Pizzicato
This commit is contained in:
parent
cde121ce5a
commit
2192004736
BIN
Audio/Song A pizzicato solo.ogg
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Audio/Song A pizzicato solo.ogg
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Audio/Song A pizzicato solo.ogg.import
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Audio/Song A pizzicato solo.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/Song A pizzicato solo.ogg-bb0592fa96a1944827b2c377836a7301.oggstr"
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[deps]
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source_file="res://Audio/Song A pizzicato solo.ogg"
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dest_files=[ "res://.import/Song A pizzicato solo.ogg-bb0592fa96a1944827b2c377836a7301.oggstr" ]
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[params]
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loop=true
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loop_offset=0
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Audio/Song A without pizzicato.ogg
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Audio/Song A without pizzicato.ogg
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Audio/Song A without pizzicato.ogg.import
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Audio/Song A without pizzicato.ogg.import
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[remap]
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importer="ogg_vorbis"
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type="AudioStreamOGGVorbis"
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path="res://.import/Song A without pizzicato.ogg-0762944017b6daf2dd37510d2a86a592.oggstr"
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[deps]
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source_file="res://Audio/Song A without pizzicato.ogg"
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dest_files=[ "res://.import/Song A without pizzicato.ogg-0762944017b6daf2dd37510d2a86a592.oggstr" ]
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[params]
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loop=true
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loop_offset=0
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BIN
Audio/Tetris - Song A.mid
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Audio/Tetris - Song A.mid
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Audio/line_clear.wav
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Audio/line_clear.wav
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Audio/line_clear.wav.import
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Audio/line_clear.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/line_clear.wav-7797a050b9c9acfadee761ccba5d496d.sample"
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[deps]
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source_file="res://Audio/line_clear.wav"
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dest_files=[ "res://.import/line_clear.wav-7797a050b9c9acfadee761ccba5d496d.sample" ]
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[params]
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||||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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Audio/tetris.wav
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Audio/tetris.wav
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Audio/tetris.wav.import
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Audio/tetris.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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||||||
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path="res://.import/tetris.wav-72e7c256c9dbf193e3a65319af7e85d5.sample"
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[deps]
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||||||
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source_file="res://Audio/tetris.wav"
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dest_files=[ "res://.import/tetris.wav-72e7c256c9dbf193e3a65319af7e85d5.sample" ]
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[params]
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||||||
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||||||
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force/8_bit=false
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force/mono=false
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||||||
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force/max_rate=false
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force/max_rate_hz=44100
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||||||
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edit/trim=true
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edit/normalize=true
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edit/loop=false
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compress/mode=0
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14
ExplodingLine/Breakage1.tres
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14
ExplodingLine/Breakage1.tres
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[gd_resource type="PrismMesh" load_steps=2 format=2]
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[ext_resource path="res://Mino/MinoMaterial.tres" type="Material" id=1]
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[resource]
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||||||
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material = ExtResource( 1 )
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||||||
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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||||||
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left_to_right = 2.98023e-008
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||||||
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size = Vector3( 0.2, 0.2, 0.2 )
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subdivide_width = 2
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subdivide_height = 0
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subdivide_depth = 0
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14
ExplodingLine/Breakage2.tres
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ExplodingLine/Breakage2.tres
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[gd_resource type="PrismMesh" load_steps=2 format=2]
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[ext_resource path="res://Mino/MinoMaterial.tres" type="Material" id=1]
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[resource]
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material = ExtResource( 1 )
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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left_to_right = 0.5
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size = Vector3( 0.2, 0.2, 0.2 )
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subdivide_width = 2
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subdivide_height = 0
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subdivide_depth = 0
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111
ExplodingLine/ExplodingLine.tscn
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ExplodingLine/ExplodingLine.tscn
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://ExplodingLine/Breakage1.tres" type="PrismMesh" id=1]
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[ext_resource path="res://ExplodingLine/Breakage2.tres" type="PrismMesh" id=2]
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[ext_resource path="res://GridMap/BackMaterial.tres" type="Material" id=3]
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[sub_resource type="Gradient" id=1]
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offsets = PoolRealArray( 0, 1 )
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colors = PoolColorArray( 0, 0, 0, 1, 1, 1, 1, 1 )
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[sub_resource type="GradientTexture" id=2]
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flags = 4
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gradient = SubResource( 1 )
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width = 2048
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[sub_resource type="Gradient" id=3]
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offsets = PoolRealArray( 0, 1 )
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colors = PoolColorArray( 0.802765, 1, 0.451172, 1, 1, 1, 1, 0 )
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[sub_resource type="GradientTexture" id=4]
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||||||
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flags = 4
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gradient = SubResource( 3 )
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width = 2048
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[sub_resource type="ParticlesMaterial" id=5]
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render_priority = 0
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trail_divisor = 2
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||||||
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trail_color_modifier = SubResource( 4 )
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||||||
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emission_shape = 2
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emission_box_extents = Vector3( 8, 0.5, 0.5 )
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flag_align_y = false
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flag_rotate_y = true
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flag_disable_z = false
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spread = 10.0
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flatness = 0.0
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gravity = Vector3( 0, -20, 0 )
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initial_velocity = 10.0
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initial_velocity_random = 0.8
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angular_velocity = 197.74
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angular_velocity_random = 1.0
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linear_accel = 100.0
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linear_accel_random = 0.84
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radial_accel = 8.48
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radial_accel_random = 0.85
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tangential_accel = 0.0
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tangential_accel_random = 0.0
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damping = 0.0
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||||||
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damping_random = 0.0
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angle = 402.7
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angle_random = 0.78
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scale = 0.5
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scale_random = 1.0
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color_ramp = SubResource( 2 )
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||||||
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hue_variation = 0.0
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hue_variation_random = 0.0
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anim_speed = 0.0
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||||||
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anim_speed_random = 0.0
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anim_offset = 0.0
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anim_offset_random = 0.0
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anim_loop = false
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_sections_unfolded = [ "Color", "Emission Shape", "Gravity", "Scale", "Spread" ]
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||||||
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[sub_resource type="CubeMesh" id=6]
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||||||
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material = ExtResource( 3 )
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||||||
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custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
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size = Vector3( 0.2, 0.2, 0.2 )
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subdivide_width = 0
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subdivide_height = 0
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subdivide_depth = 0
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||||||
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||||||
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[node name="ExplodingLine" type="Particles" index="0"]
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layers = 1
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||||||
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material_override = null
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||||||
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cast_shadow = 1
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||||||
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extra_cull_margin = 0.0
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||||||
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use_in_baked_light = false
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||||||
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lod_min_distance = 0.0
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||||||
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lod_min_hysteresis = 0.0
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||||||
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lod_max_distance = 0.0
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||||||
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lod_max_hysteresis = 0.0
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||||||
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emitting = false
