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3 Commits

Author SHA1 Message Date
adrienmalin
28e91bed1d colours 2019-01-30 17:46:19 +01:00
adrienmalin
ccd0f5d8f3 locking light 2019-01-30 17:23:09 +01:00
adrienmalin
e37cb87622 Godot 3.1 2019-01-29 11:11:05 +01:00
5 changed files with 89 additions and 590 deletions

View File

@ -7,81 +7,16 @@ radiance_size = 0
[resource]
resource_local_to_scene = true
background_mode = 0
background_mode = 1
background_sky = SubResource( 1 )
background_sky_custom_fov = 0.0
background_color = Color( 0, 0, 0, 1 )
background_color = Color( 0.027451, 0.0352941, 0.0666667, 1 )
background_energy = 0.0
background_canvas_max_layer = 0
ambient_light_color = Color( 0.86908, 0.949502, 0.958984, 1 )
ambient_light_energy = 2.0
ambient_light_sky_contribution = 0.92
fog_enabled = false
fog_color = Color( 0.5, 0.6, 0.7, 1 )
fog_sun_color = Color( 1, 0.9, 0.7, 1 )
fog_sun_amount = 0.0
fog_depth_enabled = true
fog_depth_begin = 10.0
fog_depth_curve = 1.0
fog_transmit_enabled = false
fog_transmit_curve = 1.0
fog_height_enabled = false
fog_height_min = 0.0
fog_height_max = 100.0
fog_height_curve = 1.0
tonemap_mode = 3
tonemap_exposure = 1.0
tonemap_white = 1.0
auto_exposure_enabled = false
auto_exposure_scale = 0.4
auto_exposure_min_luma = 0.05
auto_exposure_max_luma = 0.26
auto_exposure_speed = 0.5
ss_reflections_enabled = false
ss_reflections_max_steps = 64
ss_reflections_fade_in = 0.15
ss_reflections_fade_out = 2.0
ss_reflections_depth_tolerance = 0.2
ss_reflections_roughness = true
ssao_enabled = false
ssao_radius = 1.0
ssao_intensity = 1.0
ssao_radius2 = 0.0
ssao_intensity2 = 1.0
ssao_bias = 0.01
ssao_light_affect = 0.0
ssao_color = Color( 0, 0, 0, 1 )
ssao_quality = 0
ssao_blur = 3
ssao_edge_sharpness = 4.0
dof_blur_far_enabled = false
dof_blur_far_distance = 10.0
dof_blur_far_transition = 5.0
dof_blur_far_amount = 0.1
dof_blur_far_quality = 1
dof_blur_near_enabled = false
dof_blur_near_distance = 2.0
dof_blur_near_transition = 1.0
dof_blur_near_amount = 0.1
dof_blur_near_quality = 1
glow_enabled = false
glow_levels/1 = false
glow_levels/2 = false
glow_levels/3 = true
glow_levels/4 = false
glow_levels/5 = true
glow_levels/6 = false
glow_levels/7 = false
glow_intensity = 6.17
glow_strength = 1.0
glow_bloom = 0.0
glow_blend_mode = 2
glow_hdr_threshold = 1.0
glow_hdr_scale = 2.0
glow_bicubic_upscale = false
adjustment_enabled = false
adjustment_brightness = 0.27
adjustment_contrast = 1.0
adjustment_saturation = 0.34
_sections_unfolded = [ "Adjustments", "Ambient Light", "Background", "Resource" ]

