ab4 -n $c $C5 -n $n $D5 -n $n $E5 \
-n $n $C5 -n $n $A4 -n $b $A4 \
-n $b $E5 -n $b $C5 -n $b $D5 -n $b $B4 -n $b $C5 -n $b $A4 -n $b $Ab4 -n $c $B4 -n $c $E4 -n $c $Ab4 -n $c $B4 \
-n $b $E5 -n $b $C5 -n $b $D5 -n $b $B4 -n $n $C5 -n $n $E5 -n $n $A5 -n $n $A5 -n $r $Ab5 > /dev/null
done
fi

View File

@ -1,6 +1,9 @@
# -*- coding: utf-8 -*-
import sys
import os
import subprocess
import psutil
try:
import curses
@ -11,7 +14,7 @@ You can install it on Windows with:
pip install --user windows-curses"""
)
else:
curses.COLOR_ORANGE = 8
curses.COLOR_ORANGE = curses.COLOR_WHITE
import random
import sched
@ -21,9 +24,9 @@ import locale
import subprocess
try:
import configparser
except ImportError:
import ConfigParser as configparser
from configparser import ConfigParser
except ImportError: # Python2
from ConfigParser import SafeConfigParser as ConfigParser
DIR_NAME = "Terminis"
@ -31,17 +34,10 @@ HELP_MSG = """terminis [options]
Tetris clone for terminal
--help\tshow command usage (this message)
--edit\tedit controls in text editor
--reset\treset to default controls settings
--level=n\tstart at level n (integer between 1 and 15)"""
locale.setlocale(locale.LC_ALL, '')
if locale.getpreferredencoding() == 'UTF-8':
os.environ["NCURSES_NO_UTF8_ACS"] = "1"
scheduler = sched.scheduler(time.time, lambda delay: curses.napms(int(delay*1000)))
--help\t-h\tshow command usage (this message)
--edit\t-e\tedit controls in text editor
--reset\t-r\treset to default controls settings
--level=n\t\tstart at level n (integer between 1 and 15)"""
class Rotation:
@ -62,7 +58,33 @@ class Movement:
LEFT = Point(-1, 0)
RIGHT = Point(1, 0)
DOWN = Point(0, 1)
STILL = Point(0, 0)
class Scheduler(sched.scheduler, dict):
def __init__(self):
sched.scheduler.__init__(self, time.time, time.sleep)
dict.__init__(self)
def repeat(self, name, delay, action, args=tuple()):
self[name] = sched.scheduler.enter(self, delay, 1, self._repeat, (name, delay, action, args))
def _repeat(self, name, delay, action, args):
del(self[name])
self.repeat(name, delay, action, args)
action(*args)
def single_shot(self, name, delay, action, args=tuple()):
self[name] = sched.scheduler.enter(self, delay, 1, self._single_shot, (name, action, args))
def _single_shot(self, name, action, args):
del(self[name])
action(*args)
def cancel(self, name):
if name in self:
sched.scheduler.cancel(self, self.pop(name))
scheduler = Scheduler()
class Tetromino:
@ -91,63 +113,52 @@ class Tetromino:
def __init__(self, matrix, position):
self.matrix = matrix
self.position = position
self.minoes_position = self.MINOES_POSITIONS
self.minoes_positions = self.MINOES_POSITIONS
self.orientation = 0
self.rotation_point_5_used = False
self.rotated_last = False
self.lock_timer = None
self.fall_timer = None
self.hold_enabled = True
def possible_position(self, minoes_position, movement):
def move_rotate(self, movement, minoes_positions):
potential_position = self.position + movement
if all(
self.matrix.is_free_cell(mino_position+potential_position)
for mino_position in minoes_position
self.matrix.is_free_cell(potential_position+mino_position)
for mino_position in minoes_positions
):
return potential_position
else:
return None
def move(self, movement, lock=True):
possible_position = self.possible_position(self.minoes_position, movement)
if possible_position:
self.position = possible_position