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||||||
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amount = 1000
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||||||
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lifetime = 2.0
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one_shot = true
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preprocess = 0.0
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speed_scale = 2.18
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||||||
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explosiveness = 0.9
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||||||
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randomness = 0.69
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||||||
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fixed_fps = 0
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||||||
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fract_delta = true
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||||||
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visibility_aabb = AABB( -5, -0.5, -1, 10, 1, 2 )
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||||||
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local_coords = false
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||||||
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draw_order = 0
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||||||
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process_material = SubResource( 5 )
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||||||
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draw_passes = 3
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||||||
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draw_pass_1 = ExtResource( 1 )
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||||||
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draw_pass_2 = ExtResource( 2 )
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||||||
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draw_pass_3 = SubResource( 6 )
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||||||
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_sections_unfolded = [ "Draw Passes", "Drawing", "Process Material", "Time", "Transform" ]
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||||||
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||||||
|
|
59
ExplodingLine/SparkSpatialmaterial.tres
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59
ExplodingLine/SparkSpatialmaterial.tres
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|||||||
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[gd_resource type="SpatialMaterial" format=2]
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||||||
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|
||||||
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[resource]
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||||||
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||||||
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render_priority = 0
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||||||
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flags_transparent = true
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||||||
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flags_unshaded = false
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||||||
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flags_vertex_lighting = false
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||||||
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flags_no_depth_test = false
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||||||
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flags_use_point_size = false
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||||||
|
flags_world_triplanar = false
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||||||
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flags_fixed_size = false
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||||||
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flags_albedo_tex_force_srgb = false
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||||||
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vertex_color_use_as_albedo = false
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||||||
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vertex_color_is_srgb = false
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||||||
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params_diffuse_mode = 0
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||||||
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params_specular_mode = 0
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||||||
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params_blend_mode = 1
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||||||
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params_cull_mode = 0
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||||||
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params_depth_draw_mode = 0
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||||||
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params_line_width = 1.0
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||||||
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params_point_size = 1.0
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||||||
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params_billboard_mode = 0
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||||||
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params_grow = false
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||||||
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params_use_alpha_scissor = false
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||||||
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albedo_color = Color( 0.67451, 1, 0.988235, 0.108118 )
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||||||
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metallic = 0.22
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||||||
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metallic_specular = 1.0
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||||||
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metallic_texture_channel = 0
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||||||
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roughness = 0.49
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||||||
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roughness_texture_channel = 0
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||||||
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emission_enabled = true
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||||||
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emission = Color( 0.700471, 1, 0.98947, 1 )
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||||||
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emission_energy = 0.2
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||||||
|
emission_operator = 0
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||||||
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emission_on_uv2 = false
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||||||
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normal_enabled = false
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||||||
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rim_enabled = false
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||||||
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clearcoat_enabled = false
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||||||
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anisotropy_enabled = false
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||||||
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ao_enabled = false
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||||||
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depth_enabled = false
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||||||
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subsurf_scatter_enabled = false
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||||||
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transmission_enabled = false
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||||||
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refraction_enabled = false
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||||||
|
detail_enabled = false
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||||||
|
uv1_scale = Vector3( 1, 1, 1 )
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||||||
|
uv1_offset = Vector3( 0, 0, 0 )
|
||||||
|
uv1_triplanar = false
|
||||||
|
uv1_triplanar_sharpness = 1.0
|
||||||
|
uv2_scale = Vector3( 1, 1, 1 )
|
||||||
|
uv2_offset = Vector3( 0, 0, 0 )
|
||||||
|
uv2_triplanar = false
|
||||||
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uv2_triplanar_sharpness = 1.0
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||||||
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proximity_fade_enable = true
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||||||
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proximity_fade_distance = 1.0
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||||||
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distance_fade_enable = false
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||||||
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_sections_unfolded = [ "Albedo", "Emission", "Metallic", "Parameters" ]
|
||||||
|
|
55
GridMap/BackMaterial.tres
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55
GridMap/BackMaterial.tres
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|||||||
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[gd_resource type="SpatialMaterial" format=2]
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||||||
|
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||||||
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[resource]
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||||||
|
|
||||||
|
render_priority = 0
|
||||||
|
flags_transparent = true
|
||||||
|
flags_unshaded = false
|
||||||
|
flags_vertex_lighting = false
|
||||||
|
flags_no_depth_test = false
|
||||||
|
flags_use_point_size = false
|
||||||
|
flags_world_triplanar = false
|
||||||
|
flags_fixed_size = false
|
||||||
|
flags_albedo_tex_force_srgb = false
|
||||||
|
vertex_color_use_as_albedo = false
|
||||||
|
vertex_color_is_srgb = false
|
||||||
|
params_diffuse_mode = 0
|
||||||
|
params_specular_mode = 0
|
||||||
|
params_blend_mode = 1
|
||||||
|
params_cull_mode = 0
|
||||||
|
params_depth_draw_mode = 0
|
||||||
|
params_line_width = 1.0
|
||||||
|
params_point_size = 1.0
|
||||||
|
params_billboard_mode = 0
|
||||||
|
params_grow = false
|
||||||
|
params_use_alpha_scissor = false
|
||||||
|
albedo_color = Color( 0.601563, 0.775878, 1, 0.0338039 )
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||||||
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metallic = 0.0
|
||||||
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metallic_specular = 0.0
|
||||||
|
metallic_texture_channel = 0
|
||||||
|
roughness = 0.46
|
||||||
|
roughness_texture_channel = 0
|
||||||
|
emission_enabled = false
|
||||||
|
normal_enabled = false
|
||||||
|
rim_enabled = false
|
||||||
|
clearcoat_enabled = false
|
||||||
|
anisotropy_enabled = false
|
||||||
|
ao_enabled = false
|
||||||
|
depth_enabled = false
|
||||||
|
subsurf_scatter_enabled = false
|
||||||
|
transmission_enabled = false
|
||||||
|
refraction_enabled = false
|
||||||
|
detail_enabled = false
|
||||||
|
uv1_scale = Vector3( 1, 1, 1 )
|
||||||
|
uv1_offset = Vector3( 0, 0, 0 )
|
||||||
|
uv1_triplanar = false
|
||||||
|
uv1_triplanar_sharpness = 1.0
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||||||
|
uv2_scale = Vector3( 1, 1, 1 )
|
||||||
|
uv2_offset = Vector3( 0, 0, 0 )
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||||||
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uv2_triplanar = false
|
||||||
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uv2_triplanar_sharpness = 1.0
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||||||
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proximity_fade_enable = true
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||||||
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proximity_fade_distance = 1.0
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||||||
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distance_fade_enable = false
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||||||
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_sections_unfolded = [ "Albedo", "Emission", "Metallic", "NormalMap", "Proximity Fade" ]
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||||||
|
|
31
GridMap/GridBack.tscn
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31
GridMap/GridBack.tscn
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|||||||
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[gd_scene load_steps=3 format=2]
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||||||
|
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||||||
|
[ext_resource path="res://GridMap/BackMaterial.tres" type="Material" id=1]
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||||||
|
|
||||||
|
[sub_resource type="CubeMesh" id=1]
|
||||||
|
|
||||||
|
material = ExtResource( 1 )
|
||||||
|
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||||
|
size = Vector3( 11, 22, 0.1 )
|
||||||
|
subdivide_width = 0
|
||||||
|
subdivide_height = 0
|
||||||
|
subdivide_depth = 0
|
||||||
|
|
||||||
|
[node name="GridBack" type="MeshInstance"]
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||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 4.5, 9.5, -1 )
|
||||||
|
layers = 1
|
||||||
|
material_override = null
|
||||||
|
cast_shadow = 1
|
||||||
|
extra_cull_margin = 0.0
|
||||||
|
use_in_baked_light = false
|
||||||
|
lod_min_distance = 0.0
|
||||||
|
lod_min_hysteresis = 0.0
|
||||||
|
lod_max_distance = 0.0
|
||||||
|
lod_max_hysteresis = 0.0
|
||||||
|
mesh = SubResource( 1 )
|
||||||
|
skeleton = NodePath("..")