View File

@ -18,89 +18,32 @@
[sub_resource type="SpatialMaterial" id=1]
render_priority = 0
flags_transparent = true
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 1
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 0.601563, 0.775878, 1, 0.00784314 )
metallic = 0.0
metallic_specular = 0.0
metallic_texture_channel = 0
roughness = 0.46
roughness_texture_channel = 0
emission_enabled = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = true
proximity_fade_distance = 1.0
distance_fade_enable = false
_sections_unfolded = [ "Albedo", "Anisotropy", "Clearcoat", "Detail", "Distance Fade", "Emission", "Flags", "Metallic", "NormalMap", "Parameters", "Proximity Fade", "Rim", "Roughness" ]
[sub_resource type="CubeMesh" id=2]
material = SubResource( 1 )
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector3( 1, 1, 1 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[sub_resource type="CubeMesh" id=3]
material = SubResource( 1 )
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector3( 1, 1, 1 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[sub_resource type="DynamicFont" id=4]
size = 50
use_mipmaps = true
use_filter = false
font_data = ExtResource( 10 )
_sections_unfolded = [ "Font", "Settings" ]
[sub_resource type="Animation" id=5]
resource_name = "Flash"
length = 1.0
loop = false
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath("Label:custom_fonts/font:size")
tracks/0/interp = 1
@ -141,393 +84,139 @@ tracks/2/keys = {
[sub_resource type="DynamicFont" id=6]
size = 20
use_mipmaps = false
use_filter = false
extra_spacing_bottom = 5
font_data = ExtResource( 14 )
_sections_unfolded = [ "Extra Spacing", "Font", "Settings" ]
[node name="Main" type="WorldEnvironment" index="0"]
[node name="Main" type="WorldEnvironment"]
environment = ExtResource( 1 )
script = ExtResource( 2 )
[node name="Background" type="Sprite3D" parent="." index="0"]
[node name="Background" type="Sprite3D" parent="."]
transform = Transform( 12.8, 0, 0, 0, 8.53, 0, 0, 0, 1, 4.5, 28.8, -34 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 0.334808, 0.343253, 0.359375, 0 )
opacity = 1.0
pixel_size = 0.01
axis = 2
transparent = false
shaded = false
double_sided = false
alpha_cut = 0
texture = ExtResource( 3 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Animation", "Flags", "Geometry", "Transform" ]
[node name="Camera" type="Camera" parent="." index="1"]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.939693, -0.34202, 0, 0.34202, 0.939693, 4.5, 2, 19 )
keep_aspect = 1
cull_mask = 1048575
environment = null
h_offset = 0.0
v_offset = 0.0
doppler_tracking = 0
projection = 0
current = true
fov = 60.3
size = 1.0
near = 0.05
far = 500.0
_sections_unfolded = [ "Transform" ]
[node name="DirectionalLight" type="DirectionalLight" parent="." index="2"]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.332668, 0.771982, -0.541642, 0.579657, 0.285656, 0.763151, 0.743861, -0.567843, -0.352456, 5, 30, 0 )
layers = 1
light_color = Color( 1, 1, 1, 1 )
light_energy = 3.0
light_indirect_energy = 1.0
light_negative = false
light_specular = 0.5
light_bake_mode = 1
light_cull_mask = -1
shadow_enabled = false
shadow_color = Color( 0, 0, 0, 1 )
shadow_bias = 0.1
shadow_contact = 0.0
shadow_reverse_cull_face = false
editor_only = false
directional_shadow_mode = 2
directional_shadow_split_1 = 0.1
directional_shadow_split_2 = 0.2
directional_shadow_split_3 = 0.5
directional_shadow_blend_splits = false
directional_shadow_normal_bias = 0.8
directional_shadow_bias_split_scale = 0.25
directional_shadow_depth_range = 0
directional_shadow_max_distance = 200.0
_sections_unfolded = [ "Light", "Transform" ]
[node name="Matrix" type="MeshInstance" parent="." index="3"]
[node name="Matrix" type="MeshInstance" parent="."]
transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 )
visible = false
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 2 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform", "material" ]
[node name="GridMap" type="GridMap" parent="Matrix" index="0"]
[node name="GridMap" type="GridMap" parent="Matrix"]
transform = Transform( 0.1, 0, 0, 0, 0.05, 0, 0, 0, 1, -0.45, -0.475, 0 )
theme = ExtResource( 4 )
mesh_library = ExtResource( 4 )
cell_size = Vector3( 1, 1, 1 )
cell_octant_size = 8
cell_center_x = false
cell_center_y = false
cell_center_z = false
cell_scale = 1.0
collision_layer = 1
collision_mask = 1
