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600f0b9d8f |
@@ -1,7 +1,14 @@
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|||||||
# Terminis
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# Terminis
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||||||
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||||||
Tetris clone for terminal. Ideal for servers without GUI!
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Tetris clone for terminal. Ideal for servers without GUI!
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||||||
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|
||||||
## Install
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## Requirements
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||||||
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[Python 2 or 3](https://www.python.org/)
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beep command to play music with internal speaker
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## Installation
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||||||
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```bash
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```bash
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pip install --user terminis
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pip install --user terminis
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||||||
@@ -12,7 +19,8 @@ pip install --user terminis
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```bash
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```bash
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terminis [options]
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terminis [options]
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```
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```
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* --help: show command usage (this message)
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||||||
* --edit: edit controls in text editor
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- --help -h: show command usage (this message)
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||||||
* --reset: reset to default controls settings
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- --edit -e: edit controls in text editor
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||||||
* --level=n: start at level n (integer between 1 and 15)
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- --reset -r: reset to default controls settings
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||||||
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- --level=n: start at level n (integer between 1 and 15)
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||||||
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+3
-2
@@ -1,11 +1,11 @@
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[tool.poetry]
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[tool.poetry]
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name = "terminis"
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name = "terminis"
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version = "0.2.2"
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version = "0.2.4.2"
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description = "Tetris clone for terminal. Ideal for servers without GUI!"
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description = "Tetris clone for terminal. Ideal for servers without GUI!"
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authors = ["adrienmalin <41926238+adrienmalin@users.noreply.github.com>"]
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authors = ["adrienmalin <41926238+adrienmalin@users.noreply.github.com>"]
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||||||
license = "MIT"
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license = "MIT"
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repository = "https://github.com/adrienmalin/Terminis"
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repository = "https://github.com/adrienmalin/Terminis"
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keywords = ["Tetris", "terminal", "curses"]
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keywords = ["Tetris", "terminal", "curses","beep"]
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classifiers = [
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classifiers = [
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"Environment :: Console :: Curses",
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"Environment :: Console :: Curses",
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"Programming Language :: Python",
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"Programming Language :: Python",
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@@ -16,6 +16,7 @@ classifiers = [
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"Topic :: System :: Systems Administration"
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"Topic :: System :: Systems Administration"
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]
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]
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readme = "README.md"
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readme = "README.md"
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include = ["music.sh"]
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[tool.poetry.dependencies]
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[tool.poetry.dependencies]
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python = ">=2.7"
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python = ">=2.7"
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+204