|
||||||
|
material/0 = null
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
|
|
296
GridMap/GridMap.gd
Normal file
296
GridMap/GridMap.gd
Normal file
@ -0,0 +1,296 @@
|
|||||||
|
extends GridMap
|
||||||
|
|
||||||
|
const ExplodingLine = preload("res://ExplodingLine/ExplodingLine.tscn")
|
||||||
|
const Tetromino = preload("res://Tetrominos/Tetromino.gd")
|
||||||
|
const TetroI = preload("res://Tetrominos/TetroI.tscn")
|
||||||
|
const TetroJ = preload("res://Tetrominos/TetroJ.tscn")
|
||||||
|
const TetroL = preload("res://Tetrominos/TetroL.tscn")
|
||||||
|
const TetroO = preload("res://Tetrominos/TetroO.tscn")
|
||||||
|
const TetroS = preload("res://Tetrominos/TetroS.tscn")
|
||||||
|
const TetroT = preload("res://Tetrominos/TetroT.tscn")
|
||||||
|
const TetroZ = preload("res://Tetrominos/TetroZ.tscn")
|
||||||
|
|
||||||
|
const EMPTY_CELL = -1
|
||||||
|
const NB_MINOES = 4
|
||||||
|
const NEXT_POSITION = Vector3(13, 16, 0)
|
||||||
|
const START_POSITION = Vector3(5, 20, 0)
|
||||||
|
const HOLD_POSITION = Vector3(-5, 16, 0)
|
||||||
|
const SOUND_POSITION = Vector3(5, 10, 6)
|
||||||
|
const SCORES = [
|
||||||
|
[0, 4, 1],
|
||||||
|
[1, 8, 2],
|
||||||
|
[3, 12],
|
||||||
|
[5, 16],
|
||||||
|
[8]
|
||||||
|
]
|
||||||
|
const LINES_CLEARED_NAMES = ["", "SINGLE", "DOUBLE", "TRIPLE", "TETRIS"]
|
||||||
|
const T_SPIN_NAMES = ["", "MINI T-SPIN", "T-SPIN"]
|
||||||
|
const NB_LINES = 20
|
||||||
|
const NB_COLLUMNS = 10
|
||||||
|
|
||||||
|
var next_piece = random_piece()
|
||||||
|
var current_piece
|
||||||
|
var held_piece
|
||||||
|
var current_piece_held = false
|
||||||
|
var locked = false
|
||||||
|
var autoshift_action = ""
|
||||||
|
var movements = {
|
||||||
|
"move_right": Vector3(1, 0, 0),
|
||||||
|
"move_left": Vector3(-1, 0, 0),
|
||||||
|
"soft_drop": Vector3(0, -1, 0)
|
||||||
|
}
|
||||||
|
var exploding_lines = []
|
||||||
|
var lines_to_clear = []
|
||||||
|
var random_bag = []
|
||||||
|
var playing = true
|
||||||
|
var level = 0
|
||||||
|
var goal = 0
|
||||||
|
var score = 0
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
randomize()
|
||||||
|
print(NB_LINES)
|
||||||
|
for y in range(NB_LINES):
|
||||||
|
exploding_lines.append(ExplodingLine.instance())
|
||||||
|
add_child(exploding_lines[y])
|
||||||
|
exploding_lines[y].translation = Vector3(NB_COLLUMNS/2, y, 1)
|
||||||
|
resume()
|
||||||
|
new_level()
|
||||||
|
|
||||||
|
func new_level():
|
||||||
|
level += 1
|
||||||
|
goal += 5 * level
|
||||||
|
$DropTimer.wait_time = pow(0.8 - ((level - 1) * 0.007), level - 1)
|
||||||
|
if level > 15:
|
||||||
|
$LockDelay.wait_time = 0.5 * pow(0.9, level-15)
|
||||||
|
print("LEVEL ", level, " Goal ", goal)
|
||||||
|
new_piece()
|
||||||
|
|
||||||
|
func random_piece():
|
||||||
|
if not random_bag:
|
||||||
|
random_bag = [
|
||||||
|
TetroI, TetroJ, TetroL, TetroO,
|
||||||
|
TetroS, TetroT, TetroZ
|
||||||
|
]
|
||||||
|
var choice = randi() % random_bag.size()
|
||||||
|
var piece = random_bag[choice].instance()
|
||||||
|
random_bag.remove(choice)
|
||||||
|
add_child(piece)
|
||||||
|
return piece
|
||||||
|
|
||||||
|
func new_piece():
|
||||||
|
current_piece = next_piece
|
||||||
|
current_piece.translation = START_POSITION
|
||||||
|
current_piece.emit_trail(true)
|
||||||
|
autoshift_action = ""
|
||||||
|
update_ghost_piece()
|
||||||
|
$Music2.translation = SOUND_POSITION
|
||||||
|
next_piece = random_piece()
|
||||||
|
next_piece.translation = NEXT_POSITION
|
||||||
|
if move(movements["soft_drop"]):
|
||||||
|
$DropTimer.start()
|
||||||
|
$LockDelay.start()
|
||||||
|
current_piece_held = false
|
||||||
|
else:
|
||||||
|
game_over()
|
||||||
|
|
||||||
|
func _process(delta):
|
||||||
|
if autoshift_action:
|
||||||
|
if not Input.is_action_pressed(autoshift_action):
|
||||||
|
$AutoShiftDelay.stop()
|
||||||
|
$AutoShiftTimer.stop()
|
||||||
|
autoshift_action = ""
|
||||||
|
if Input.is_action_just_pressed("pause"):
|
||||||
|
if playing:
|
||||||
|
pause()
|
||||||
|
else:
|
||||||
|
resume()
|
||||||
|
if playing:
|
||||||
|
process_actions()
|
||||||
|
|
||||||
|
func process_actions():
|
||||||
|
for action in movements:
|
||||||
|
if action != autoshift_action:
|
||||||
|
if Input.is_action_pressed(action):
|
||||||
|
if move(movements[action]):
|
||||||
|
move_music()
|
||||||
|
autoshift_action = action
|
||||||
|
$AutoShiftTimer.stop()
|
||||||
|
$AutoShiftDelay.start()
|
||||||
|
if Input.is_action_just_pressed("hard_drop"):
|
||||||
|
move_music()
|
||||||
|
while move(movements["soft_drop"]):
|
||||||
|
pass
|
||||||
|
lock_piece()
|
||||||
|
if Input.is_action_just_pressed("rotate_clockwise"):
|
||||||
|
rotate(Tetromino.CLOCKWISE)
|
||||||
|
move_music()
|
||||||
|
if Input.is_action_just_pressed("rotate_counterclockwise"):
|
||||||
|
rotate(Tetromino.COUNTERCLOCKWISE)
|
||||||
|
move_music()
|
||||||
|
if Input.is_action_just_pressed("hold"):
|
||||||
|
hold()
|
||||||
|
|
||||||
|
