Lock improvement
This commit is contained in:
		| @ -135,9 +135,7 @@ func _on_DropTrailDelay_timeout(): | |||||||
| 	$DropTrail.visible = false | 	$DropTrail.visible = false | ||||||
|  |  | ||||||
| func _on_DropTimer_timeout(): | func _on_DropTimer_timeout(): | ||||||
| 	if not current_piece.move(movements["soft_drop"]): | 	current_piece.move(movements["soft_drop"]) | ||||||
| 		if $LockDelay.is_stopped(): |  | ||||||
| 			lock() |  | ||||||
|  |  | ||||||
| func lock(): | func lock(): | ||||||
| 	if $Matrix/GridMap.lock(current_piece): | 	if $Matrix/GridMap.lock(current_piece): | ||||||
| @ -168,7 +166,6 @@ func hold(): | |||||||
| func resume(): | func resume(): | ||||||
| 	playing = true | 	playing = true | ||||||
| 	$DropTimer.start() | 	$DropTimer.start() | ||||||
| 	$LockDelay.start() |  | ||||||
| 	$Stats.time = OS.get_system_time_secs() - $Stats.time | 	$Stats.time = OS.get_system_time_secs() - $Stats.time | ||||||
| 	$Stats/Clock.start() | 	$Stats/Clock.start() | ||||||
| 	$MidiPlayer.resume() | 	$MidiPlayer.resume() | ||||||
| @ -206,7 +203,6 @@ func pause(gui=null): | |||||||
|  |  | ||||||
| func game_over(): | func game_over(): | ||||||
| 	pause() | 	pause() | ||||||
| 	current_piece.emit_trail(false) |  | ||||||
| 	$FlashText.print("GAME\nOVER") | 	$FlashText.print("GAME\nOVER") | ||||||
| 	$ReplayButton.visible = true | 	$ReplayButton.visible = true | ||||||
|  |  | ||||||
|  | |||||||
| @ -146,7 +146,7 @@ extra_spacing_bottom = 5 | |||||||
| font_data = ExtResource( 13 ) | font_data = ExtResource( 13 ) | ||||||
| _sections_unfolded = [ "Extra Spacing", "Font", "Settings" ] | _sections_unfolded = [ "Extra Spacing", "Font", "Settings" ] | ||||||
|  |  | ||||||
| [node name="Main" type="WorldEnvironment"] | [node name="Main" type="WorldEnvironment" index="0"] | ||||||
|  |  | ||||||
| environment = ExtResource( 1 ) | environment = ExtResource( 1 ) | ||||||
| script = ExtResource( 2 ) | script = ExtResource( 2 ) | ||||||
| @ -627,6 +627,8 @@ autostart = false | |||||||
|  |  | ||||||
| [connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"] | [connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"] | ||||||
|  |  | ||||||
|  | [connection signal="timeout" from="LockDelay" to="." method="lock"] | ||||||
|  |  | ||||||
| [connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"] | [connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"] | ||||||
|  |  | ||||||
| [connection signal="timeout" from="AutoShiftTimer" to="." method="_on_AutoShiftTimer_timeout"] | [connection signal="timeout" from="AutoShiftTimer" to="." method="_on_AutoShiftTimer_timeout"] | ||||||
|  | |||||||
| @ -1,9 +1,74 @@ | |||||||
| [gd_scene load_steps=3 format=2] | [gd_scene load_steps=5 format=2] | ||||||
|  |  | ||||||
| [ext_resource path="res://Tetrominos/Mino/MinoMesh.tscn" type="PackedScene" id=1] | [ext_resource path="res://Tetrominos/Mino/MinoMesh.tscn" type="PackedScene" id=1] | ||||||
| [ext_resource path="res://Tetrominos/Mino/MinoMesh.tres" type="CubeMesh" id=2] | [ext_resource path="res://Tetrominos/Mino/MinoMesh.tres" type="CubeMesh" id=2] | ||||||