-155
@@ -1,6 +1,11 @@
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# -*- coding: utf-8 -*-
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# -*- coding: utf-8 -*-
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import sys
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import sys
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import os
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import subprocess
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import signal
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try:
|
try:
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import curses
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import curses
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@@ -11,7 +16,7 @@ You can install it on Windows with:
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pip install --user windows-curses"""
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pip install --user windows-curses"""
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)
|
)
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else:
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else:
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curses.COLOR_ORANGE = 8
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curses.COLOR_ORANGE = curses.COLOR_WHITE
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import random
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import random
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import sched
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import sched
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@@ -21,27 +26,22 @@ import locale
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import subprocess
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import subprocess
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try:
|
try:
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import configparser
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from configparser import ConfigParser
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except ImportError:
|
except ImportError:
|
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import ConfigParser as configparser
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try:
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from configparser import SafeConfigParser as ConfigParser
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except ImportError: # Python2
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import ConfigParser
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DIR_NAME = "Terminis"
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DIR_NAME = "Terminis"
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HELP_MSG = """terminis [options]
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HELP_MSG = """terminis [options]
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|
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||||||
Tetris clone for terminal
|
Tetris clone for terminal
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||||||
|
|
||||||
--help\tshow command usage (this message)
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--help\t-h\tshow command usage (this message)
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--edit\tedit controls in text editor
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--edit\t-e\tedit controls in text editor
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--reset\treset to default controls settings
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--reset\t-r\treset to default controls settings
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--level=n\tstart at level n (integer between 1 and 15)"""
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--level=n\t\tstart at level n (integer between 1 and 15)"""
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locale.setlocale(locale.LC_ALL, '')
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if locale.getpreferredencoding() == 'UTF-8':
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os.environ["NCURSES_NO_UTF8_ACS"] = "1"
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scheduler = sched.scheduler(time.time, lambda delay: curses.napms(int(delay*1000)))
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class Rotation:
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class Rotation:
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@@ -62,7 +62,33 @@ class Movement:
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LEFT = Point(-1, 0)
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LEFT = Point(-1, 0)
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RIGHT = Point(1, 0)
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RIGHT = Point(1, 0)
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DOWN = Point(0, 1)
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DOWN = Point(0, 1)
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STILL = Point(0, 0)
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class Scheduler(sched.scheduler, dict):
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def __init__(self):
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sched.scheduler.__init__(self, time.time, time.sleep)
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dict.__init__(self)
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def repeat(self, name, delay, action, args=tuple()):
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self[name] = sched.scheduler.enter(self, delay, 1, self._repeat, (name, delay, action, args))
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def _repeat(self, name, delay, action, args):
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del(self[name])
