teTra/jsm/Vortex.js
2023-07-07 22:36:19 +02:00

64 lines
2.2 KiB
JavaScript

import * as THREE from 'three'
const GLOBAL_ROTATION = 0.028
const darkTextureRotation = 0.006
const darkMoveForward = 0.007
const colorFullTextureRotation = 0.006
const colorFullMoveForward = 0.02
class Vortex extends THREE.Group {
constructor(loadingManager) {
super()
const commonCylinderGeometry = new THREE.CylinderGeometry(35, 35, 500, 12, 1, true)
this.darkCylinder = new THREE.Mesh(
commonCylinderGeometry,
new THREE.MeshLambertMaterial({
side: THREE.BackSide,
map: new THREE.TextureLoader(loadingManager).load("images/plasma.jpg", (texture) => {
texture.wrapS = THREE.RepeatWrapping
texture.wrapT = THREE.MirroredRepeatWrapping
texture.repeat.set(1, 1)
}),
blending: THREE.AdditiveBlending,
opacity: 0.1
})
)
this.darkCylinder.position.set(5, 10, -10)
this.add(this.darkCylinder)
this.colorFullCylinder = new THREE.Mesh(
commonCylinderGeometry,
new THREE.MeshBasicMaterial({
side: THREE.BackSide,
map: new THREE.TextureLoader(loadingManager).load("images/plasma2.jpg", (texture) => {
texture.wrapS = THREE.RepeatWrapping
texture.wrapT = THREE.MirroredRepeatWrapping
texture.repeat.set(2, 1)
}),
blending: THREE.AdditiveBlending,
opacity: 0.6
})
)
this.colorFullCylinder.position.set(5, 10, -10)
this.add(this.colorFullCylinder)
}
update(delta) {
this.darkCylinder.rotation.y += GLOBAL_ROTATION * delta
this.darkCylinder.material.map.offset.y += darkMoveForward * delta
this.darkCylinder.material.map.offset.x += darkTextureRotation * delta
this.colorFullCylinder.rotation.y += GLOBAL_ROTATION * delta
this.colorFullCylinder.material.map.offset.y += colorFullMoveForward * delta
this.colorFullCylinder.material.map.offset.x += colorFullTextureRotation * delta
}
}
export { Vortex }