remove trail

This commit is contained in:
adrienmalin
2019-01-25 17:14:39 +01:00
parent 33ad2357ad
commit b79413f85c
4 changed files with 9 additions and 200 deletions

View File

@ -43,7 +43,7 @@ func new_game(level):
func new_piece():
current_piece = next_piece
current_piece.translation = $Matrix/Position3D.translation
current_piece.emit_trail(true)
current_piece.turn_light(true)
next_piece = random_piece()
next_piece.translation = $Next/Position3D.translation
if current_piece.move(THERE):
@ -157,11 +157,11 @@ func hold():
var swap = current_piece
current_piece = held_piece
held_piece = swap
held_piece.emit_trail(false)
held_piece.turn_light(false)
held_piece.translation = $Hold/Position3D.translation
if current_piece:
current_piece.translation = $Matrix/Position3D.translation
current_piece.emit_trail(true)
current_piece.turn_light(true)
else:
new_piece()