func _on_AutoShiftDelay_timeout():
|
||||||
|
if playing and autoshift_action:
|
||||||
|
move(movements[autoshift_action])
|
||||||
|
$AutoShiftTimer.start()
|
||||||
|
|
||||||
|
func _on_AutoShiftTimer_timeout():
|
||||||
|
if playing and autoshift_action:
|
||||||
|
move(movements[autoshift_action])
|
||||||
|
|
||||||
|
func is_free_cell(position):
|
||||||
|
return (
|
||||||
|
0 <= position.x and position.x < NB_COLLUMNS
|
||||||
|
and position.y >= 0
|
||||||
|
and get_cell_item(position.x, position.y, 0) == GridMap.INVALID_CELL_ITEM
|
||||||
|
)
|
||||||
|
|
||||||
|
func possible_positions(initial_positions, movement):
|
||||||
|
var position
|
||||||
|
var test_positions = []
|
||||||
|
for i in range(4):
|
||||||
|
position = initial_positions[i] + movement
|
||||||
|
if is_free_cell(position):
|
||||||
|
test_positions.append(position)
|
||||||
|
if test_positions.size() == NB_MINOES:
|
||||||
|
return test_positions
|
||||||
|
else:
|
||||||
|
return []
|
||||||
|
|
||||||
|
func move(movement):
|
||||||
|
if current_piece.move(movement):
|
||||||
|
$LockDelay.start()
|
||||||
|
if movement.x:
|
||||||
|
update_ghost_piece()
|
||||||
|
$Music2.translate(movement)
|
||||||
|
return true
|
||||||
|
else:
|
||||||
|
return false
|
||||||
|
|
||||||
|
func rotate(direction):
|
||||||
|
if current_piece.rotate(direction):
|
||||||
|
update_ghost_piece()
|
||||||
|
$LockDelay.start()
|
||||||
|
return true
|
||||||
|
else:
|
||||||
|
return false
|
||||||
|
|
||||||
|
func move_music():
|
||||||
|
AudioServer.set_bus_mute(AudioServer.get_bus_index("Music2"), false)
|
||||||
|
$MusicDelay.start()
|
||||||
|
|
||||||
|
func update_ghost_piece():
|
||||||
|
var new_positions = current_piece.positions()
|
||||||
|
var positions
|
||||||
|
while(new_positions):
|
||||||
|
positions = new_positions
|
||||||
|
new_positions = possible_positions(positions, movements["soft_drop"])
|
||||||
|
$GhostPiece.apply_positions(positions)
|
||||||
|
|
||||||
|
func _on_DropTimer_timeout():
|
||||||
|
move(movements["soft_drop"])
|
||||||
|
|
||||||
|
func _on_LockDelay_timeout():
|
||||||
|
if not move(movements["soft_drop"]):
|
||||||
|
lock_piece()
|
||||||
|
|
||||||
|
func lock_piece():
|
||||||
|
for mino in current_piece.minoes:
|
||||||
|
set_cell_item(current_piece.to_global(mino.translation).x, current_piece.to_global(mino.translation).y, 0, 0)
|
||||||
|
remove_child(current_piece)
|
||||||
|
line_clear()
|
||||||
|
|
||||||
|
func line_clear():
|
||||||
|
var NB_MINOES
|
||||||
|
lines_to_clear = []
|
||||||
|
for y in range(NB_LINES-1, -1, -1):
|
||||||
|
NB_MINOES = 0
|
||||||
|
for x in range(NB_COLLUMNS):
|
||||||
|
if get_cell_item(x, y, 0) == 0:
|
||||||
|
NB_MINOES += 1
|
||||||
|
if NB_MINOES == NB_COLLUMNS:
|
||||||
|
for x in range(NB_COLLUMNS):
|
||||||
|
set_cell_item(x, y, 0, EMPTY_CELL)
|
||||||
|
lines_to_clear.append(y)
|
||||||
|
exploding_lines[y].restart()
|
||||||
|
if lines_to_clear:
|
||||||
|
$ExplosionDelay.start()
|
||||||
|
update_score()
|
||||||
|
|
||||||
|
func update_score():
|
||||||
|
if lines_to_clear or current_piece.t_spin:
|
||||||
|
var s = SCORES[lines_to_clear.size()][current_piece.t_spin]
|
||||||
|
score += 100 * s
|
||||||
|
goal -= s
|
||||||
|
print(T_SPIN_NAMES[current_piece.t_spin], ' ', LINES_CLEARED_NAMES[lines_to_clear.size()], " Score ", score)
|
||||||
|
if lines_to_clear.size() == Tetromino.NB_MINOES:
|
||||||
|
$TetrisSFX.play()
|
||||||
|
else:
|
||||||
|
$LineCLearSFX.play()
|
||||||
|
if goal <= 0:
|
||||||
|
new_level()
|
||||||
|
else:
|
||||||
|
new_piece()
|
||||||
|
|
||||||
|
func _on_ExplosionDelay_timeout():
|
||||||
|
for cleared_line in lines_to_clear:
|
||||||
|
for y in range(cleared_line, NB_LINES+2):
|
||||||
|
for x in range(NB_COLLUMNS):
|
||||||
|
set_cell_item(x, y, 0, get_cell_item(x, y+1, 0))
|
||||||
|
update_ghost_piece()
|
||||||
|
|
||||||
|
func hold():
|
||||||
|
if not current_piece_held:
|
||||||
|
if held_piece:
|
||||||
|
var tmp = held_piece
|
||||||
|
held_piece = current_piece
|
||||||
|
current_piece = tmp
|
||||||
|
current_piece.translation = START_POSITION
|
||||||
|
current_piece.emit_trail(true)
|
||||||
|
update_ghost_piece()
|
||||||
|
$Music2.translation = SOUND_POSITION
|
||||||
|
else:
|
||||||
|
held_piece = current_piece
|
||||||
|
new_piece()
|
||||||
|
held_piece.translation = HOLD_POSITION
|
||||||
|
held_piece.emit_trail(false)
|
||||||
|
current_piece_held = true
|
||||||
|
|
||||||
|
func resume():
|
||||||
|
playing = true
|
||||||
|
$DropTimer.start()
|
||||||
|
$LockDelay.start()
|
||||||
|
start_musics()
|
||||||
|
print("RESUME")
|
||||||
|
|
||||||
|
func pause():
|
||||||
|
playing = false
|
||||||
|
$DropTimer.stop()
|
||||||
|
$LockDelay.stop()
|
||||||
|
$Music.stop()
|
||||||
|
$Music2.stop()
|
||||||
|
print("PAUSE")
|
||||||
|
|
||||||
|
func game_over():
|
||||||
|
playing = false
|
||||||
|
$DropTimer.stop()
|
||||||
|
$AutoShiftDelay.stop()
|
||||||
|