self.postpone_lock()
self.rotated_last = False
self.matrix.refresh()
self.position = potential_position
if "lock" in scheduler:
scheduler.cancel("lock")
scheduler.single_shot("lock", self.lock_delay, self.matrix.lock)
return True
else:
if lock and movement == Movement.DOWN:
self.locking()
return False
def soft_drop(self):
if self.move(Movement.DOWN):
self.matrix.game.stats.piece_dropped(1)
def hard_drop(self):
if self.lock_timer:
self.lock_timer = scheduler.cancel(self.lock_timer)
lines = 0
while self.move(Movement.DOWN, lock=False):
lines += 2
self.matrix.game.stats.piece_dropped(lines)
self.lock()
def move(self, movement, lock=True, refresh=True):
if self.move_rotate(movement, self.minoes_positions):
self.rotated_last = False
if refresh:
self.matrix.refresh()
return True
else:
if (
lock
and movement == Movement.DOWN
and "lock" not in scheduler
):
scheduler.single_shot("lock", self.lock_delay, self.matrix.lock)
self.matrix.refresh()
return False
def rotate(self, direction):
potential_minoes_positions = tuple(
rotated_minoes_positions = tuple(
Point(-direction*mino_position.y, direction*mino_position.x)
for mino_position in self.minoes_position
for mino_position in self.minoes_positions
)
for rotation_point, liberty_degree in enumerate(self.SUPER_ROTATION_SYSTEM[self.orientation][direction], start=1):
possible_position = self.possible_position(potential_minoes_positions, liberty_degree)
if possible_position:
if self.move_rotate(liberty_degree, rotated_minoes_positions):
self.minoes_positions = rotated_minoes_positions
self.orientation = (self.orientation+direction) % 4
self.position = possible_position
self.minoes_position = potential_minoes_positions
self.postpone_lock()
self.rotated_last = True
self.rotated_last = False
if rotation_point == 5:
self.rotation_point_5_used = True
self.matrix.refresh()
@ -155,32 +166,27 @@ class Tetromino:
else:
return False
def soft_drop(self):
if self.move(Movement.DOWN):
self.matrix.game.stats.piece_dropped(1)
def hard_drop(self):
lines = 0
while self.move(Movement.DOWN, lock=False, refresh=False):
lines += 2
self.matrix.refresh()
self.matrix.game.stats.piece_dropped(lines)
self.matrix.lock()
def fall(self):
self.fall_timer = scheduler.enter(self.fall_delay, 2, self.fall, tuple())
self.move(Movement.DOWN)
def locking(self):
if not self.lock_timer:
self.lock_timer = scheduler.enter(self.lock_delay, 1, self.lock, tuple())
self.matrix.refresh()
def postpone_lock(self):
if self.lock_timer:
scheduler.cancel(self.lock_timer)
self.lock_timer = scheduler.enter(self.lock_delay, 1, self.lock, tuple())
def lock(self):
self.lock_timer = None
if not self.possible_position(self.minoes_position, Movement.DOWN):
if self.fall_timer:
self.fall_timer = scheduler.cancel(self.fall_timer)
self.matrix.lock(self.t_spin())
def t_spin(self):
return ""
class O(Tetromino):
SUPER_ROTATION_SYSTEM = tuple()
MINOES_POSITIONS = (Point(0, 0), Point(1, 0), Point(0, -1), Point(1, -1))
COLOR = curses.COLOR_YELLOW
@ -260,11 +266,11 @@ class Window:
def draw_piece(self):
if self.piece:
if self.piece.lock_timer:
if "lock" in scheduler:
attr = self.piece.color_pair | curses.A_BLINK | curses.A_REVERSE
else:
attr = self.piece.color_pair
for mino_position in self.piece.minoes_position:
for mino_position in self.piece.minoes_positions:
position = mino_position + self.piece.position
self.draw_mino(position.x, position.y, attr)