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self.repeat(name, delay, action, args)
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action(*args)
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def single_shot(self, name, delay, action, args=tuple()):
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self[name] = sched.scheduler.enter(self, delay, 1, self._single_shot, (name, action, args))
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||||||
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def _single_shot(self, name, action, args):
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del(self[name])
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action(*args)
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def cancel(self, name):
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if name in self:
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sched.scheduler.cancel(self, self.pop(name))
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scheduler = Scheduler()
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class Tetromino:
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class Tetromino:
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@@ -91,63 +117,52 @@ class Tetromino:
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def __init__(self, matrix, position):
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def __init__(self, matrix, position):
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self.matrix = matrix
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self.matrix = matrix
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self.position = position
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self.position = position
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self.minoes_position = self.MINOES_POSITIONS
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self.minoes_positions = self.MINOES_POSITIONS
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self.orientation = 0
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self.orientation = 0
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self.rotation_point_5_used = False
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self.rotation_point_5_used = False
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self.rotated_last = False
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self.rotated_last = False
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self.lock_timer = None
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self.fall_timer = None
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self.hold_enabled = True
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self.hold_enabled = True
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def possible_position(self, minoes_position, movement):
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def move_rotate(self, movement, minoes_positions):
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potential_position = self.position + movement
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potential_position = self.position + movement
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if all(
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if all(
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self.matrix.is_free_cell(mino_position+potential_position)
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self.matrix.is_free_cell(potential_position+mino_position)
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for mino_position in minoes_position
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for mino_position in minoes_positions
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||||||
):
|
):
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||||||
return potential_position
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self.position = potential_position
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||||||
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if "lock" in scheduler:
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scheduler.cancel("lock")
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scheduler.single_shot("lock", self.lock_delay, self.matrix.lock)
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return True
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else:
|
else:
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return None
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return False
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||||||
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||||||
def move(self, movement, lock=True):
|
def move(self, movement, lock=True, refresh=True):
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possible_position = self.possible_position(self.minoes_position, movement)
|
if self.move_rotate(movement, self.minoes_positions):
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||||||
if possible_position:
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self.position = possible_position
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||||||
self.postpone_lock()
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||||||
self.rotated_last = False
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self.rotated_last = False
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||||||
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if refresh:
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self.matrix.refresh()
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self.matrix.refresh()
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||||||
return True
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return True
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||||||
else:
|
else:
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||||||
