16 Commits
v1.7 ... v1.9

Author SHA1 Message Date
4dc5d2a753 Merge branch 'master' of https://github.com/adrienmalin/TETRIS3000 2019-01-25 12:12:35 +01:00
d8faef57f1 HARD DROP TRAIL 2019-01-25 12:12:32 +01:00
8600318dc7 Update TETRIS3000.html 2019-01-25 10:00:06 +01:00
549a2c4efd Update TETRIS3000.html 2019-01-25 09:57:28 +01:00
68929207d8 Update ExplodingMino.tscn 2019-01-25 08:42:34 +01:00
4b290ad45b Update Main.gd 2019-01-25 08:36:02 +01:00
adbbf97f3c update splashscreen 2019-01-25 02:45:49 +01:00
79ad3143f6 update splashscreen 2019-01-25 00:49:53 +01:00
cb6eab47aa update splashscreen 2019-01-25 00:46:45 +01:00
200e1df265 Merge branch 'master' of https://github.com/adrienmalin/TETRIS3000 2019-01-25 00:33:04 +01:00
0681cc8f98 splashscreen 2019-01-25 00:26:56 +01:00
2df1cce500 Update TETRIS3000.png 2019-01-25 00:25:00 +01:00
a8e94191bc Update README.md 2019-01-25 00:19:31 +01:00
92d81ef547 v1.8 release 2019-01-25 00:16:44 +01:00
2d7a427ba2 Update Main.gd 2019-01-25 00:06:31 +01:00
19e64e3948 fix flashtext 2019-01-24 23:50:06 +01:00
10 changed files with 193 additions and 24 deletions

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@ -2,5 +2,5 @@
[Downloads](https://github.com/adrienmalin/TETRIS3000/releases) [Downloads](https://github.com/adrienmalin/TETRIS3000/releases)
[Play in browser](https://adrienmalin.github.io/TETRIS3000/web/TETRIS3000.html) [Play in browser](https://adrienmalin.github.io/TETRIS3000/web/TETRIS3000.html) (Firefox recommanded)

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@ -10,7 +10,7 @@ func print(text):
$AnimationPlayer.play("Flash") $AnimationPlayer.play("Flash")
func _on_AnimationPlayer_animation_finished(anim_name): func _on_AnimationPlayer_animation_finished(anim_name):
texts.resize(0) texts = PoolStringArray()
func _on_Stats_flash_text(text): func _on_Stats_flash_text(text):
self.print(text) self.print(text)

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@ -83,20 +83,9 @@ func _unhandled_input(event):
$AutoShiftDelay.stop() $AutoShiftDelay.stop()
$AutoShiftTimer.stop() $AutoShiftTimer.stop()
autoshift_action = "" autoshift_action = ""
for action in movements: process_new_action(Input)
if Input.is_action_pressed(action): else:
autoshift_action = action process_new_action(event)
process_autoshift()
$AutoShiftDelay.start()
break
for action in movements:
if action != autoshift_action:
if event.is_action_pressed(action):
$AutoShiftTimer.stop()
autoshift_action = action
process_autoshift()
$AutoShiftDelay.start()
break
if event.is_action_pressed("hard_drop"): if event.is_action_pressed("hard_drop"):
hard_drop() hard_drop()
if event.is_action_pressed("rotate_clockwise"): if event.is_action_pressed("rotate_clockwise"):
@ -106,6 +95,15 @@ func _unhandled_input(event):
if event.is_action_pressed("hold"): if event.is_action_pressed("hold"):
hold() hold()
func process_new_action(event):
for action in movements:
if action != autoshift_action and event.is_action_pressed(action):
$AutoShiftTimer.stop()
autoshift_action = action
process_autoshift()
$AutoShiftDelay.start()
break
func _on_AutoShiftDelay_timeout(): func _on_AutoShiftDelay_timeout():
if autoshift_action: if autoshift_action:
process_autoshift() process_autoshift()
@ -125,9 +123,17 @@ func hard_drop():
while current_piece.move(movements["soft_drop"]): while current_piece.move(movements["soft_drop"]):
score += 2 score += 2
$Stats.piece_dropped(score) $Stats.piece_dropped(score)
var translations = current_piece.get_translations()
for i in range(Tetromino.NB_MINOES):
get_node("DropTrail/"+str(i)).translation = translations[i]
$DropTrail.visible = true
$DropTrail/Delay.start()
$LockDelay.stop() $LockDelay.stop()
lock() lock()
func _on_DropTrailDelay_timeout():
$DropTrail.visible = false
func _on_DropTimer_timeout(): func _on_DropTimer_timeout():
if not current_piece.move(movements["soft_drop"]): if not current_piece.move(movements["soft_drop"]):
if $LockDelay.is_stopped(): if $LockDelay.is_stopped():