|  |  | ||||||
| [node name="Mino" type="Spatial" index="0"] | [sub_resource type="CubeMesh" id=1] | ||||||
|  |  | ||||||
|  | custom_aabb = AABB( 0, 0, 0, 0, 0, 0 ) | ||||||
|  | size = Vector3( 0.9, 0.9, 0.9 ) | ||||||
|  | subdivide_width = 0 | ||||||
|  | subdivide_height = 0 | ||||||
|  | subdivide_depth = 0 | ||||||
|  |  | ||||||
|  | [sub_resource type="SpatialMaterial" id=2] | ||||||
|  |  | ||||||
|  | render_priority = 0 | ||||||
|  | flags_transparent = true | ||||||
|  | flags_unshaded = false | ||||||
|  | flags_vertex_lighting = false | ||||||
|  | flags_no_depth_test = false | ||||||
|  | flags_use_point_size = false | ||||||
|  | flags_world_triplanar = false | ||||||
|  | flags_fixed_size = false | ||||||
|  | flags_albedo_tex_force_srgb = false | ||||||
|  | vertex_color_use_as_albedo = false | ||||||
|  | vertex_color_is_srgb = false | ||||||
|  | params_diffuse_mode = 0 | ||||||
|  | params_specular_mode = 0 | ||||||
|  | params_blend_mode = 1 | ||||||
|  | params_cull_mode = 0 | ||||||
|  | params_depth_draw_mode = 0 | ||||||
|  | params_line_width = 1.0 | ||||||
|  | params_point_size = 1.0 | ||||||
|  | params_billboard_mode = 0 | ||||||
|  | params_grow = false | ||||||
|  | params_use_alpha_scissor = false | ||||||
|  | albedo_color = Color( 0.601563, 0.775878, 1, 0.259529 ) | ||||||
|  | metallic = 1.0 | ||||||
|  | metallic_specular = 0.63 | ||||||
|  | metallic_texture_channel = 4 | ||||||
|  | roughness = 0.46 | ||||||
|  | roughness_texture_channel = 0 | ||||||
|  | emission_enabled = true | ||||||
|  | emission = Color( 0.755859, 1, 0.914169, 1 ) | ||||||
|  | emission_energy = 1.0 | ||||||
|  | emission_operator = 0 | ||||||
|  | emission_on_uv2 = false | ||||||
|  | normal_enabled = false | ||||||
|  | rim_enabled = false | ||||||
|  | clearcoat_enabled = false | ||||||
|  | anisotropy_enabled = false | ||||||
|  | ao_enabled = false | ||||||
|  | depth_enabled = false | ||||||
|  | subsurf_scatter_enabled = false | ||||||
|  | transmission_enabled = false | ||||||
|  | refraction_enabled = false | ||||||
|  | detail_enabled = false | ||||||
|  | uv1_scale = Vector3( 1, 1, 1 ) | ||||||
|  | uv1_offset = Vector3( 0, 0, 0 ) | ||||||
|  | uv1_triplanar = false | ||||||
|  | uv1_triplanar_sharpness = 1.0 | ||||||
|  | uv2_scale = Vector3( 1, 1, 1 ) | ||||||
|  | uv2_offset = Vector3( 0, 0, 0 ) | ||||||
|  | uv2_triplanar = false | ||||||
|  | uv2_triplanar_sharpness = 1.0 | ||||||
|  | proximity_fade_enable = true | ||||||
|  | proximity_fade_distance = 1.0 | ||||||
|  | distance_fade_enable = false | ||||||
|  | _sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ] | ||||||
|  |  | ||||||
|  | [node name="Mino" type="Spatial"] | ||||||
|  |  | ||||||
| transform = Transform( 0.997027, 0, 0, 0, 0.997027, 0, 0, 0, 0.997027, 0, 0, 0 ) | transform = Transform( 0.997027, 0, 0, 0, 0.997027, 0, 0, 0, 0.997027, 0, 0, 0 ) | ||||||
| _sections_unfolded = [ "Pause", "Transform", "Visibility" ] | _sections_unfolded = [ "Pause", "Transform", "Visibility" ] | ||||||
| @ -37,4 +102,21 @@ spot_angle = 5.0 | |||||||