if lock and movement == Movement.DOWN:
|
if (
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||||||
self.locking()
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lock
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||||||
|
and movement == Movement.DOWN
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||||||
|
and "lock" not in scheduler
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||||||
|
):
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||||||
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scheduler.single_shot("lock", self.lock_delay, self.matrix.lock)
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||||||
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self.matrix.refresh()
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||||||
return False
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return False
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||||||
|
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||||||
def soft_drop(self):
|
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||||||
if self.move(Movement.DOWN):
|
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||||||
self.matrix.game.stats.piece_dropped(1)
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|
||||||
|
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||||||
def hard_drop(self):
|
|
||||||
if self.lock_timer:
|
|
||||||
self.lock_timer = scheduler.cancel(self.lock_timer)
|
|
||||||
lines = 0
|
|
||||||
while self.move(Movement.DOWN, lock=False):
|
|
||||||
lines += 2
|
|
||||||
self.matrix.game.stats.piece_dropped(lines)
|
|
||||||
self.lock()
|
|
||||||
|
|
||||||
def rotate(self, direction):
|
def rotate(self, direction):
|
||||||
potential_minoes_positions = tuple(
|
rotated_minoes_positions = tuple(
|
||||||
Point(-direction*mino_position.y, direction*mino_position.x)
|
Point(-direction*mino_position.y, direction*mino_position.x)
|
||||||
for mino_position in self.minoes_position
|
for mino_position in self.minoes_positions
|
||||||
)
|
)
|
||||||
for rotation_point, liberty_degree in enumerate(self.SUPER_ROTATION_SYSTEM[self.orientation][direction], start=1):
|
for rotation_point, liberty_degree in enumerate(self.SUPER_ROTATION_SYSTEM[self.orientation][direction], start=1):
|
||||||
possible_position = self.possible_position(potential_minoes_positions, liberty_degree)
|
if self.move_rotate(liberty_degree, rotated_minoes_positions):
|
||||||
if possible_position:
|
self.minoes_positions = rotated_minoes_positions
|
||||||
self.orientation = (self.orientation+direction) % 4
|
self.orientation = (self.orientation+direction) % 4
|
||||||
self.position = possible_position
|
self.rotated_last = False
|
||||||
self.minoes_position = potential_minoes_positions
|
|
||||||
self.postpone_lock()
|
|
||||||
self.rotated_last = True
|
|
||||||
if rotation_point == 5:
|
if rotation_point == 5:
|
||||||
self.rotation_point_5_used = True
|
self.rotation_point_5_used = True
|
||||||
self.matrix.refresh()
|
self.matrix.refresh()
|
||||||
@@ -155,32 +170,27 @@ class Tetromino:
|
|||||||
else:
|
else:
|
||||||
return False
|
return False
|
||||||
|
|
||||||
def fall(self):
|
def soft_drop(self):
|
||||||
self.fall_timer = scheduler.enter(self.fall_delay, 2, self.fall, tuple())
|
if self.move(Movement.DOWN):
|
||||||
self.move(Movement.DOWN)
|
self.matrix.game.stats.piece_dropped(1)
|
||||||
|
|
||||||
def locking(self):
|
def hard_drop(self):
|
||||||
if not self.lock_timer:
|
lines = 0
|
||||||
self.lock_timer = scheduler.enter(self.lock_delay, 1, self.lock, tuple())
|
while self.move(Movement.DOWN, lock=False, refresh=False):
|
||||||
|
lines += 2
|
||||||
self.matrix.refresh()
|
self.matrix.refresh()
|
||||||
|
self.matrix.game.stats.piece_dropped(lines)
|
||||||
|
self.matrix.lock()
|
||||||
|
|
||||||
def postpone_lock(self):
|
def fall(self):
|
||||||
if self.lock_timer:
|
self.move(Movement.DOWN)
|
||||||
scheduler.cancel(self.lock_timer)
|
|
||||||
self.lock_timer = scheduler.enter(self.lock_delay, 1, self.lock, tuple())
|
|
||||||
|
|
||||||
def lock(self):
|
|
||||||
self.lock_timer = None
|
|
||||||
if not self.possible_position(self.minoes_position, Movement.DOWN):
|
|
||||||
if self.fall_timer:
|
|
||||||
self.fall_timer = scheduler.cancel(self.fall_timer)
|
|
||||||
self.matrix.lock(self.t_spin())
|
|
||||||
|
|
||||||
def t_spin(self):
|
def t_spin(self):
|
||||||
return ""
|
return ""
|
||||||
|
|
||||||
|
|
||||||
class O(Tetromino):
|
class O(Tetromino):
|
||||||
|
SUPER_ROTATION_SYSTEM = tuple()
|
||||||
MINOES_POSITIONS = (Point(0, 0), Point(1, 0), Point(0, -1), Point(1, -1))
|
MINOES_POSITIONS = (Point(0, 0), Point(1, 0), Point(0, -1), Point(1, -1))
|
||||||
COLOR = curses.COLOR_YELLOW
|
COLOR = curses.COLOR_YELLOW
|
||||||
|
|
||||||
@@ -248,7 +258,8 @@ class Window:
|
|||||||
def __init__(self, width, height, begin_x, begin_y):
|
def __init__(self, width, height, begin_x, begin_y):
|
||||||
self.window = curses.newwin(height, width, begin_y, begin_x)
|
self.window = curses.newwin(height, width, begin_y, begin_x)
|
||||||
if self.TITLE:
|
if self.TITLE:
|
||||||
self.title_begin_x = (width-len(self.TITLE)) // 2 + 1
|
self.title = "[" + self.TITLE + "]"
|
||||||
|
self.title_begin_x = (width-len(self.title)) // 2 + 1
|
||||||
self.piece = None
|
self.piece = None
|
||||||
self.refresh()
|
self.refresh()
|
||||||
|
|
||||||
@@ -256,15 +267,15 @@ class Window:
|
|||||||
self.window.erase()
|
self.window.erase()
|
||||||
self.window.border()
|
self.window.border()
|
||||||
if self.TITLE:
|
if self.TITLE:
|
||||||
self.window.addstr(0, self.title_begin_x, self.TITLE, curses.A_BOLD)
|
self.window.addstr(0, self.title_begin_x, self.title, curses.A_BOLD)
|
||||||
|
|
||||||
def draw_piece(self):
|
def draw_piece(self):
|
||||||
if self.piece:
|