data = {
"cells": PoolIntArray( )
}
script = ExtResource( 5 )
_sections_unfolded = [ "Cell", "Transform" ]
__meta__ = {
"_editor_clip_": 1,
"_editor_floor_": Vector3( 0, -2, 0 )
}
[node name="Position3D" type="Position3D" parent="Matrix" index="1"]
[node name="Position3D" type="Position3D" parent="Matrix"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 20, 0 )
_sections_unfolded = [ "Transform" ]
[node name="DropTrail" type="Spatial" parent="Matrix" index="2"]
[node name="DropTrail" type="Spatial" parent="Matrix"]
editor/display_folded = true
transform = Transform( 0.1, 0, 0, 0, 0.05, 0, 0, 0, 1, -0.45, -0.475, 0 )
visible = false
_sections_unfolded = [ "Transform" ]
[node name="0" type="Spatial" parent="Matrix/DropTrail" index="0"]
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/0" index="0"]
[node name="0" type="Spatial" parent="Matrix/DropTrail"]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/0"]
transform = Transform( 1.5, 0, 0, 0, 5, 0, 0, 0, 1, 0, 8, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.1
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 6 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="1" type="Spatial" parent="Matrix/DropTrail" index="1"]
[node name="1" type="Spatial" parent="Matrix/DropTrail"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/1" index="0"]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/1"]
transform = Transform( 1.5, 0, 0, 0, 5, 0, 0, 0, 1, 0, 8, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.1
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 6 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="2" type="Spatial" parent="Matrix/DropTrail" index="2"]
[node name="2" type="Spatial" parent="Matrix/DropTrail"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/2" index="0"]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/2"]
transform = Transform( 1.5, 0, 0, 0, 5, 0, 0, 0, 1, 0, 8, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.1
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 6 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="3" type="Spatial" parent="Matrix/DropTrail" index="3"]
[node name="3" type="Spatial" parent="Matrix/DropTrail"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/3" index="0"]
[node name="Sprite" type="Sprite3D" parent="Matrix/DropTrail/3"]
transform = Transform( 1.5, 0, 0, 0, 5, 0, 0, 0, 1, 0, 8, 0 )
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
centered = true
offset = Vector2( 0, 0 )
flip_h = false
flip_v = false
modulate = Color( 1, 1, 1, 1 )
opacity = 0.1
pixel_size = 0.01
axis = 2
transparent = true
shaded = false
double_sided = true
alpha_cut = 0
texture = ExtResource( 6 )
vframes = 1
hframes = 1
frame = 0
region_enabled = false
region_rect = Rect2( 0, 0, 0, 0 )
_sections_unfolded = [ "Flags", "Transform" ]
[node name="Delay" type="Timer" parent="Matrix/DropTrail" index="4"]
process_mode = 1
[node name="Delay" type="Timer" parent="Matrix/DropTrail"]
wait_time = 0.06
one_shot = true
autostart = false
[node name="Hold" type="MeshInstance" parent="." index="4"]
[node name="Hold" type="MeshInstance" parent="."]
transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, -5, 16, 0 )
visible = false
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 3 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform" ]
[node name="Position3D" type="Position3D" parent="Hold" index="0"]
[node name="Position3D" type="Position3D" parent="Hold"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 16, 0 )
_sections_unfolded = [ "Transform" ]
[node name="Next" type="MeshInstance" parent="." index="5"]
[node name="Next" type="MeshInstance" parent="."]
transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 1, 14, 16, 0 )
visible = false
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 3 )
skeleton = NodePath("..")
material/0 = null
_sections_unfolded = [ "Transform" ]
[node name="Position3D" type="Position3D" parent="Next" index="0"]
[node name="Position3D" type="Position3D" parent="Next"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 13, 16, 0 )
_sections_unfolded = [ "Transform" ]
[node name="DropTimer" type="Timer" parent="." index="6"]
[node name="DropTimer" type="Timer" parent="."]
process_mode = 1
wait_time = 1.0
one_shot = false
autostart = false
[node name="LockDelay" type="Timer" parent="." index="7"]
process_mode = 1