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@ -1,4 +1,4 @@
[gd_scene load_steps=20 format=2] [gd_scene load_steps=21 format=2]
[ext_resource path="res://Environment.tres" type="Environment" id=1] [ext_resource path="res://Environment.tres" type="Environment" id=1]
[ext_resource path="res://Main.gd" type="Script" id=2] [ext_resource path="res://Main.gd" type="Script" id=2]
@ -13,6 +13,7 @@
[ext_resource path="res://controls.tscn" type="PackedScene" id=11] [ext_resource path="res://controls.tscn" type="PackedScene" id=11]
[ext_resource path="res://Start.tscn" type="PackedScene" id=12] [ext_resource path="res://Start.tscn" type="PackedScene" id=12]
[ext_resource path="res://fonts/Gamer.ttf" type="DynamicFontData" id=13] [ext_resource path="res://fonts/Gamer.ttf" type="DynamicFontData" id=13]
[ext_resource path="res://Tetrominos/drop_trail.png" type="Texture" id=14]
[sub_resource type="SpatialMaterial" id=1] [sub_resource type="SpatialMaterial" id=1]
@ -443,10 +444,10 @@ anchor_left = 1.0
anchor_top = 1.0 anchor_top = 1.0
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
margin_left = -215.0 margin_left = -170.0
margin_top = -100.0 margin_top = -90.0
margin_right = -90.0 margin_right = -45.0
margin_bottom = -60.0 margin_bottom = -50.0
rect_pivot_offset = Vector2( 0, 0 ) rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false rect_clip_content = false
focus_mode = 2 focus_mode = 2
@ -465,6 +466,164 @@ flat = false
align = 1 align = 1
_sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ] _sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]
[node name="DropTrail" type="Spatial" parent="." index="16"]
_sections_unfolded = [ "Transform" ]
[node name="0" type="Spatial" parent="DropTrail" index="0"]
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="DropTrail/0" index="0"]
transform = Transform( 3, 0, 0, 0, 5, 0, 0, 0, 1, 0, 6, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.3
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 14 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="1" type="Spatial" parent="DropTrail" index="1"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="DropTrail/1" index="0"]
transform = Transform( 3, 0, 0, 0, 5, 0, 0, 0, 1, 0, 6, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.3
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 14 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="2" type="Spatial" parent="DropTrail" index="2"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="DropTrail/2" index="0"]
transform = Transform( 3, 0, 0, 0, 5, 0, 0, 0, 1, 0, 6, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.3
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 14 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="3" type="Spatial" parent="DropTrail" index="3"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="DropTrail/3" index="0"]
transform = Transform( 3, 0, 0, 0, 5, 0, 0, 0, 1, 0, 6, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.3
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 14 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="Delay" type="Timer" parent="DropTrail" index="4"]
process_mode = 1
wait_time = 0.06
one_shot = true
autostart = false
[connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"] [connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"]
[connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"] [connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"]
@ -483,4 +642,6 @@ _sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]
[connection signal="pressed" from="ReplayButton" to="." method="_on_ReplayButton_pressed"] [connection signal="pressed" from="ReplayButton" to="." method="_on_ReplayButton_pressed"]
[connection signal="timeout" from="DropTrail/Delay" to="." method="_on_DropTrailDelay_timeout"]

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@ -36,7 +36,7 @@ flag_rotate_y = true
flag_disable_z = false flag_disable_z = false
spread = 0.0 spread = 0.0
flatness = 0.0 flatness = 0.0
gravity = Vector3( 0, -30, 5 ) gravity = Vector3( 0, -40, 0 )
initial_velocity = 100.0 initial_velocity = 100.0
initial_velocity_random = 1.0 initial_velocity_random = 1.0
angular_velocity = 210.0 angular_velocity = 210.0

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@ -10,7 +10,7 @@
border: 0 none; border: 0 none;
padding: 0; padding: 0;
text-align: center; text-align: center;
background-color: #222226; background-color: #000000;
font-family: 'Noto Sans', Arial, sans-serif; font-family: 'Noto Sans', Arial, sans-serif;
} }
@ -20,7 +20,7 @@
.godot { .godot {
color: #e0e0e0; color: #e0e0e0;
background-color: #3b3943; background-color: #000000;
background-image: linear-gradient(to bottom, #403e48, #35333c); background-image: linear-gradient(to bottom, #403e48, #35333c);
border: 1px solid #45434e; border: 1px solid #45434e;
box-shadow: 0 0 1px 1px #2f2d35; box-shadow: 0 0 1px 1px #2f2d35;
@ -65,6 +65,8 @@
* ================ */ * ================ */
#container { #container {
background-image: url("TETRIS3000.png");
background-size: 100% 100%;
display: inline-block; /* scale with canvas */ display: inline-block; /* scale with canvas */
vertical-align: top; /* prevent extra height */ vertical-align: top; /* prevent extra height */
position: relative; /* root for absolutely positioned overlay */ position: relative; /* root for absolutely positioned overlay */

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