if self.piece:
|
||||||
if self.piece.lock_timer:
|
if "lock" in scheduler:
|
||||||
attr = self.piece.color_pair | curses.A_BLINK | curses.A_REVERSE
|
attr = self.piece.color_pair | curses.A_BLINK | curses.A_REVERSE
|
||||||
else:
|
else:
|
||||||
attr = self.piece.color_pair
|
attr = self.piece.color_pair
|
||||||
for mino_position in self.piece.minoes_position:
|
for mino_position in self.piece.minoes_positions:
|
||||||
position = mino_position + self.piece.position
|
position = mino_position + self.piece.position
|
||||||
self.draw_mino(position.x, position.y, attr)
|
self.draw_mino(position.x, position.y, attr)
|
||||||
|
|
||||||
@@ -276,9 +287,9 @@ class Window:
|
|||||||
class Matrix(Window):
|
class Matrix(Window):
|
||||||
NB_COLS = 10
|
NB_COLS = 10
|
||||||
NB_LINES = 21
|
NB_LINES = 21
|
||||||
WIDTH = NB_COLS*2+2
|
WIDTH = NB_COLS*2 + 2
|
||||||
HEIGHT = NB_LINES+1
|
HEIGHT = NB_LINES + 1
|
||||||
PIECE_POSITION = Point(4, 0)
|
PIECE_POSITION = Point(4, -1)
|
||||||
TITLE = ""
|
TITLE = ""
|
||||||
|
|
||||||
def __init__(self, game, begin_x, begin_y):
|
def __init__(self, game, begin_x, begin_y):
|
||||||
@@ -289,6 +300,7 @@ class Matrix(Window):
|
|||||||
[None for x in range(self.NB_COLS)]
|
[None for x in range(self.NB_COLS)]
|
||||||
for y in range(self.NB_LINES)
|
for y in range(self.NB_LINES)
|
||||||
]
|
]
|
||||||
|
self.piece = None
|
||||||
Window.__init__(self, self.WIDTH, self.HEIGHT, begin_x, begin_y)
|
Window.__init__(self, self.WIDTH, self.HEIGHT, begin_x, begin_y)
|
||||||
|
|
||||||
def refresh(self, paused=False):
|
def refresh(self, paused=False):
|
||||||
@@ -310,8 +322,13 @@ class Matrix(Window):
|
|||||||
and not (position.y >= 0 and self.cells[position.y][position.x] is not None)
|
and not (position.y >= 0 and self.cells[position.y][position.x] is not None)
|
||||||
)
|
)
|
||||||
|
|
||||||
def lock(self, t_spin):
|
def lock(self):
|
||||||
for mino_position in self.piece.minoes_position:
|
if not self.piece.move(Movement.DOWN):
|
||||||
|
scheduler.cancel("fall")
|
||||||
|
|
||||||
|
t_spin = self.piece.t_spin()
|
||||||
|
|
||||||
|
for mino_position in self.piece.minoes_positions:
|
||||||
position = mino_position + self.piece.position
|
position = mino_position + self.piece.position
|
||||||
if position.y >= 0:
|
if position.y >= 0:
|
||||||
self.cells[position.y][position.x] = self.piece.color_pair
|
self.cells[position.y][position.x] = self.piece.color_pair
|
||||||
@@ -327,7 +344,8 @@ class Matrix(Window):
|
|||||||
nb_lines_cleared += 1
|
nb_lines_cleared += 1
|
||||||
|
|
||||||
self.game.stats.piece_locked(nb_lines_cleared, t_spin)
|
self.game.stats.piece_locked(nb_lines_cleared, t_spin)
|
||||||
self.game.start_next_piece()
|
self.piece = None
|
||||||
|
self.game.new_piece()
|
||||||
|
|
||||||
|
|
||||||
class HoldNext(Window):
|
class HoldNext(Window):
|
||||||
@@ -354,17 +372,16 @@ class Next(HoldNext):
|
|||||||
|
|
||||||
class Stats(Window):
|
class Stats(Window):
|
||||||
SCORES = (
|
SCORES = (
|
||||||
{"": 0, "MINI T-SPIN": 1, "T-SPIN": 4},
|
{"name": "", "": 0, "MINI T-SPIN": 1, "T-SPIN": 4},
|
||||||
{"": 1, "MINI T-SPIN": 2, "T-SPIN": 8},
|
{"name": "SINGLE", "": 1, "MINI T-SPIN": 2, "T-SPIN": 8},
|
||||||
{"": 3, "T-SPIN": 12},
|
{"name": "DOUBLE", "": 3, "T-SPIN": 12},
|
||||||
{"": 5, "T-SPIN": 16},
|
{"name": "TRIPLE", "": 5, "T-SPIN": 16},
|
||||||
{"": 8}
|
{"name": "TETRIS", "": 8}
|
||||||
)
|
)
|
||||||
LINES_CLEARED_NAMES = ("", "SINGLE", "DOUBLE", "TRIPLE", "TETRIS")
|
|
||||||
TITLE = "STATS"
|
TITLE = "STATS"
|
||||||
FILE_NAME = ".high_score"
|
FILE_NAME = ".high_score"
|
||||||
if sys.platform == "win32":
|
if sys.platform == "win32":
|
||||||
DIR_PATH = os.environ.get("appdata", os.path.expanduser("~\Appdata\Roaming"))
|
DIR_PATH = os.environ.get("appdata", os.path.expanduser(r"~\Appdata\Roaming"))
|
||||||
else:
|
else:
|
||||||
DIR_PATH = os.environ.get("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
|
DIR_PATH = os.environ.get("XDG_DATA_HOME", os.path.expanduser("~/.local/share"))
|
||||||
DIR_PATH = os.path.join(DIR_PATH, DIR_NAME)
|
DIR_PATH = os.path.join(DIR_PATH, DIR_NAME)
|
||||||
@@ -398,7 +415,6 @@ class Stats(Window):
|
|||||||
self.combo = -1
|
self.combo = -1
|
||||||
self.time = time.time()
|
self.time = time.time()
|
||||||
self.lines_cleared = 0
|
self.lines_cleared = 0
|
||||||
self.clock_timer = None
|
|
||||||
self.strings = []
|
self.strings = []
|
||||||
Window.__init__(self, width, height, begin_x, begin_y)
|
Window.__init__(self, width, height, begin_x, begin_y)
|
||||||
self.new_level()
|
self.new_level()
|
||||||
@@ -407,23 +423,22 @@ class Stats(Window):
|
|||||||
self.draw_border()
|
self.draw_border()
|
||||||
self.window.addstr(2, 2, "SCORE\t{:n}".format(self.score))
|
self.window.addstr(2, 2, "SCORE\t{:n}".format(self.score))
|
||||||
if self.score >= self.high_score:
|
if self.score >= self.high_score:
|
||||||
self.window.addstr(3, 2, "HIGH\t{:n}".format(self.high_score), curses.A_BLINK|curses.A_BOLD)
|
self.window.addstr(3, 2, "HIGH\t{:n}".format(self.high_score), curses.A_BLINK | curses.A_BOLD)
|
||||||
else:
|
else:
|
||||||
self.window.addstr(3, 2, "HIGH\t{:n}".format(self.high_score))
|
self.window.addstr(3, 2, "HIGH\t{:n}".format(self.high_score))
|
||||||
t = time.localtime(time.time() - self.time)
|
|
||||||
self.window.addstr(4, 2, "TIME\t%02d:%02d:%02d" % (t.tm_hour-1, t.tm_min, t.tm_sec))
|
|
||||||
self.window.addstr(5, 2, "LEVEL\t%d" % self.level)
|
self.window.addstr(5, 2, "LEVEL\t%d" % self.level)
|
||||||
self.window.addstr(6, 2, "GOAL\t%d" % self.goal)
|
self.window.addstr(6, 2, "GOAL\t%d" % self.goal)
|
||||||
self.window.addstr(7, 2, "LINES\t%d" % self.lines_cleared)
|
self.window.addstr(7, 2, "LINES\t%d" % self.lines_cleared)
|
||||||
start_y = self.height - len(self.strings) - 2
|