$AutoShiftTimer.stop()
|
||||||
|
print("GAME OVER")
|
||||||
|
|
||||||
|
func _notification(what):
|
||||||
|
if what == MainLoop.NOTIFICATION_WM_FOCUS_OUT:
|
||||||
|
pause()
|
||||||
|
|
||||||
|
func _on_MusicDelay_timeout():
|
||||||
|
AudioServer.set_bus_mute(AudioServer.get_bus_index("Music2"), true)
|
||||||
|
|
||||||
|
func _on_Music_finished():
|
||||||
|
start_musics()
|
||||||
|
|
||||||
|
func start_musics():
|
||||||
|
$Music.play()
|
||||||
|
$Music2.play()
|
||||||
|
AudioServer.set_bus_mute(AudioServer.get_bus_index("Music2"), true)
|
180
GridMap/GridMap.tscn
Normal file
180
GridMap/GridMap.tscn
Normal file
@ -0,0 +1,180 @@
|
|||||||
|
[gd_scene load_steps=11 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Mino/MinoLibrary.tres" type="MeshLibrary" id=1]
|
||||||
|
[ext_resource path="res://GridMap/GridMap.gd" type="Script" id=2]
|
||||||
|
[ext_resource path="res://GridMap/GridBack.tscn" type="PackedScene" id=3]
|
||||||
|
[ext_resource path="res://GridMap/BackMaterial.tres" type="Material" id=4]
|
||||||
|
[ext_resource path="res://Tetrominos/GhostPiece.tscn" type="PackedScene" id=5]
|
||||||
|
[ext_resource path="res://Audio/Song A without pizzicato.ogg" type="AudioStream" id=6]
|
||||||
|
[ext_resource path="res://Audio/Song A pizzicato solo.ogg" type="AudioStream" id=7]
|
||||||
|
[ext_resource path="res://Audio/line_clear.wav" type="AudioStream" id=8]
|
||||||
|
[ext_resource path="res://Audio/tetris.wav" type="AudioStream" id=9]
|
||||||
|
|
||||||
|
[sub_resource type="CubeMesh" id=1]
|
||||||
|
|
||||||
|
material = ExtResource( 4 )
|
||||||
|
custom_aabb = AABB( 0, 0, 0, 0, 0, 0 )
|
||||||
|
size = Vector3( 1, 1, 1 )
|
||||||
|
subdivide_width = 0
|
||||||
|
subdivide_height = 0
|
||||||
|
subdivide_depth = 0
|
||||||
|
|
||||||
|
[node name="GridMap" type="GridMap" index="0"]
|
||||||
|
|
||||||
|
theme = ExtResource( 1 )
|
||||||
|
cell_size = Vector3( 1, 1, 1 )
|
||||||
|
cell_octant_size = 8
|
||||||
|
cell_center_x = false
|
||||||
|
cell_center_y = false
|
||||||
|
cell_center_z = false
|
||||||
|
cell_scale = 1.0
|
||||||
|
collision_layer = 1
|
||||||
|
collision_mask = 1
|
||||||
|
data = {
|
||||||
|
"cells": PoolIntArray( 13, 0, 0, 65543, 0, 0 )
|
||||||
|
}
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
_sections_unfolded = [ "Cell", "Transform" ]
|
||||||
|
__meta__ = {
|
||||||
|
"_editor_clip_": 0,
|
||||||
|
"_editor_floor_": Vector3( 0, 3, 0 )
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="DropTimer" type="Timer" parent="." index="0"]
|
||||||
|
|
||||||
|
process_mode = 1
|
||||||
|
wait_time = 1.0
|
||||||
|
one_shot = false
|
||||||
|
autostart = false
|
||||||
|
|
||||||
|
[node name="LockDelay" type="Timer" parent="." index="1"]
|
||||||
|
|
||||||
|
process_mode = 1
|
||||||
|
wait_time = 0.5
|
||||||
|
one_shot = true
|
||||||
|
autostart = false
|
||||||
|
|
||||||
|
[node name="AutoShiftDelay" type="Timer" parent="." index="2"]
|
||||||
|
|
||||||
|
process_mode = 1
|
||||||
|
wait_time = 0.17
|
||||||
|
one_shot = true
|
||||||
|
autostart = false
|
||||||
|
|
||||||
|
[node name="AutoShiftTimer" type="Timer" parent="." index="3"]
|
||||||
|
|
||||||
|
process_mode = 1
|
||||||
|
wait_time = 0.02
|
||||||
|
one_shot = false
|
||||||
|
autostart = true
|
||||||
|
|
||||||
|
[node name="ExplosionDelay" type="Timer" parent="." index="4"]
|
||||||
|
|
||||||
|
process_mode = 1
|
||||||
|
wait_time = 0.1
|
||||||
|
one_shot = true
|
||||||
|
autostart = false
|
||||||
|
|
||||||
|
[node name="GridBack" parent="." index="5" instance=ExtResource( 3 )]
|
||||||
|
|
||||||
|
transform = Transform( 10, 0, 0, 0, 20, 0, 0, 0, 0.1, 4.5, 9.5, -1 )
|
||||||
|
mesh = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="HoldBack" parent="." index="6" instance=ExtResource( 3 )]
|
||||||
|
|
||||||
|
transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 0.1, -5, 16, -1 )
|
||||||
|
mesh = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="NextBack" parent="." index="7" instance=ExtResource( 3 )]
|
||||||
|
|
||||||
|
transform = Transform( 7, 0, 0, 0, 7, 0, 0, 0, 0.1, 14, 16, -1 )
|
||||||
|
mesh = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="GhostPiece" parent="." index="8" instance=ExtResource( 5 )]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, 0 )
|
||||||
|
_sections_unfolded = [ "Transform" ]
|
||||||
|
|
||||||
|
[node name="Music" type="AudioStreamPlayer" parent="." index="9"]
|
||||||
|
|
||||||
|
stream = ExtResource( 6 )
|
||||||
|
volume_db = 0.0
|
||||||
|
pitch_scale = 1.0
|
||||||
|
autoplay = false
|
||||||
|
mix_target = 0
|
||||||
|
bus = "Music"
|
||||||
|
_sections_unfolded = [ "Attenuation Filter", "Doppler", "Pause" ]
|
||||||
|
|
||||||
|
[node name="Music2" type="AudioStreamPlayer3D" parent="." index="10"]
|
||||||
|
|
||||||
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5, 0, 0 )
|
||||||
|
stream = ExtResource( 7 )
|
||||||
|
attenuation_model = 0
|
||||||
|
