stuff
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@ -335,7 +335,7 @@ __meta__ = {
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[node name="Matrix" type="MeshInstance" parent="GridMap" index="0"]
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transform = Transform( 8.5, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 )
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transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 1, 4.5, 9.5, 0 )
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layers = 1
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material_override = null
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cast_shadow = 1
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@ -423,7 +423,7 @@ autostart = false
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[node name="AutoShiftTimer" type="Timer" parent="." index="7"]
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process_mode = 1
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wait_time = 0.04
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wait_time = 0.03
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one_shot = false
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autostart = false
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@ -545,12 +545,6 @@ flat = false
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align = 1
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_sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]
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[connection signal="piece_dropped" from="." to="Stats" method="_on_Main_piece_dropped"]
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[connection signal="piece_locked" from="." to="Stats" method="_on_Main_piece_locked"]
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[connection signal="piece_locked" from="." to="MidiPlayer" method="_on_Main_piece_locked"]
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[connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"]
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[connection signal="timeout" from="LockDelay" to="." method="_on_LockDelay_timeout"]
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@ -567,7 +561,7 @@ _sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]
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[connection signal="level_up" from="Stats" to="." method="_on_Stats_level_up"]
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[connection signal="start" from="Start" to="." method="_on_Start_start"]
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[connection signal="start" from="Start" to="." method="new_game"]
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[connection signal="pressed" from="ReplayButton" to="." method="_on_ReplayButton_pressed"]
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