start_y = self.height - len(self.strings) - 2
|
||||||
for y, string in enumerate(self.strings, start=start_y):
|
for y, string in enumerate(self.strings, start=start_y):
|
||||||
x = (self.width-len(string)) // 2 + 1
|
x = (self.width - len(string)) // 2 + 1
|
||||||
self.window.addstr(y, x, string)
|
self.window.addstr(y, x, string)
|
||||||
self.window.refresh()
|
self.refresh_time()
|
||||||
|
|
||||||
def clock(self):
|
def refresh_time(self):
|
||||||
self.clock_timer = scheduler.enter(1, 3, self.clock, tuple())
|
t = time.localtime(time.time() - self.time)
|
||||||
self.refresh()
|
self.window.addstr(4, 2, "TIME\t%02d:%02d:%02d" % (t.tm_hour-1, t.tm_min, t.tm_sec))
|
||||||
|
self.window.refresh()
|
||||||
|
|
||||||
def new_level(self):
|
def new_level(self):
|
||||||
self.level += 1
|
self.level += 1
|
||||||
@@ -446,7 +461,7 @@ class Stats(Window):
|
|||||||
if t_spin:
|
if t_spin:
|
||||||
self.strings.append(t_spin)
|
self.strings.append(t_spin)
|
||||||
if nb_lines:
|
if nb_lines:
|
||||||
self.strings.append(self.LINES_CLEARED_NAMES[nb_lines])
|
self.strings.append(self.SCORES[nb_lines]["name"])
|
||||||
self.combo += 1
|
self.combo += 1
|
||||||
else:
|
else:
|
||||||
self.combo = -1
|
self.combo = -1
|
||||||
@@ -485,10 +500,10 @@ class Stats(Window):
|
|||||||
print(e)
|
print(e)
|
||||||
|
|
||||||
|
|
||||||
class ControlsParser(configparser.SafeConfigParser):
|
class ControlsParser(ConfigParser):
|
||||||
FILE_NAME = "config.cfg"
|
FILE_NAME = "config.cfg"
|
||||||
if sys.platform == "win32":
|
if sys.platform == "win32":
|
||||||
DIR_PATH = os.environ.get("appdata", os.path.expanduser("~\Appdata\Roaming"))
|
DIR_PATH = os.environ.get("appdata", os.path.expanduser(r"~\Appdata\Roaming"))
|
||||||
else:
|
else:
|
||||||
DIR_PATH = os.environ.get("XDG_CONFIG_HOME", os.path.expanduser("~/.config"))
|
DIR_PATH = os.environ.get("XDG_CONFIG_HOME", os.path.expanduser("~/.config"))
|
||||||
DIR_PATH = os.path.join(DIR_PATH, DIR_NAME)
|
DIR_PATH = os.path.join(DIR_PATH, DIR_NAME)
|
||||||
@@ -496,9 +511,9 @@ class ControlsParser(configparser.SafeConfigParser):
|
|||||||
SECTION = "CONTROLS"
|
SECTION = "CONTROLS"
|
||||||
COMMENT = """# You can change key below.
|
COMMENT = """# You can change key below.
|
||||||
# Acceptable values are:
|
# Acceptable values are:
|
||||||
# `SPACE`, `TAB`, `ENTER`,
|
# - `SPACE`, `TAB`, `ENTER`,
|
||||||
# printable characters (`q`, `*`...) (case sensitive),
|
# - printable characters (`q`, `*`...) (case sensitive),
|
||||||
# curses's constants name starting with `KEY_`
|
# - curses's constants name starting with `KEY_`
|
||||||
# See https://docs.python.org/3/library/curses.html?highlight=curses#constants
|
# See https://docs.python.org/3/library/curses.html?highlight=curses#constants
|
||||||
|
|
||||||
"""
|
"""
|
||||||
@@ -515,7 +530,7 @@ class ControlsParser(configparser.SafeConfigParser):
|
|||||||
}
|
}
|
||||||
|
|
||||||
def __init__(self):
|
def __init__(self):
|
||||||
configparser.SafeConfigParser.__init__(self)
|
ConfigParser.__init__(self)
|
||||||
self.optionxform = str
|
self.optionxform = str
|
||||||
self.add_section(self.SECTION)
|
self.add_section(self.SECTION)
|
||||||
for action, key in self.DEFAULTS.items():
|
for action, key in self.DEFAULTS.items():
|
||||||
@@ -574,6 +589,43 @@ class ControlsWindow(Window, ControlsParser):
|
|||||||
self.window.refresh()
|
self.window.refresh()
|
||||||
|
|
||||||
|
|
||||||
|
class Music:
|
||||||
|
def __init__(self):
|
||||||
|
self.process = None
|
||||||
|
|
||||||
|
def play(self):
|
||||||
|
try:
|
||||||
|
self.process = subprocess.Popen(["beep", "-l400", "-f659", "-n", "-l200", "-f493", "-n", "-l200", "-f523", "-n", "-l200", "-f587", "-n", "-l100", "-f659", "-n", "-l100", "-f587", "-n", "-l200", "-f523", "-n", "-l200", "-f493", "-n", "-l400", "-f440", "-n", "-l200", "-f440", "-n", "-l200", "-f523", "-n", "-l400", "-f659", "-n", "-l200", "-f587", "-n", "-l200", "-f523", "-n", "-l200", "-f493", "-n", "-l200", "-f329", "-n", "-l200", "-f415", "-n", "-l200", "-f523", "-n", "-l400", "-f587", "-n", "-l400", "-f659", "-n", "-l400", "-f523", "-n", "-l400", "-f440", "-n", "-l400", "-f440", "-n", "-l200", "-f246", "-n", "-l200", "-f261", "-n", "-l600", "-f587", "-n", "-l200", "-f698", "-n", "-l200", "-f880", "-n", "-l100", "-f880", "-n", "-l100", "-f880", "-n", "-l200", "-f783", "-n", "-l200", "-f698", "-n", "-l400", "-f659", "-n", "-l200", "-f659", "-n", "-l200", "-f523", "-n", "-l200", "-f659", "-n", "-l100", "-f698", "-n", "-l100", "-f659", "-n", "-l200", "-f587", "-n", "-l200", "-f523", "-n", "-l200", "-f493", "-n", "-l200", "-f329", "-n", "-l200", "-f415", "-n", "-l200", "-f523", "-n", "-l400", "-f587", "-n", "-l400", "-f659", "-n", "-l400", "-f523", "-n", "-l400", "-f440", "-n", "-l800", "-f440", "-n", "-l400", "-f659", "-n", "-l200", "-f493", "-n", "-l200", "-f523", "-n", "-l200", "-f587", "-n", "-l100", "-f659", "-n", "-l100", "-f587", "-n", "-l200", "-f523", "-n", "-l200", "-f493", "-n", "-l400", "-f440", "-n", "-l200", "-f440", "-n", "-l200", "-f523", "-n", "-l400", "-f659", "-n", "-l200", "-f587", "-n", "-l200", "-f523", "-n", "-l200", "-f493", "-n", "-l200", "-f329", "-n", "-l200", "-f415", "-n", "-l200", "-f523", "-n", "-l400", "-f587", "-n", "-l400", "-f659", "-n", "-l400", "-f523", "-n", "-l400", "-f440", "-n", "-l400", "-f440", "-n", "-l200", "-f246", "-n", "-l200", "-f261", "-n", "-l600", "-f587", "-n", "-l200", "-f698", "-n", "-l200", "-f880", "-n", "-l100", "-f880", "-n", "-l100", "-f880", "-n", "-l200", "-f783", "-n", "-l200", "-f698", "-n", "-l400", "-f659", "-n", "-l200", "-f659", "-n", "-l200", "-f523", "-n", "-l200", "-f659", "-n", "-l100", "-f698", "-n", "-l100", "-f659", "-n", "-l200", "-f587", "-n", "-l200", "-f523", "-n", "-l200", "-f493", "-n", "-l200", "-f329", "-n", "-l200", "-f415", "-n", "-l200", "-f523", "-n", "-l400", "-f587", "-n", "-l400", "-f659", "-n", "-l400", "-f523", "-n", "-l400", "-f440", "-n", "-l800", "-f440", "-n", "-l800", "-f329", "-n", "-l800", "-f261", "-n", "-l800", "-f293", "-n", "-l800", "-f246", "-n", "-l800", "-f261", "-n", "-l800", "-f220", "-n", "-l800", "-f207", "-n", "-l200", "-f246", "-n", "-l200", "-f164", "-n", "-l200", "-f207", "-n", "-l200", "-f246", "-n", "-l800", "-f329", "-n", "-l800", "-f261", "-n", "-l800", "-f293", "-n", "-l800", "-f246", "-n", "-l400", "-f261", "-n", "-l400", "-f329", "-n", "-l400", "-f440", "-n", "-l400", "-f440", "-n", "-l1600", "-f415"])