unit_db = 0.0
|
||||||
|
unit_size = 1.0
|
||||||
|
max_db = 6.0
|
||||||
|
pitch_scale = 1.0
|
||||||
|
autoplay = false
|
||||||
|
max_distance = 0.0
|
||||||
|
out_of_range_mode = 0
|
||||||
|
bus = "Music2"
|
||||||
|
area_mask = 1
|
||||||
|
emission_angle_enabled = false
|
||||||
|
emission_angle_degrees = 45.0
|
||||||
|
emission_angle_filter_attenuation_db = -12.0
|
||||||
|
attenuation_filter_cutoff_hz = 5000.0
|
||||||
|
attenuation_filter_db = -24.0
|
||||||
|
doppler_tracking = 0
|
||||||
|
_sections_unfolded = [ "Attenuation Filter", "Doppler" ]
|
||||||
|
|
||||||
|
[node name="MusicDelay" type="Timer" parent="." index="11"]
|
||||||
|
|
||||||
|
process_mode = 1
|
||||||
|
wait_time = 0.2
|
||||||
|
one_shot = true
|
||||||
|
autostart = false
|
||||||
|
|
||||||
|
[node name="LineCLearSFX" type="AudioStreamPlayer" parent="." index="12"]
|
||||||
|
|
||||||
|
stream = ExtResource( 8 )
|
||||||
|
volume_db = 0.0
|
||||||
|
pitch_scale = 1.0
|
||||||
|
autoplay = false
|
||||||
|
mix_target = 0
|
||||||
|
bus = "SFX"
|
||||||
|
|
||||||
|
[node name="TetrisSFX" type="AudioStreamPlayer3D" parent="." index="13"]
|
||||||
|
|
||||||
|
stream = ExtResource( 9 )
|
||||||
|
attenuation_model = 0
|
||||||
|
unit_db = 0.0
|
||||||
|
unit_size = 1.0
|
||||||
|
max_db = 3.0
|
||||||
|
pitch_scale = 1.0
|
||||||
|
autoplay = false
|
||||||
|
max_distance = 0.0
|
||||||
|
out_of_range_mode = 0
|
||||||
|
bus = "SFX"
|
||||||
|
area_mask = 1
|
||||||
|
emission_angle_enabled = false
|
||||||
|
emission_angle_degrees = 45.0
|
||||||
|
emission_angle_filter_attenuation_db = -12.0
|
||||||
|
attenuation_filter_cutoff_hz = 5000.0
|
||||||
|
attenuation_filter_db = -24.0
|
||||||
|
doppler_tracking = 0
|
||||||
|
|
||||||
|
[connection signal="timeout" from="DropTimer" to="." method="_on_DropTimer_timeout"]
|
||||||
|
|
||||||
|
[connection signal="timeout" from="LockDelay" to="." method="_on_LockDelay_timeout"]
|
||||||
|
|
||||||
|
[connection signal="timeout" from="AutoShiftDelay" to="." method="_on_AutoShiftDelay_timeout"]
|
||||||
|
|
||||||
|
[connection signal="timeout" from="AutoShiftTimer" to="." method="_on_AutoShiftTimer_timeout"]
|
||||||
|
|
||||||
|
[connection signal="timeout" from="ExplosionDelay" to="." method="_on_ExplosionDelay_timeout"]
|
||||||
|
|
||||||
|
[connection signal="finished" from="Music" to="." method="_on_Music_finished"]
|
||||||
|
|
||||||
|
[connection signal="timeout" from="MusicDelay" to="." method="_on_MusicDelay_timeout"]
|
||||||
|
|
||||||
|
|
@ -131,7 +131,7 @@ lod_min_distance = 0.0
|
|||||||
lod_min_hysteresis = 0.0
|
lod_min_hysteresis = 0.0
|
||||||
lod_max_distance = 0.0
|
lod_max_distance = 0.0
|
||||||
lod_max_hysteresis = 0.0
|
lod_max_hysteresis = 0.0
|
||||||
emitting = true
|
emitting = false
|
||||||
amount = 20
|
amount = 20
|
||||||
lifetime = 0.1
|
lifetime = 0.1
|
||||||
one_shot = false
|
one_shot = false
|
||||||
|
@ -23,7 +23,7 @@ params_point_size = 1.0
|
|||||||
params_billboard_mode = 0
|
params_billboard_mode = 0
|
||||||
params_grow = false
|
params_grow = false
|
||||||
params_use_alpha_scissor = false
|
params_use_alpha_scissor = false
|
||||||
albedo_color = Color( 0.601563, 0.775878, 1, 0.25 )
|
albedo_color = Color( 0.601563, 0.775878, 1, 0.162157 )
|
||||||
metallic = 0.4
|
metallic = 0.4
|
||||||
metallic_specular = 1.0
|
metallic_specular = 1.0
|
||||||
metallic_texture_channel = 0
|
metallic_texture_channel = 0
|
||||||
|
10
Mino/Mino_Library.tscn
Normal file
10
Mino/Mino_Library.tscn
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Mino/MinoMesh.tscn" type="PackedScene" id=1]
|
||||||
|
|
||||||
|
|
||||||
|
[node name="Mino_Library" type="Spatial" index="0"]
|
||||||
|
|
||||||
|
[node name="Mino" parent="." index="0" instance=ExtResource( 1 )]
|
||||||
|
|
||||||
|
|
@ -25,7 +25,7 @@ params_point_size = 1.0
|
|||||||
params_billboard_mode = 0
|
params_billboard_mode = 0
|
||||||
params_grow = false
|
params_grow = false
|
||||||
params_use_alpha_scissor = false
|
params_use_alpha_scissor = false
|
||||||
albedo_color = Color( 0.201977, 0.22403, 0.310547, 1 )
|
albedo_color = Color( 0.409756, 0.451493, 0.615234, 1 )
|
||||||
metallic = 0.66
|
metallic = 0.66
|
||||||
metallic_specular = 0.5
|
metallic_specular = 0.5
|
||||||
metallic_texture_channel = 0
|
metallic_texture_channel = 0
|
||||||
@ -53,7 +53,7 @@ uv2_triplanar_sharpness = 1.0
|
|||||||
proximity_fade_enable = true
|
proximity_fade_enable = true
|
||||||
proximity_fade_distance = 1.0
|
proximity_fade_distance = 1.0
|
||||||
distance_fade_enable = false
|
distance_fade_enable = false
|
||||||
_sections_unfolded = [ "Albedo", "Proximity Fade" ]
|
_sections_unfolded = [ "Albedo", "Emission", "Metallic", "Proximity Fade" ]
|
||||||
|
|
||||||
[sub_resource type="CubeMesh" id=2]
|
[sub_resource type="CubeMesh" id=2]
|
||||||
|
|
||||||
@ -83,6 +83,28 @@ mesh = SubResource( 2 )
|
|||||||
skeleton = NodePath("..")
|
skeleton = NodePath("..")
