Delete GridMap external scene, fix held piece trail
This commit is contained in:
parent
719aeff907
commit
bffce873c3
@ -1,55 +0,0 @@
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[gd_resource type="SpatialMaterial" format=2]
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[resource]
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render_priority = 0
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flags_transparent = true
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flags_unshaded = false
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flags_vertex_lighting = false
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flags_no_depth_test = false
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flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
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params_specular_mode = 0
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params_blend_mode = 1
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params_cull_mode = 0
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params_depth_draw_mode = 0
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params_line_width = 1.0
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params_point_size = 1.0
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params_billboard_mode = 0
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params_grow = false
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params_use_alpha_scissor = false
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albedo_color = Color( 0.601563, 0.775878, 1, 0.0338039 )
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metallic = 0.0
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metallic_specular = 0.0
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metallic_texture_channel = 0
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roughness = 0.46
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roughness_texture_channel = 0
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emission_enabled = false
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normal_enabled = false
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rim_enabled = false
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clearcoat_enabled = false
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anisotropy_enabled = false
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ao_enabled = false
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depth_enabled = false
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subsurf_scatter_enabled = false
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transmission_enabled = false
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refraction_enabled = false
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detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = true
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proximity_fade_distance = 1.0
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ]
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@ -1,31 +0,0 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://GridMap/BackMaterial.tres" type="Material" id=1]
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[sub_resource type="CubeMesh" id=1]
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material = ExtResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 11, 22, 0.1 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="GridBack" type="MeshInstance"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 9.5, -1 )
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layers = 1
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material_override = null
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cast_shadow = 1
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extra_cull_margin = 0.0
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use_in_baked_light = false
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lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = SubResource( 1 )
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skeleton = NodePath("..")
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material/0 = null
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_sections_unfolded = [ "Transform" ]
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@ -1,109 +0,0 @@
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Tetrominos/Mino/MinoLibrary.tres" type="MeshLibrary" id=1]
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[ext_resource path="res://GridMap/GridMap.gd" type="Script" id=2]
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[ext_resource path="res://GridMap/GridBack.tscn" type="PackedScene" id=3]
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[ext_resource path="res://GridMap/BackMaterial.tres" type="Material" id=4]
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[ext_resource path="res://midi/MidiPlayer.tscn" type="PackedScene" id=5]
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[sub_resource type="CubeMesh" id=3]
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material = ExtResource( 4 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 1, 1, 1 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="GridMap" type="GridMap"]
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theme = ExtResource( 1 )
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cell_size = Vector3( 1, 1, 1 )
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cell_octant_size = 8
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cell_center_x = false
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cell_center_y = false
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cell_center_z = false
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cell_scale = 1.0
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collision_layer = 1
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collision_mask = 1
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data = {
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"cells": PoolIntArray( )
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}
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script = ExtResource( 2 )
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_sections_unfolded = [ "Cell", "Transform" ]
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__meta__ = {
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"_editor_clip_": 1,
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"_editor_floor_": Vector3( 0, -1, 0 )
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}
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NB_LINES = 20
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NB_COLLUMNS = 10
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[node name="DropTimer" type="Timer" parent="." index="0"]
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process_mode = 1
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wait_time = 1.0
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one_shot = false
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autostart = false
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[node name="LockDelay" type="Timer" parent="." index="1"]
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process_mode = 1
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wait_time = 0.5
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one_shot = true
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autostart = false
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[node name="AutoShiftDelay" type="Timer" parent="." index="2"]
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process_mode = 1
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wait_time = 0.17
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one_shot = true
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autostart = false
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[node name="AutoShiftTimer" type="Timer" parent="." index="3"]
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process_mode = 1
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wait_time = 0.03
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one_shot = false
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autostart = true
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[node name="GridBack" parent="." index="4" instance=ExtResource( 3 )]
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transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 0.1, 4.5, 9.5, -1 )
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mesh = SubResource( 3 )
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[node name="HoldBack" parent="." index="5" instance=ExtResource( 3 )]
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transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 0.1, -5, 16, -1 )