[node name="LockDelay" type="Timer" parent="."]
wait_time = 0.5
one_shot = true
autostart = false
[node name="AutoShiftDelay" type="Timer" parent="." index="8"]
process_mode = 1
[node name="AutoShiftDelay" type="Timer" parent="."]
wait_time = 0.2
one_shot = true
autostart = false
[node name="AutoShiftTimer" type="Timer" parent="." index="9"]
process_mode = 1
[node name="AutoShiftTimer" type="Timer" parent="."]
wait_time = 0.03
one_shot = false
autostart = false
[node name="MidiPlayer" parent="." index="10" instance=ExtResource( 7 )]
[node name="MidiPlayer" parent="." instance=ExtResource( 7 )]
editor/display_folded = true
script = ExtResource( 8 )
_sections_unfolded = [ "Pause" ]
file = "res://midi/music-a-dance-remix-.mid"
volume_db = -24
loop = true
soundfont = "res://midi/TimGM6mb.sf2"
[node name="LineCLearTimer" type="Timer" parent="MidiPlayer" index="1"]
process_mode = 1
[node name="LineCLearTimer" type="Timer" parent="MidiPlayer"]
wait_time = 1.41
one_shot = true
autostart = false
[node name="FlashText" type="Control" parent="." index="11"]
[node name="FlashText" type="Control" parent="."]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
@ -536,52 +225,21 @@ margin_left = -250.0
margin_top = -300.0
margin_right = 250.0
margin_bottom = 200.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 9 )
_sections_unfolded = [ "Material", "Rect", "Size Flags", "Theme" ]
[node name="Label" type="Label" parent="FlashText" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
[node name="Label" type="Label" parent="FlashText"]
margin_top = -100.0
margin_right = 500.0
margin_bottom = 400.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = SubResource( 4 )
custom_colors/font_color = Color( 0.445404, 0.710476, 0.820313, 0 )
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_colors", "custom_fonts" ]
[node name="AnimationPlayer" type="AnimationPlayer" parent="FlashText" index="1"]
root_node = NodePath("..")
autoplay = ""
playback_process_mode = 1
playback_default_blend_time = 0.0
playback_speed = 1.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="FlashText"]
anims/Flash = SubResource( 5 )
blend_times = [ ]
_sections_unfolded = [ "Playback Options" ]
[node name="Stats" parent="." index="12" instance=ExtResource( 11 )]
[node name="Stats" parent="." instance=ExtResource( 11 )]
visible = false
anchor_left = 0.0
anchor_top = 1.0
@ -592,14 +250,12 @@ margin_top = -220.0
margin_right = 140.0
margin_bottom = -25.0
[node name="controls_ui" parent="." index="13" instance=ExtResource( 12 )]
[node name="controls_ui" parent="." instance=ExtResource( 12 )]
visible = false
[node name="Start" parent="." index="14" instance=ExtResource( 13 )]
[node name="ReplayButton" type="Button" parent="." index="15"]
[node name="Start" parent="." instance=ExtResource( 13 )]
[node name="ReplayButton" type="Button" parent="."]
visible = false
anchor_left = 1.0
anchor_top = 1.0
@ -609,48 +265,21 @@ margin_left = -170.0
margin_top = -90.0
margin_right = -45.0
margin_bottom = -50.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
custom_fonts/font = SubResource( 6 )
custom_colors/font_color = Color( 1, 1, 1, 1 )
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
text = "play again"
flat = false
align = 1
_sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]
[node name="Ghost" parent="." index="16" instance=ExtResource( 15 )]
[node name="Ghost" parent="." instance=ExtResource( 15 )]
visible = false
[connection signal="timeout" from="Matrix/DropTrail/Delay" to="." method="_on_DropTrailDelay_timeout"]
[connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"]
[connection signal="timeout" from="LockDelay" to="." method="_on_LockDelay_timeout"]
[connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"]
[connection signal="timeout" from="AutoShiftTimer" to="." method="_on_AutoShiftTimer_timeout"]
[connection signal="timeout" from="MidiPlayer/LineCLearTimer" to="MidiPlayer" method="_on_LineCLearTimer_timeout"]
[connection signal="animation_finished" from="FlashText/AnimationPlayer" to="FlashText" method="_on_AnimationPlayer_animation_finished"]
[connection signal="flash_text" from="Stats" to="FlashText" method="print"]
[connection signal="level_up" from="Stats" to="." method="new_level"]
[connection signal="start" from="Start" to="." method="new_game"]
[connection signal="pressed" from="ReplayButton" to="." method="_on_ReplayButton_pressed"]