|
||||||
material/0 = null
|
material/0 = null
|
||||||
|
|
||||||
|
[node name="OmniLight" type="OmniLight" parent="Mino0" index="0"]
|
||||||
|
|
||||||
|
layers = 1
|
||||||
|
light_color = Color( 0.871094, 0.978851, 1, 1 )
|
||||||
|
light_energy = 10.0
|
||||||
|
light_indirect_energy = 1.0
|
||||||
|
light_negative = false
|
||||||
|
light_specular = 0.5
|
||||||
|
light_bake_mode = 1
|
||||||
|
light_cull_mask = -1
|
||||||
|
shadow_enabled = false
|
||||||
|
shadow_color = Color( 0, 0, 0, 1 )
|
||||||
|
shadow_bias = 0.15
|
||||||
|
shadow_contact = 0.0
|
||||||
|
shadow_reverse_cull_face = false
|
||||||
|
editor_only = false
|
||||||
|
omni_range = 5.0
|
||||||
|
omni_attenuation = 1.0
|
||||||
|
omni_shadow_mode = 1
|
||||||
|
omni_shadow_detail = 1
|
||||||
|
_sections_unfolded = [ "Light", "Omni" ]
|
||||||
|
|
||||||
[node name="Mino1" type="MeshInstance" parent="." index="1"]
|
[node name="Mino1" type="MeshInstance" parent="." index="1"]
|
||||||
|
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 3, 0 )
|
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 3, 0 )
|
||||||
|
70
Tetrominos/TetroI.gd
Normal file
70
Tetrominos/TetroI.gd
Normal file
@ -0,0 +1,70 @@
|
|||||||
|
extends "Tetromino.gd"
|
||||||
|
|
||||||
|
const CLOCKWISE = -1
|
||||||
|
const COUNTERCLOCKWISE = 1
|
||||||
|
const SUPER_ROTATION_SYSTEM = [
|
||||||
|
{
|
||||||
|
COUNTERCLOCKWISE: [
|
||||||
|
Vector3(0, -1, 0),
|
||||||
|
Vector3(-1, -1, 0),
|
||||||
|
Vector3(2, -1, 0),
|
||||||
|
Vector3(-1, 1, 0),
|
||||||
|
Vector3(2, -2, 0)
|
||||||
|
],
|
||||||
|
CLOCKWISE: [
|
||||||
|
Vector3(1, 0, 0),
|
||||||
|
Vector3(-1, 0, 0),
|
||||||
|
Vector3(2, 0, 0),
|
||||||
|
Vector3(-1, -1, 0),
|
||||||
|
Vector3(2, 2, 0)
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
COUNTERCLOCKWISE: [
|
||||||
|
Vector3(-1, 0, 0),
|
||||||
|
Vector3(1, 0, 0),
|
||||||
|
Vector3(-2, 0, 0),
|
||||||
|
Vector3(1, 1, 0),
|
||||||
|
Vector3(-2, -2, 0)
|
||||||
|
],
|
||||||
|
CLOCKWISE: [
|
||||||
|
Vector3(0, -1, 0),
|
||||||
|
Vector3(-1, -1, 0),
|
||||||
|
Vector3(2, -1, 0),
|
||||||
|
Vector3(-1, 1, 0),
|
||||||
|
Vector3(2, -2, 0)
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
COUNTERCLOCKWISE: [
|
||||||
|
Vector3(0, 1, 0),
|
||||||
|
Vector3(1, 1, 0),
|
||||||
|
Vector3(-2, 1, 0),
|
||||||
|
Vector3(1, -1, 0),
|
||||||
|
Vector3(-2, 2, 0)
|
||||||
|
],
|
||||||
|
CLOCKWISE: [
|
||||||
|
Vector3(-1, 0, 0),
|
||||||
|
Vector3(1, 0, 0),
|
||||||
|
Vector3(-2, 0, 0),
|
||||||
|
Vector3(1, 1, 0),
|
||||||
|
Vector3(-2, -2, 0)
|
||||||
|
],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
COUNTERCLOCKWISE: [
|
||||||
|
Vector3(1, 0, 0),
|
||||||
|
Vector3(-1, 0, 0),
|
||||||
|
Vector3(2, 0, 0),
|
||||||
|
Vector3(-1, -1, 0),
|
||||||
|
Vector3(2, 2, 0)
|
||||||
|
],
|
||||||
|
CLOCKWISE: [
|
||||||
|
Vector3(0, 1, 0),
|
||||||
|
Vector3(1, 1, 0),
|
||||||
|
Vector3(-2, 1, 0),
|
||||||
|
Vector3(1, -1, 0),
|
||||||
|
Vector3(-2, 2, 0)
|
||||||
|
],
|
||||||
|
},
|
||||||
|
]
|
@ -1,9 +1,10 @@
|
|||||||
[gd_scene load_steps=3 format=2]
|
[gd_scene load_steps=3 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://TetroI.gd" type="Script" id=1]
|
[ext_resource path="res://Tetrominos/TetroI.gd" type="Script" id=1]
|
||||||
[ext_resource path="res://Mino/Mino.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://Mino/Mino.tscn" type="PackedScene" id=2]
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
[node name="TetroI" type="Spatial" index="0"]
|
[node name="TetroI" type="Spatial" index="0"]
|
||||||
|
|
||||||
script = ExtResource( 1 )
|
script = ExtResource( 1 )
|
||||||
|
@ -96,11 +96,8 @@ func rotated_positions(direction):
|
|||||||
translations.append(v)
|
translations.append(v)
|
||||||
return translations
|
return translations
|
||||||
|
|
||||||
func rotation_movement_liberty(direction):
|
|
||||||
return SUPER_ROTATION_SYSTEM[orientation][direction]
|
|
||||||
|
|
||||||
func apply_positions(positions):
|
func apply_positions(positions):
|
||||||
for i in range(4):
|
for i in range(NB_MINOES):
|
||||||
minoes[i].translation = to_local(positions[i])
|
minoes[i].translation = to_local(positions[i])
|
||||||
|
|
||||||
func move(movement):
|
func move(movement):
|
||||||
@ -113,7 +110,7 @@ func move(movement):
|
|||||||
|
|
||||||
func rotate(direction):
|
func rotate(direction):
|
||||||
var rotated_positions = rotated_positions(direction)
|
var rotated_positions = rotated_positions(direction)
|
||||||
var movements = rotation_movement_liberty(direction)
|
var movements = SUPER_ROTATION_SYSTEM[orientation][direction]
|
||||||
var test_position
|
var test_position
|
||||||
for movement in movements:
|
for movement in movements:
|
||||||
test_position = get_parent().possible_positions(rotated_positions, movement)
|
test_position = get_parent().possible_positions(rotated_positions, movement)
|
||||||
@ -124,3 +121,7 @@ func rotate(direction):
|
|||||||
translate(movement)
|
translate(movement)
|
||||||
return true
|
return true
|
||||||
return false
|
return false
|
||||||
|
|
||||||
|
func emit_trail(emit):
|
||||||
|
for mino in minoes:
|
||||||
|
mino.get_node("Trail").emitting = emit
|
@ -1,7 +1,7 @@
|
|||||||
[gd_scene load_steps=5 format=2]
|
[gd_scene load_steps=5 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://starmap_g8k.jpg" type="Texture" id=1]
|
[ext_resource path="res://starmap_g8k.jpg" type="Texture" id=1]
|
||||||
[ext_resource path="res://GridMap.tscn" type="PackedScene" id=2]
|