@ -278,7 +284,7 @@ class Matrix(Window):
NB_LINES = 21
WIDTH = NB_COLS*2+2
HEIGHT = NB_LINES+1
PIECE_POSITION = Point(4, 0)
PIECE_POSITION = Point(4, -1)
TITLE = ""
def __init__(self, game, begin_x, begin_y):
@ -289,6 +295,7 @@ class Matrix(Window):
[None for x in range(self.NB_COLS)]
for y in range(self.NB_LINES)
]
self.piece = None
Window.__init__(self, self.WIDTH, self.HEIGHT, begin_x, begin_y)
def refresh(self, paused=False):
@ -310,24 +317,30 @@ class Matrix(Window):
and not (position.y >= 0 and self.cells[position.y][position.x] is not None)
)
def lock(self, t_spin):
for mino_position in self.piece.minoes_position:
position = mino_position + self.piece.position
if position.y >= 0:
self.cells[position.y][position.x] = self.piece.color_pair
else:
self.game.over()
return
def lock(self):
if not self.piece.move(Movement.DOWN):
scheduler.cancel("fall")
nb_lines_cleared = 0
for y, line in enumerate(self.cells):
if all(mino for mino in line):
self.cells.pop(y)
self.cells.insert(0, [None for x in range(self.NB_COLS)])
nb_lines_cleared += 1
t_spin = self.piece.t_spin()
self.game.stats.piece_locked(nb_lines_cleared, t_spin)
self.game.start_next_piece()
for mino_position in self.piece.minoes_positions:
position = mino_position + self.piece.position
if position.y >= 0:
self.cells[position.y][position.x] = self.piece.color_pair
else:
self.game.over()
return
nb_lines_cleared = 0
for y, line in enumerate(self.cells):
if all(mino for mino in line):
self.cells.pop(y)
self.cells.insert(0, [None for x in range(self.NB_COLS)])
nb_lines_cleared += 1
self.game.stats.piece_locked(nb_lines_cleared, t_spin)
self.piece = None
self.game.new_piece()
class HoldNext(Window):
@ -354,17 +367,16 @@ class Next(HoldNext):
class Stats(Window):
SCORES = (
{"": 0, "MINI T-SPIN": 1, "T-SPIN": 4},
{"": 1, "MINI T-SPIN": 2, "T-SPIN": 8},
{"": 3, "T-SPIN": 12},
{"": 5, "T-SPIN": 16},
{"": 8}
{"name": "", "": 0, "MINI T-SPIN": 1, "T-SPIN": 4},
{"name": "SINGLE", "": 1, "MINI T-SPIN": 2, "T-SPIN": 8},
{"name": "DOUBLE", "": 3, "T-SPIN": 12},
{"name": "TRIPLE", "": 5, "T-SPIN": 16},
{"name": "TETRIS", "": 8}
)
LINES_CLEARED_NAMES = ("", "SINGLE", "DOUBLE", "TRIPLE", "TETRIS")
TITLE = "STATS"
FILE_NAME = ".high_score"
if sys.platform == "win32":
DIR_PATH = os.environ.get("appdata", os.path.expanduser("~\Appdata\Roaming"))
DIR_PATH = os.environ.get("appdata", os.path.expanduser(r"~\Appdata\Roaming"))
else:
DIR_PATH = os.environ.get("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
DIR_PATH = os.path.join(DIR_PATH, DIR_NAME)
@ -398,7 +410,6 @@ class Stats(Window):
self.combo = -1
self.time = time.time()
self.lines_cleared = 0
self.clock_timer = None
self.strings = []
Window.__init__(self, width, height, begin_x, begin_y)
self.new_level()
@ -410,8 +421,6 @@ class Stats(Window):
self.window.addstr(3, 2, "HIGH\t{:n}".format(self.high_score), curses.A_BLINK|curses.A_BOLD)
else:
self.window.addstr(3, 2, "HIGH\t{:n}".format(self.high_score))
t = time.localtime(time.time() - self.time)
self.window.addstr(4, 2, "TIME\t%02d:%02d:%02d" % (t.tm_hour-1, t.tm_min, t.tm_sec))
self.window.addstr(5, 2, "LEVEL\t%d" % self.level)
self.window.addstr(6, 2, "GOAL\t%d" % self.goal)
self.window.addstr(7, 2, "LINES\t%d" % self.lines_cleared)
@ -419,11 +428,12 @@ class Stats(Window):
for y, string in enumerate(self.strings, start=start_y):