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mesh = SubResource( 3 )
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[node name="NextBack" parent="." index="6" instance=ExtResource( 3 )]
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transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 0.1, 14, 16, -1 )
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mesh = SubResource( 3 )
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[node name="MidiPlayer" parent="." index="7" instance=ExtResource( 5 )]
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file = "res://midi/Tetris - Song A.mid"
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volume_db = -24
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loop = true
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loop_start = 1.81
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soundfont = "res://midi/FluidR3 GM.sf2"
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[node name="LineCLearTimer" type="Timer" parent="MidiPlayer" index="1"]
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process_mode = 1
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wait_time = 1.41
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one_shot = true
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autostart = false
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[connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"]
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[connection signal="timeout" from="LockDelay" to="." method="_on_LockDelay_timeout"]
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[connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"]
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[connection signal="timeout" from="AutoShiftTimer" to="." method="_on_AutoShiftTimer_timeout"]
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[connection signal="timeout" from="MidiPlayer/LineCLearTimer" to="." method="_on_LineCLearTimer_timeout"]
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10
Main.gd
10
Main.gd
@ -161,20 +161,20 @@ func lock():
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if lines_cleared == Tetromino.NB_MINOES:
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for channel in LINE_CLEAR_MIDI_CHANNELS:
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$MidiPlayer.channel_status[channel].vomume = 127
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$MidiPlayer/LineCLearTimer.wait_time = 0.86
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$LineCLearTimer.wait_time = 0.86
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else:
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for channel in LINE_CLEAR_MIDI_CHANNELS:
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$MidiPlayer.channel_status[channel].vomume = 100
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$MidiPlayer/LineCLearTimer.wait_time = 0.43
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$LineCLearTimer.wait_time = 0.43
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$MidiPlayer.unmute_channels(LINE_CLEAR_MIDI_CHANNELS)
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$MidiPlayer/LineCLearTimer.start()
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$LineCLearTimer.start()
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if goal <= 0:
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new_level()
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new_piece()
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func hold():
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if not current_piece_held:
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current_piece.emit_trail(false)
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current_piece_held = true
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if held_piece:
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var tmp = held_piece
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held_piece = current_piece
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@ -184,8 +184,8 @@ func hold():
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else:
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held_piece = current_piece
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new_piece()
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held_piece.emit_trail(false)
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held_piece.translation = HOLD_POSITION
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current_piece_held = true
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func resume():
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playing = true
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@ -123,5 +123,8 @@ func rotate(direction):
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return false
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func emit_trail(emit):
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var trail
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for mino in minoes:
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mino.get_node("Trail").emitting = emit
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trail = mino.get_node("Trail")
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trail.emitting = emit
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trail.restart()
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@ -1,13 +1,10 @@
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[gd_scene load_steps=12 format=2]
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[gd_scene load_steps=11 format=2]
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[ext_resource path="res://starmap_g8k.jpg" type="Texture" id=1]
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[ext_resource path="res://Main.gd" type="Script" id=2]
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[ext_resource path="res://Tetrominos/Mino/MinoLibrary.tres" type="MeshLibrary" id=3]
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[ext_resource path="res://GridMap/GridMap.gd" type="Script" id=4]
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[ext_resource path="res://GridMap/GridBack.tscn" type="PackedScene" id=5]
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[ext_resource path="res://GridMap/BackMaterial.tres" type="Material" id=6]
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[ext_resource path="res://midi/MidiPlayer.tscn" type="PackedScene" id=7]
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[ext_resource path="res://midi/MidiPlayer.gd" type="Script" id=8]
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[ext_resource path="res://GridMap.gd" type="Script" id=4]
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[ext_resource path="res://midi/MidiPlayer.tscn" type="PackedScene" id=5]
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[sub_resource type="PanoramaSky" id=1]
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@ -95,16 +92,78 @@ adjustment_contrast = 1.0
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adjustment_saturation = 0.34
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_sections_unfolded = [ "Adjustments", "Ambient Light", "Background", "Fog", "Resource" ]
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[sub_resource type="CubeMesh" id=3]
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[sub_resource type="SpatialMaterial" id=4]
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material = ExtResource( 6 )
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render_priority = 0
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flags_transparent = true
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flags_unshaded = false
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flags_vertex_lighting = false
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flags_no_depth_test = false
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flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
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params_specular_mode = 0
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params_blend_mode = 1
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params_cull_mode = 0
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params_depth_draw_mode = 0
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params_line_width = 1.0
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params_point_size = 1.0
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params_billboard_mode = 0
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params_grow = false
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params_use_alpha_scissor = false
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albedo_color = Color( 0.601563, 0.775878, 1, 0.0338039 )
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metallic = 0.0