[ext_resource path="res://GridMap/GridMap.tscn" type="PackedScene" id=2]
|
||||||
|
|
||||||
[sub_resource type="PanoramaSky" id=1]
|
[sub_resource type="PanoramaSky" id=1]
|
||||||
|
|
||||||
@ -18,7 +18,7 @@ background_color = Color( 0, 0, 0, 1 )
|
|||||||
background_energy = 2.0
|
background_energy = 2.0
|
||||||
background_canvas_max_layer = 0
|
background_canvas_max_layer = 0
|
||||||
ambient_light_color = Color( 0.469971, 0.542197, 0.6875, 1 )
|
ambient_light_color = Color( 0.469971, 0.542197, 0.6875, 1 )
|
||||||
ambient_light_energy = 3.0
|
ambient_light_energy = 0.0
|
||||||
ambient_light_sky_contribution = 1.0
|
ambient_light_sky_contribution = 1.0
|
||||||
fog_enabled = false
|
fog_enabled = false
|
||||||
fog_color = Color( 0.5, 0.6, 0.7, 1 )
|
fog_color = Color( 0.5, 0.6, 0.7, 1 )
|
||||||
@ -76,7 +76,7 @@ glow_levels/4 = false
|
|||||||
glow_levels/5 = true
|
glow_levels/5 = true
|
||||||
glow_levels/6 = false
|
glow_levels/6 = false
|
||||||
glow_levels/7 = false
|
glow_levels/7 = false
|
||||||
glow_intensity = 0.8
|
glow_intensity = 2.26
|
||||||
glow_strength = 1.0
|
glow_strength = 1.0
|
||||||
glow_bloom = 0.0
|
glow_bloom = 0.0
|
||||||
glow_blend_mode = 2
|
glow_blend_mode = 2
|
||||||
@ -84,10 +84,10 @@ glow_hdr_threshold = 1.0
|
|||||||
glow_hdr_scale = 2.0
|
glow_hdr_scale = 2.0
|
||||||
glow_bicubic_upscale = false
|
glow_bicubic_upscale = false
|
||||||
adjustment_enabled = false
|
adjustment_enabled = false
|
||||||
adjustment_brightness = 1.0
|
adjustment_brightness = 0.35
|
||||||
adjustment_contrast = 1.0
|
adjustment_contrast = 1.0
|
||||||
adjustment_saturation = 1.0
|
adjustment_saturation = 0.34
|
||||||
_sections_unfolded = [ "Ambient Light", "Background", "Resource" ]
|
_sections_unfolded = [ "Adjustments", "Ambient Light", "Background", "Fog", "Resource" ]
|
||||||
|
|
||||||
[node name="WorldEnvironment" type="WorldEnvironment"]
|
[node name="WorldEnvironment" type="WorldEnvironment"]
|
||||||
|
|
||||||
@ -112,10 +112,10 @@ _sections_unfolded = [ "Transform" ]
|
|||||||
|
|
||||||
[node name="DirectionalLight" type="DirectionalLight" parent="." index="1"]
|
[node name="DirectionalLight" type="DirectionalLight" parent="." index="1"]
|
||||||
|
|
||||||
transform = Transform( 1, 0, 0, 0, 0.999391, -0.0348995, 0, 0.0348995, 0.999391, 5.89099, 23.8982, 41.835 )
|
transform = Transform( 1, 0, 0, 0, 0.999391, -0.0348995, 0, 0.0348995, 0.999391, 0, 0, 50 )
|
||||||
layers = 1
|
layers = 1
|
||||||
light_color = Color( 1, 1, 1, 1 )
|
light_color = Color( 1, 1, 1, 1 )
|
||||||
light_energy = 0.3
|
light_energy = 0.5
|
||||||
light_indirect_energy = 1.0
|
light_indirect_energy = 1.0
|
||||||
light_negative = false
|
light_negative = false
|
||||||
light_specular = 0.5
|
light_specular = 0.5
|
||||||
@ -138,32 +138,8 @@ directional_shadow_depth_range = 0
|
|||||||
directional_shadow_max_distance = 200.0
|
directional_shadow_max_distance = 200.0
|
||||||
_sections_unfolded = [ "Light", "Transform" ]
|
_sections_unfolded = [ "Light", "Transform" ]
|
||||||
|
|
||||||
[node name="SpotLight" type="SpotLight" parent="." index="2"]
|
[node name="GridMap" parent="." index="2" instance=ExtResource( 2 )]
|
||||||
|
|
||||||
transform = Transform( 1, 0, 0, 0, 0.999391, -0.0348995, 0, 0.0348995, 0.999391, 3, 16, 20 )
|
|
||||||
layers = 1
|
|
||||||
light_color = Color( 1, 1, 1, 1 )
|
|
||||||
light_energy = 1.0
|
|
||||||
light_indirect_energy = 1.0
|
|
||||||
light_negative = false
|
|
||||||
light_specular = 0.5
|
|
||||||
light_bake_mode = 1
|
|
||||||
light_cull_mask = -1
|
|
||||||
shadow_enabled = false
|
|
||||||
shadow_color = Color( 0, 0, 0, 1 )
|
|
||||||
shadow_bias = 0.15
|
|
||||||
shadow_contact = 0.0
|
|
||||||
shadow_reverse_cull_face = false
|
|
||||||
editor_only = false
|
|
||||||
spot_range = 5.0
|
|
||||||
spot_attenuation = 1.0
|
|
||||||
spot_angle = 45.0
|
|
||||||
spot_angle_attenuation = 1.0
|
|
||||||
_sections_unfolded = [ "Light", "Transform" ]
|
|
||||||
|
|
||||||
[node name="GridMap" parent="." index="3" instance=ExtResource( 2 )]
|
|
||||||
|
|
||||||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
|
|
||||||
data = {
|
data = {
|
||||||
"cells": PoolIntArray( )
|
"cells": PoolIntArray( )
|
||||||
}
|
}
|
||||||
|
29
default_bus_layout.tres
Normal file
29
default_bus_layout.tres
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
[gd_resource type="AudioBusLayout" format=2]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
|
||||||
|
bus/0/name = "Master"
|
||||||
|
bus/0/solo = false
|
||||||
|
bus/0/mute = false
|
||||||
|
bus/0/bypass_fx = false
|
||||||
|
bus/0/volume_db = 0.0
|
||||||
|
bus/0/send = ""
|
||||||
|
bus/1/name = "Music"
|
||||||
|
bus/1/solo = false
|
||||||
|
bus/1/mute = false
|
||||||
|
bus/1/bypass_fx = false
|
||||||
|
bus/1/volume_db = -16.8
|
||||||
|
bus/1/send = "Master"
|
||||||
|
bus/2/name = "Music2"
|
||||||
|
bus/2/solo = false
|
||||||
|
bus/2/mute = false
|
||||||
|
bus/2/bypass_fx = false
|
||||||
|
bus/2/volume_db = 5.5
|
||||||
|
bus/2/send = "Master"
|
||||||
|
bus/3/name = "SFX"
|
||||||
|
bus/3/solo = false
|
||||||
|
bus/3/mute = false
|
||||||
|
bus/3/bypass_fx = false
|
||||||
|
bus/3/volume_db = -11.3
|
||||||
|
bus/3/send = "Master"
|
||||||
|
|
29
icon.png.import
Normal file
29
icon.png.import
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://icon.png"
|
||||||
|
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=true
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
Loading…
x
Reference in New Issue
Block a user