x = (self.width-len(string)) // 2 + 1
self.window.addstr(y, x, string)
self.window.refresh()
self.refresh_time()
def clock(self):
self.clock_timer = scheduler.enter(1, 3, self.clock, tuple())
self.refresh()
def refresh_time(self):
t = time.localtime(time.time() - self.time)
self.window.addstr(4, 2, "TIME\t%02d:%02d:%02d" % (t.tm_hour-1, t.tm_min, t.tm_sec))
self.window.refresh()
def new_level(self):
self.level += 1
@ -446,7 +456,7 @@ class Stats(Window):
if t_spin:
self.strings.append(t_spin)
if nb_lines:
self.strings.append(self.LINES_CLEARED_NAMES[nb_lines])
self.strings.append(self.SCORES[nb_lines]["name"])
self.combo += 1
else:
self.combo = -1
@ -485,10 +495,10 @@ class Stats(Window):
print(e)
class ControlsParser(configparser.SafeConfigParser):
class ControlsParser(ConfigParser):
FILE_NAME = "config.cfg"
if sys.platform == "win32":
DIR_PATH = os.environ.get("appdata", os.path.expanduser("~\Appdata\Roaming"))
DIR_PATH = os.environ.get("appdata", os.path.expanduser(r"~\Appdata\Roaming"))
else:
DIR_PATH = os.environ.get("XDG_CONFIG_HOME", os.path.expanduser("~/.config"))
DIR_PATH = os.path.join(DIR_PATH, DIR_NAME)
@ -515,7 +525,7 @@ class ControlsParser(configparser.SafeConfigParser):
}
def __init__(self):
configparser.SafeConfigParser.__init__(self)
ConfigParser.__init__(self)
self.optionxform = str
self.add_section(self.SECTION)
for action, key in self.DEFAULTS.items():
@ -574,6 +584,23 @@ class ControlsWindow(Window, ControlsParser):
self.window.refresh()
class Music:
PATH = os.path.join(os.path.dirname(__file__), "music.sh")
def __init__(self):
self.process = None
def play(self):
self.process = subprocess.Popen(["sh", self.PATH])
def stop(self):
if self.process:
for proc in psutil.Process(self.process.pid).children(recursive=True):
proc.terminate()
self.process.terminate()
self.process = None
class Game:
WIDTH = 80
HEIGHT = Matrix.HEIGHT
@ -611,6 +638,7 @@ class Game:
self.next = Next(side_width, right_x, top_y)
self.stats = Stats(self, side_width, side_height, left_x, bottom_y)
self.controls = ControlsWindow(side_width, side_height, right_x, bottom_y)
self.music = Music()
self.actions = {
self.controls["QUIT"]: self.quit,
@ -624,14 +652,13 @@ class Game:
self.controls["HARD DROP"]: lambda: self.matrix.piece.hard_drop()
}
self.playing = True
self.paused = False
self.stats.time = time.time()
self.stats.clock_timer = scheduler.enter(1, 3, self.stats.clock, tuple())
self.random_bag = []
self.next.piece = self.random_piece()
self.start_next_piece()
self.input_timer = scheduler.enter(self.AUTOREPEAT_DELAY, 2, self.process_input, tuple())
self.new_piece()
scheduler.repeat("time", 1, self.stats.refresh_time)
scheduler.repeat("input", self.AUTOREPEAT_DELAY, self.process_input)
self.music.play()
try:
scheduler.run()
@ -644,22 +671,19 @@ class Game:
random.shuffle(self.random_bag)
return self.random_bag.pop()(self.matrix, Next.PIECE_POSITION)
def start_next_piece(self):
self.matrix.piece = self.next.piece
self.next.piece = self.random_piece()
self.next.refresh()
self.start_piece()
def start_piece(self):
def new_piece(self):
scheduler.cancel("lock")
if not self.matrix.piece:
self.matrix.piece, self.next.piece = self.next.piece, self.random_piece()
self.next.refresh()
self.matrix.piece.position = Matrix.PIECE_POSITION
if self.matrix.piece.possible_position(self.matrix.piece.minoes_position, Movement.STILL):