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metallic_specular = 0.0
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metallic_texture_channel = 0
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roughness = 0.46
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roughness_texture_channel = 0
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emission_enabled = false
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normal_enabled = false
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rim_enabled = false
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clearcoat_enabled = false
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anisotropy_enabled = false
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ao_enabled = false
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depth_enabled = false
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subsurf_scatter_enabled = false
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transmission_enabled = false
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refraction_enabled = false
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detail_enabled = false
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uv1_scale = Vector3( 1, 1, 1 )
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uv1_offset = Vector3( 0, 0, 0 )
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uv1_triplanar = false
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uv1_triplanar_sharpness = 1.0
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uv2_scale = Vector3( 1, 1, 1 )
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uv2_offset = Vector3( 0, 0, 0 )
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uv2_triplanar = false
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uv2_triplanar_sharpness = 1.0
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proximity_fade_enable = true
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proximity_fade_distance = 1.0
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distance_fade_enable = false
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_sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ]
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[sub_resource type="CubeMesh" id=5]
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material = SubResource( 4 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 1, 1, 1 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="Main" type="WorldEnvironment"]
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[sub_resource type="CubeMesh" id=3]
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material = SubResource( 4 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 1, 1, 1 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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[node name="Main" type="WorldEnvironment" index="0"]
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environment = SubResource( 2 )
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script = ExtResource( 2 )
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@ -192,7 +251,7 @@ __meta__ = {
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NB_LINES = 20
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NB_COLLUMNS = 10
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[node name="GridBack" type="MeshInstance" parent="." index="4" instance=ExtResource( 5 )]
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[node name="GridBack" type="MeshInstance" parent="." index="4"]
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transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 0.1, 4.5, 9.5, -1 )
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layers = 1
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@ -204,12 +263,12 @@ lod_min_distance = 0.0
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lod_min_hysteresis = 0.0
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lod_max_distance = 0.0
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lod_max_hysteresis = 0.0
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mesh = SubResource( 3 )
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mesh = SubResource( 5 )
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skeleton = NodePath("..")
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material/0 = null
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_sections_unfolded = [ "Transform" ]
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[node name="HoldBack" type="MeshInstance" parent="." index="5" instance=ExtResource( 5 )]
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[node name="HoldBack" type="MeshInstance" parent="." index="5"]
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transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 0.1, -5, 16, -1 )
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layers = 1
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@ -226,7 +285,7 @@ skeleton = NodePath("..")
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material/0 = null
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_sections_unfolded = [ "Transform" ]
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[node name="NextBack" type="MeshInstance" parent="." index="6" instance=ExtResource( 5 )]
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[node name="NextBack" type="MeshInstance" parent="." index="6"]
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transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 0.1, 14, 16, -1 )
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layers = 1
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@ -271,29 +330,21 @@ wait_time = 0.03
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one_shot = false
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autostart = false
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[node name="MidiPlayer" type="Node" parent="." index="11" instance=ExtResource( 7 )]
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script = ExtResource( 8 )
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max_polyphony = 64
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file = "res://midi/Tetris - Song A.mid"
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playing = false
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channel_mute = [ false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false ]
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play_speed = 1.0
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volume_db = -24
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key_shift = 0
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loop = true
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loop_start = 1.81
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soundfont = "res://midi/FluidR3 GM.sf2"
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mix_target = 0
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bus = "Master"
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[node name="LineCLearTimer" type="Timer" parent="MidiPlayer" index="1"]
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[node name="LineCLearTimer" type="Timer" parent="." index="11"]
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process_mode = 1
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wait_time = 1.41
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one_shot = true
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autostart = false
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[node name="MidiPlayer" parent="." index="12" instance=ExtResource( 5 )]
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file = "res://midi/Tetris - Song A.mid"
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volume_db = -24
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loop = true
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loop_start = 1.81
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soundfont = "res://midi/TimGM6mb.sf2"
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[connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"]
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[connection signal="timeout" from="LockDelay" to="." method="_on_LockDelay_timeout"]
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@ -302,6 +353,6 @@ autostart = false
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[connection signal="timeout" from="AutoShiftTimer" to="." method="_on_AutoShiftTimer_timeout"]
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[connection signal="timeout" from="MidiPlayer/LineCLearTimer" to="." method="_on_LineCLearTimer_timeout"]
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[connection signal="timeout" from="LineCLearTimer" to="." method="_on_LineCLearTimer_timeout"]
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