| spot_angle_attenuation = 2.0 | spot_angle_attenuation = 2.0 | ||||||
| _sections_unfolded = [ "Editor", "Light", "Spot", "Transform" ] | _sections_unfolded = [ "Editor", "Light", "Spot", "Transform" ] | ||||||
|  |  | ||||||
|  | [node name="LockingMesh" type="MeshInstance" parent="." index="2"] | ||||||
|  |  | ||||||
|  | visible = false | ||||||
|  | layers = 1 | ||||||
|  | material_override = null | ||||||
|  | cast_shadow = 1 | ||||||
|  | extra_cull_margin = 0.0 | ||||||
|  | use_in_baked_light = false | ||||||
|  | lod_min_distance = 0.0 | ||||||
|  | lod_min_hysteresis = 0.0 | ||||||
|  | lod_max_distance = 0.0 | ||||||
|  | lod_max_hysteresis = 0.0 | ||||||
|  | mesh = SubResource( 1 ) | ||||||
|  | skeleton = NodePath("..") | ||||||
|  | material/0 = SubResource( 2 ) | ||||||
|  | _sections_unfolded = [ "Transform", "material" ] | ||||||
|  |  | ||||||
|  |  | ||||||
|  | |||||||
| @ -3,6 +3,7 @@ extends Spatial | |||||||
| const NB_MINOES = 4 | const NB_MINOES = 4 | ||||||
| const CLOCKWISE = -1 | const CLOCKWISE = -1 | ||||||
| const COUNTERCLOCKWISE = 1 | const COUNTERCLOCKWISE = 1 | ||||||
|  | const DROP_MOVEMENT = Vector3(0, -1, 0) | ||||||
|  |  | ||||||
| var super_rotation_system = [ | var super_rotation_system = [ | ||||||
|     { |     { | ||||||
| @ -97,9 +98,15 @@ func get_translations(): | |||||||
| func move(movement): | func move(movement): | ||||||
| 	if grid_map.possible_positions(get_translations(), movement): | 	if grid_map.possible_positions(get_translations(), movement): | ||||||
| 		translate(movement) | 		translate(movement) | ||||||
| 		lock_delay.start() | 		if movement == DROP_MOVEMENT: | ||||||
|  | 			locking(false) | ||||||
|  | 			lock_delay.stop() | ||||||
| 		rotated_last = false | 		rotated_last = false | ||||||
| 		return true | 		return true | ||||||
|  | 	else: | ||||||
|  | 		if movement == DROP_MOVEMENT: | ||||||
|  | 			locking(true) | ||||||
|  | 			lock_delay.start() | ||||||
| 		return false | 		return false | ||||||
| 	 | 	 | ||||||
| func turn(direction): | func turn(direction): | ||||||
| @ -117,7 +124,8 @@ func turn(direction): | |||||||
| 			orientation = (orientation - direction) % NB_MINOES | 			orientation = (orientation - direction) % NB_MINOES | ||||||
| 			set_translations(rotated_translations) | 			set_translations(rotated_translations) | ||||||
| 			translate(movements[i]) | 			translate(movements[i]) | ||||||
| 			lock_delay.start() | 			lock_delay.stop() | ||||||
|  | 			locking(false) | ||||||
| 			rotated_last = true | 			rotated_last = true | ||||||
| 			if i == 4: | 			if i == 4: | ||||||
| 				rotation_point_5_used = true | 				rotation_point_5_used = true | ||||||
| @ -131,3 +139,6 @@ func turn_light(on): | |||||||
| 	for mino in minoes: | 	for mino in minoes: | ||||||
| 		mino.get_node("SpotLight").visible = on | 		mino.get_node("SpotLight").visible = on | ||||||
| 		 | 		 | ||||||
|  | func locking(visible): | ||||||
|  | 	for mino in minoes: | ||||||
|  | 		mino.get_node("LockingMesh").visible = visible | ||||||
|  | |||||||
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