self.matrix.piece.fall_timer = scheduler.enter(Tetromino.fall_delay, 2, self.matrix.piece.fall, tuple())
if self.matrix.piece.move(Movement.DOWN):
scheduler.repeat("fall", Tetromino.fall_delay, self.matrix.piece.fall)
self.matrix.refresh()
else:
self.over()
def process_input(self):
self.input_timer = scheduler.enter(self.AUTOREPEAT_DELAY, 2, self.process_input, tuple())
try:
action = self.actions[self.scr.getkey()]
except (curses.error, KeyError):
@ -674,6 +698,7 @@ class Game:
self.matrix.refresh(paused=True)
self.next.refresh(paused=True)
self.scr.timeout(-1)
self.music.stop()
while True:
key = self.scr.getkey()
@ -681,32 +706,28 @@ class Game:
self.quit()
break
elif key == self.controls["PAUSE"]:
self.scr.timeout(0)
self.hold.refresh()
self.matrix.refresh()
self.next.refresh()
self.stats.time = time.time() - self.stats.time
break
self.scr.timeout(0)
self.hold.refresh()
self.matrix.refresh()
self.next.refresh()
self.stats.time = time.time() - self.stats.time
self.music.play()
def swap(self):
if self.matrix.piece.hold_enabled:
if self.matrix.piece.fall_timer:
self.matrix.piece.fall_timer = scheduler.cancel(self.matrix.piece.fall_timer)
if self.matrix.piece.lock_timer:
self.matrix.piece.lock_timer = scheduler.cancel(self.matrix.piece.lock_timer)
scheduler.cancel("fall")
scheduler.cancel("lock")
self.matrix.piece, self.hold.piece = self.hold.piece, self.matrix.piece
self.hold.piece.position = self.hold.PIECE_POSITION
self.hold.piece.minoes_position = self.hold.piece.MINOES_POSITIONS
self.hold.piece.minoes_positions = self.hold.piece.MINOES_POSITIONS
self.hold.piece.hold_enabled = False
self.hold.refresh()
if self.matrix.piece:
self.start_piece()
else:
self.start_next_piece()
self.new_piece()
def over(self):
self.stats.time = time.time() - self.stats.time
self.matrix.refresh()
if curses.has_colors():
for tetromino_class in self.TETROMINOES:
@ -724,31 +745,36 @@ class Game:
self.scr.timeout(-1)
while self.scr.getkey() != self.controls["QUIT"]:
pass
self.stats.time = time.time() - self.stats.time
self.quit()
def quit(self):
self.playing = False
if self.matrix.piece.fall_timer:
self.matrix.piece.fall_timer = scheduler.cancel(self.matrix.piece.fall_timer)
if self.matrix.piece.lock_timer:
self.matrix.piece.lock_timer = scheduler.cancel(self.matrix.piece.lock_timer)
if self.stats.clock_timer:
self.stats.clock_timer = scheduler.cancel(self.stats.clock_timer)
if self.input_timer:
self.input_timer = scheduler.cancel(self.input_timer)
self.stats.save()
t = time.localtime(time.time() - self.stats.time)
self.music.stop()
sys.exit(
"SCORE\t{:n}\n".format(self.stats.score) +
"HIGH\t{:n}\n".format(self.stats.high_score) +
"TIME\t%02d:%02d:%02d\n" % (t.tm_hour-1, t.tm_min, t.tm_sec) +
"LEVEL\t%d\n" % self.stats.level +
"LINES\t%d" % self.stats.lines_cleared
)
def main():
if "--help" in sys.argv[1:] or "/?" in sys.argv[1:]:
if "--help" in sys.argv[1:] or "-h" in sys.argv[1:] or "/?" in sys.argv[1:]:
print(HELP_MSG)
else:
if "--reset" in sys.argv[1:]:
if "--reset" in sys.argv[1:] or "-r" in sys.argv[1:]:
controls = ControlsParser()
controls.reset()
controls.edit()
elif "--edit" in sys.argv[1:]:
elif "--edit" in sys.argv[1:] or "-e" in sys.argv[1:]:
ControlsParser().edit()
locale.setlocale(locale.LC_ALL, '')
if locale.getpreferredencoding() == 'UTF-8':
os.environ["NCURSES_NO_UTF8_ACS"] = "1"
curses.wrapper(Game)