|
||||||
|
except FileNotFoundError:
|
||||||
|
pass
|
||||||
|
else:
|
||||||
|
scheduler.repeat("music", 0.02, self.repeat)
|
||||||
|
|
||||||
|
def repeat(self):
|
||||||
|
if self.process:
|
||||||
|
if self.process.poll() is not None:
|
||||||
|
self.play()
|
||||||
|
else:
|
||||||
|
scheduler.cancel("music")
|
||||||
|
|
||||||
|
def pause(self):
|
||||||
|
if self.process:
|
||||||
|
scheduler.cancel("music")
|
||||||
|
self.process.send_signal(signal.SIGSTOP)
|
||||||
|
subprocess.Popen(["beep", "-l1", "-f1"])
|
||||||
|
scheduler.repeat("music", 0.02, self.repeat)
|
||||||
|
|
||||||
|
def resume(self):
|
||||||
|
if self.process:
|
||||||
|
self.process.send_signal(signal.SIGCONT)
|
||||||
|
|
||||||
|
def stop(self):
|
||||||
|
if self.process:
|
||||||
|
scheduler.cancel("music")
|
||||||
|
self.process.terminate()
|
||||||
|
self.process = None
|
||||||
|
|
||||||
|
|
||||||
class Game:
|
class Game:
|
||||||
WIDTH = 80
|
WIDTH = 80
|
||||||
HEIGHT = Matrix.HEIGHT
|
HEIGHT = Matrix.HEIGHT
|
||||||
@@ -585,12 +637,12 @@ class Game:
|
|||||||
curses.start_color()
|
curses.start_color()
|
||||||
if curses.can_change_color():
|
if curses.can_change_color():
|
||||||
curses.init_color(curses.COLOR_YELLOW, 1000, 500, 0)
|
curses.init_color(curses.COLOR_YELLOW, 1000, 500, 0)
|
||||||
for tetromino_class in self.TETROMINOES:
|
for tetromino in self.TETROMINOES:
|
||||||
curses.init_pair(tetromino_class.COLOR, tetromino_class.COLOR, curses.COLOR_WHITE)
|
curses.init_pair(tetromino.COLOR, tetromino.COLOR, curses.COLOR_WHITE)
|
||||||
if tetromino_class.COLOR == curses.COLOR_ORANGE:
|
if tetromino.COLOR == curses.COLOR_ORANGE:
|
||||||
tetromino_class.color_pair = curses.color_pair(curses.COLOR_YELLOW)
|
tetromino.color_pair = curses.color_pair(curses.COLOR_YELLOW)
|
||||||
else:
|
else:
|
||||||
tetromino_class.color_pair = curses.color_pair(tetromino_class.COLOR)|curses.A_BOLD
|
tetromino.color_pair = curses.color_pair(tetromino.COLOR) | curses.A_BOLD
|
||||||
try:
|
try:
|
||||||
curses.curs_set(0)
|
curses.curs_set(0)
|
||||||
except curses.error:
|
except curses.error:
|
||||||
@@ -611,6 +663,7 @@ class Game:
|
|||||||
self.next = Next(side_width, right_x, top_y)
|
self.next = Next(side_width, right_x, top_y)
|
||||||
self.stats = Stats(self, side_width, side_height, left_x, bottom_y)
|
self.stats = Stats(self, side_width, side_height, left_x, bottom_y)
|
||||||
self.controls = ControlsWindow(side_width, side_height, right_x, bottom_y)
|
self.controls = ControlsWindow(side_width, side_height, right_x, bottom_y)
|
||||||
|
self.music = Music()
|
||||||
|
|
||||||
self.actions = {
|
self.actions = {
|
||||||
self.controls["QUIT"]: self.quit,
|
self.controls["QUIT"]: self.quit,
|
||||||
@@ -624,14 +677,13 @@ class Game:
|
|||||||
self.controls["HARD DROP"]: lambda: self.matrix.piece.hard_drop()
|
self.controls["HARD DROP"]: lambda: self.matrix.piece.hard_drop()
|
||||||
}
|
}
|
||||||
|
|
||||||
self.playing = True
|
|
||||||
self.paused = False
|
self.paused = False
|
||||||
self.stats.time = time.time()
|
|
||||||
self.stats.clock_timer = scheduler.enter(1, 3, self.stats.clock, tuple())
|
|
||||||
self.random_bag = []
|
self.random_bag = []
|
||||||
self.next.piece = self.random_piece()
|
self.next.piece = self.random_piece()
|
||||||
self.start_next_piece()
|
self.new_piece()
|
||||||
self.input_timer = scheduler.enter(self.AUTOREPEAT_DELAY, 2, self.process_input, tuple())
|
scheduler.repeat("time", 1, self.stats.refresh_time)
|
||||||
|
scheduler.repeat("input", self.AUTOREPEAT_DELAY, self.process_input)
|
||||||
|
self.music.play()
|
||||||
|
|
||||||
try:
|
try:
|
||||||
scheduler.run()
|
scheduler.run()
|
||||||
@@ -644,22 +696,19 @@ class Game:
|
|||||||
random.shuffle(self.random_bag)
|
random.shuffle(self.random_bag)
|
||||||
return self.random_bag.pop()(self.matrix, Next.PIECE_POSITION)
|
return self.random_bag.pop()(self.matrix, Next.PIECE_POSITION)
|
||||||
|
|
||||||
def start_next_piece(self):
|
def new_piece(self):
|
||||||
self.matrix.piece = self.next.piece
|
scheduler.cancel("lock")
|
||||||
self.next.piece = self.random_piece()
|
if not self.matrix.piece:
|
||||||
|
self.matrix.piece, self.next.piece = self.next.piece, self.random_piece()
|
||||||
self.next.refresh()
|
self.next.refresh()
|
||||||
self.start_piece()
|
|
||||||
|
|
||||||
def start_piece(self):
|
|
||||||
self.matrix.piece.position = Matrix.PIECE_POSITION
|
self.matrix.piece.position = Matrix.PIECE_POSITION
|
||||||
if self.matrix.piece.possible_position(self.matrix.piece.minoes_position, Movement.STILL):
|
if self.matrix.piece.move(Movement.DOWN):
|
||||||
self.matrix.piece.fall_timer = scheduler.enter(Tetromino.fall_delay, 2, self.matrix.piece.fall, tuple())
|
scheduler.repeat("fall", Tetromino.fall_delay, self.matrix.piece.fall)
|
||||||
self.matrix.refresh()
|
self.matrix.refresh()
|
||||||
else:
|
else:
|
||||||
self.over()
|
self.over()
|
||||||
|
|
||||||
def process_input(self):
|
def process_input(self):
|
||||||
self.input_timer = scheduler.enter(self.AUTOREPEAT_DELAY, 2, self.process_input, tuple())
|
|
||||||
try:
|
try:
|
||||||
action = self.actions[self.scr.getkey()]
|
action = self.actions[self.scr.getkey()]