View File

@ -5,95 +5,37 @@
[sub_resource type="CubeMesh" id=1]
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
size = Vector3( 0.9, 0.9, 0.9 )
subdivide_width = 0
subdivide_height = 0
subdivide_depth = 0
[sub_resource type="SpatialMaterial" id=2]
render_priority = 0
flags_transparent = true
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 1
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 0.601563, 0.775878, 1, 0.259529 )
metallic = 1.0
metallic_specular = 0.63
metallic_texture_channel = 4
roughness = 0.46
roughness_texture_channel = 0
emission_enabled = true
emission = Color( 0.755859, 1, 0.914169, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = true
proximity_fade_distance = 1.0
distance_fade_enable = false
_sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ]
[node name="Mino" type="Spatial"]
transform = Transform( 0.997027, 0, 0, 0, 0.997027, 0, 0, 0, 0.997027, 0, 0, 0 )
_sections_unfolded = [ "Pause", "Transform", "Visibility" ]
[node name="MinoMesh" parent="." index="0" instance=ExtResource( 1 )]
[node name="MinoMesh" parent="." instance=ExtResource( 1 )]
mesh = ExtResource( 2 )
material/0 = null
_sections_unfolded = [ "Geometry", "Transform", "material" ]
[node name="LockingMesh" type="MeshInstance" parent="." index="1"]
[node name="LockingMesh" type="MeshInstance" parent="."]
visible = false
layers = 1
material_override = null
cast_shadow = 1
extra_cull_margin = 0.0
use_in_baked_light = false
lod_min_distance = 0.0
lod_min_hysteresis = 0.0
lod_max_distance = 0.0
lod_max_hysteresis = 0.0
mesh = SubResource( 1 )
skeleton = NodePath("..")
material/0 = SubResource( 2 )
_sections_unfolded = [ "Transform", "material" ]
[node name="OmniLight" type="OmniLight" parent="LockingMesh"]
light_energy = 16.0

View File

@ -2,58 +2,18 @@
[resource]
render_priority = 0
flags_transparent = true
flags_unshaded = false
flags_vertex_lighting = false
flags_no_depth_test = false
flags_use_point_size = false
flags_world_triplanar = false
flags_fixed_size = false
flags_albedo_tex_force_srgb = false
vertex_color_use_as_albedo = false
vertex_color_is_srgb = false
params_diffuse_mode = 0
params_specular_mode = 0
params_blend_mode = 1
params_cull_mode = 0
params_depth_draw_mode = 0
params_line_width = 1.0
params_point_size = 1.0
params_billboard_mode = 0
params_grow = false
params_use_alpha_scissor = false
albedo_color = Color( 0.601563, 0.775878, 1, 0.259529 )
albedo_color = Color( 0.6, 0.803922, 1, 0.521569 )
metallic = 1.0
metallic_specular = 0.63
metallic_texture_channel = 4
roughness = 0.46
roughness_texture_channel = 0
emission_enabled = true
emission = Color( 0.755859, 1, 0.914169, 1 )
emission_energy = 0.15
emission = Color( 0.854902, 1, 0.992157, 1 )
emission_energy = 0.17
emission_operator = 0
emission_on_uv2 = false
normal_enabled = false
rim_enabled = false
clearcoat_enabled = false
anisotropy_enabled = false
ao_enabled = false
depth_enabled = false
subsurf_scatter_enabled = false
transmission_enabled = false
refraction_enabled = false
detail_enabled = false
uv1_scale = Vector3( 1, 1, 1 )
uv1_offset = Vector3( 0, 0, 0 )
uv1_triplanar = false
uv1_triplanar_sharpness = 1.0
uv2_scale = Vector3( 1, 1, 1 )
uv2_offset = Vector3( 0, 0, 0 )
uv2_triplanar = false
uv2_triplanar_sharpness = 1.0
proximity_fade_enable = true
proximity_fade_distance = 1.0
distance_fade_enable = false
_sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ]

View File

@ -6,7 +6,12 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=3
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
@ -20,7 +25,7 @@ config/icon="res://icons/48.png"
window/size/width=640
window/size/height=480
window/vsync/use_vsync=false
window/stretch/aspect="expand"
window/stretch/aspect="keep_height"
[gui]
@ -28,27 +33,55 @@ theme/use_hidpi=true
[input]
hold=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
hold={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
pause=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
}
pause={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
hard_drop=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
}
hard_drop={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
move_left=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
soft_drop=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
}
soft_drop={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
move_right=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
rotate_clockwise=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
}
rotate_clockwise={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
rotate_counterclockwise=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777238,"unicode":0,"echo":false,"script":null)
}
rotate_counterclockwise={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777238,"unicode":0,"echo":false,"script":null)
]
toggle_fullscreen=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":true,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
}
toggle_fullscreen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":true,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
]
}
[rendering]
quality/driver/driver_name="GLES2"
quality/filters/use_nearest_mipmap_filter=true
environment/default_clear_color=Color( 0, 0, 0, 1 )
environment/default_environment="res://Environment.tres"