|
||||||
except (curses.error, KeyError):
|
except (curses.error, KeyError):
|
||||||
@@ -674,6 +723,7 @@ class Game:
|
|||||||
self.matrix.refresh(paused=True)
|
self.matrix.refresh(paused=True)
|
||||||
self.next.refresh(paused=True)
|
self.next.refresh(paused=True)
|
||||||
self.scr.timeout(-1)
|
self.scr.timeout(-1)
|
||||||
|
self.music.pause()
|
||||||
|
|
||||||
while True:
|
while True:
|
||||||
key = self.scr.getkey()
|
key = self.scr.getkey()
|
||||||
@@ -681,76 +731,75 @@ class Game:
|
|||||||
self.quit()
|
self.quit()
|
||||||
break
|
break
|
||||||
elif key == self.controls["PAUSE"]:
|
elif key == self.controls["PAUSE"]:
|
||||||
|
break
|
||||||
|
|
||||||
self.scr.timeout(0)
|
self.scr.timeout(0)
|
||||||
self.hold.refresh()
|
self.hold.refresh()
|
||||||
self.matrix.refresh()
|
self.matrix.refresh()
|
||||||
self.next.refresh()
|
self.next.refresh()
|
||||||
self.stats.time = time.time() - self.stats.time
|
self.stats.time = time.time() - self.stats.time
|
||||||
break
|
self.music.resume()
|
||||||
|
|
||||||
def swap(self):
|
def swap(self):
|
||||||
if self.matrix.piece.hold_enabled:
|
if self.matrix.piece.hold_enabled:
|
||||||
if self.matrix.piece.fall_timer:
|
scheduler.cancel("fall")
|
||||||
self.matrix.piece.fall_timer = scheduler.cancel(self.matrix.piece.fall_timer)
|
scheduler.cancel("lock")
|
||||||
if self.matrix.piece.lock_timer:
|
|
||||||
self.matrix.piece.lock_timer = scheduler.cancel(self.matrix.piece.lock_timer)
|
|
||||||
|
|
||||||
self.matrix.piece, self.hold.piece = self.hold.piece, self.matrix.piece
|
self.matrix.piece, self.hold.piece = self.hold.piece, self.matrix.piece
|
||||||
self.hold.piece.position = self.hold.PIECE_POSITION
|
self.hold.piece.position = self.hold.PIECE_POSITION
|
||||||
self.hold.piece.minoes_position = self.hold.piece.MINOES_POSITIONS
|
self.hold.piece.minoes_positions = self.hold.piece.MINOES_POSITIONS
|
||||||
self.hold.piece.hold_enabled = False
|
self.hold.piece.hold_enabled = False
|
||||||
self.hold.refresh()
|
self.hold.refresh()
|
||||||
|
self.new_piece()
|
||||||
if self.matrix.piece:
|
|
||||||
self.start_piece()
|
|
||||||
else:
|
|
||||||
self.start_next_piece()
|
|
||||||
|
|
||||||
def over(self):
|
def over(self):
|
||||||
self.matrix.refresh()
|
self.stats.time = time.time() - self.stats.time
|
||||||
if curses.has_colors():
|
if curses.has_colors():
|
||||||
for tetromino_class in self.TETROMINOES:
|
for tetromino in self.TETROMINOES:
|
||||||
curses.init_pair(tetromino_class.COLOR, tetromino_class.COLOR, curses.COLOR_BLACK)
|
curses.init_pair(tetromino.COLOR, tetromino.COLOR, curses.COLOR_BLACK if tetromino.COLOR == curses.COLOR_YELLOW else curses.COLOR_WHITE)
|
||||||
for y, word in enumerate((("GA", "ME") ,("OV", "ER")), start=Matrix.NB_LINES//2):
|
for y, word in enumerate((("GA", "ME") ,("OV", "ER")), start=Matrix.NB_LINES // 2):
|
||||||
for x, syllable in enumerate(word, start=Matrix.NB_COLS//2-1):
|
for x, syllable in enumerate(word, start=Matrix.NB_COLS//2 - 1):
|
||||||
color = self.matrix.cells[y][x]
|
color = self.matrix.cells[y][x]
|
||||||
if color is None:
|
self.matrix.window.addstr(y, 2*x + 1, syllable, (color | curses.A_REVERSE) if color else curses.COLOR_BLACK)
|
||||||
color = curses.COLOR_BLACK
|
|
||||||
else:
|
|
||||||
color |= curses.A_REVERSE
|
|
||||||
self.matrix.window.addstr(y, x*2+1, syllable, color)
|
|
||||||
self.matrix.window.refresh()
|
self.matrix.window.refresh()
|
||||||
curses.beep()
|
curses.beep()
|
||||||
self.scr.timeout(-1)
|
self.scr.timeout(-1)
|
||||||
|
self.music.stop()
|
||||||
|
|
||||||
while self.scr.getkey() != self.controls["QUIT"]:
|
while self.scr.getkey() != self.controls["QUIT"]:
|
||||||
pass
|
pass
|
||||||
|
|
||||||
self.quit()
|
self.quit()
|
||||||
|
|
||||||
def quit(self):
|
def quit(self):
|
||||||
self.playing = False
|
|
||||||
if self.matrix.piece.fall_timer:
|
|
||||||
self.matrix.piece.fall_timer = scheduler.cancel(self.matrix.piece.fall_timer)
|
|
||||||
if self.matrix.piece.lock_timer:
|
|
||||||
self.matrix.piece.lock_timer = scheduler.cancel(self.matrix.piece.lock_timer)
|
|
||||||
if self.stats.clock_timer:
|
|
||||||
self.stats.clock_timer = scheduler.cancel(self.stats.clock_timer)
|
|
||||||
if self.input_timer:
|
|
||||||
self.input_timer = scheduler.cancel(self.input_timer)
|
|
||||||
self.stats.save()
|
self.stats.save()
|
||||||
|
self.music.stop()
|
||||||
|
t = time.localtime(time.time() - self.stats.time)
|
||||||
|
sys.exit(
|
||||||
|
"SCORE\t{:n}\n".format(self.stats.score) +
|
||||||
|
"HIGH\t{:n}\n".format(self.stats.high_score) +
|
||||||
|
"TIME\t%02d:%02d:%02d\n" % (t.tm_hour-1, t.tm_min, t.tm_sec) +
|
||||||
|
"LEVEL\t%d\n" % self.stats.level +
|
||||||
|
"LINES\t%d" % self.stats.lines_cleared
|
||||||
|
)
|
||||||
|
|
||||||
|
|
||||||
def main():
|
def main():
|
||||||
if "--help" in sys.argv[1:] or "/?" in sys.argv[1:]:
|
if "--help" in sys.argv[1:] or "-h" in sys.argv[1:] or "/?" in sys.argv[1:]:
|
||||||
print(HELP_MSG)
|
print(HELP_MSG)
|
||||||
else:
|
else:
|
||||||
if "--reset" in sys.argv[1:]:
|
if "-reset" in sys.argv[1:] or "-r" in sys.argv[1:]:
|
||||||
controls = ControlsParser()
|
controls = ControlsParser()
|
||||||
controls.reset()
|
controls.reset()
|
||||||
controls.edit()
|
controls.edit()
|
||||||
elif "--edit" in sys.argv[1:]:
|
elif "--edit" in sys.argv[1:] or "-e" in sys.argv[1:]:
|
||||||
ControlsParser().edit()
|
ControlsParser().edit()
|
||||||
|
|
||||||
|
locale.setlocale(locale.LC_ALL, '')
|
||||||
|
if locale.getpreferredencoding() == 'UTF-8':
|
||||||
|
os.environ["NCURSES_NO_UTF8_ACS"] = "1"
|
||||||
curses.wrapper(Game)
|
curses.wrapper(Game)
|
||||||
|
|
||||||
|
|
||||||
if __name__ == "__main__":
|
if __name__ == "__main__":
|
||||||
main()
|
main()
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user