1267 lines
39 KiB
JavaScript
1267 lines
39 KiB
JavaScript
import * as THREE from 'three'
|
|
import { OrbitControls } from 'three/addons/controls/OrbitControls.js'
|
|
import { GUI } from 'three/addons/libs/lil-gui.module.min.js'
|
|
import * as FPS from 'three/addons/libs/stats.module.js';
|
|
|
|
let P = (x, y, z = 0) => new THREE.Vector3(x, y, z)
|
|
|
|
Array.prototype.pick = function () { return this.splice(Math.floor(Math.random() * this.length), 1)[0] }
|
|
|
|
HTMLElement.prototype.addNewChild = function (tag, properties) {
|
|
let child = document.createElement(tag)
|
|
for (let key in properties) {
|
|
child[key] = properties[key]
|
|
}
|
|
this.appendChild(child)
|
|
}
|
|
|
|
|
|
/* Constants */
|
|
|
|
const ROWS = 24
|
|
const SKYLINE = 20
|
|
const COLUMNS = 10
|
|
|
|
const DELAY = {
|
|
LOCK: 500,
|
|
FALL: 1000,
|
|
}
|
|
|
|
const COLORS = {
|
|
I: 0xafeff9,
|
|
J: 0xb8b4ff,
|
|
L: 0xfdd0b7,
|
|
O: 0xffedac,
|
|
S: 0xC8FBA8,
|
|
T: 0xedb2ff,
|
|
Z: 0xffb8c5,
|
|
}
|
|
|
|
const FACING = {
|
|
NORTH: 0,
|
|
EAST: 1,
|
|
SOUTH: 2,
|
|
WEST: 3,
|
|
}
|
|
|
|
const TRANSLATION = {
|
|
NONE: P(0, 0),
|
|
LEFT: P(-1, 0),
|
|
RIGHT: P(1, 0),
|
|
DOWN: P(0, -1),
|
|
}
|
|
|
|
const ROTATION = {
|
|
CW: 1, // ClockWise
|
|
CCW: -1, // CounterClockWise
|
|
}
|
|
|
|
const T_SPIN = {
|
|
NONE: "",
|
|
MINI: "PETITE<br/>PIROUETTE",
|
|
T_SPIN: "PIROUETTE"
|
|
}
|
|
|
|
// score = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
|
|
const AWARDED_LINE_CLEARS = {
|
|
[T_SPIN.NONE]: [0, 1, 3, 5, 8],
|
|
[T_SPIN.MINI]: [1, 2],
|
|
[T_SPIN.T_SPIN]: [4, 8, 12, 16]
|
|
}
|
|
|
|
const KEY_NAMES = new Proxy({
|
|
["ArrowLeft"] : "←",
|
|
["←"] : "ArrowLeft",
|
|
["ArrowRight"] : "→",
|
|
["→"] : "ArrowRight",
|
|
["ArrowUp"] : "↑",
|
|
["↑"] : "ArrowUp",
|
|
["ArrowDown"] : "↓",
|
|
["↓"] : "ArrowDown",
|
|
[" "] : "Espace",
|
|
["Espace"] : " ",
|
|
["Escape"] : "Échap.",
|
|
["Échap."] : "Escape",
|
|
["Backspace"] : "Ret. arrière",
|
|
["Ret. arrière"]: "Backspace",
|
|
["Enter"] : "Entrée",
|
|
["Entrée"] : "Enter",
|
|
}, {
|
|
get(obj, keyName) {
|
|
return keyName in obj? obj[keyName] : keyName
|
|
}
|
|
})
|
|
|
|
const CLEARED_LINES_NAMES = [
|
|
"",
|
|
"SOLO",
|
|
"DUO",
|
|
"TRIO",
|
|
"TETRA",
|
|
]
|
|
|
|
|
|
/* Classes */
|
|
|
|
class Scheduler {
|
|
constructor() {
|
|
this.intervalTasks = new Map()
|
|
this.timeoutTasks = new Map()
|
|
}
|
|
|
|
setInterval(func, delay, ...args) {
|
|
this.intervalTasks.set(func, window.setInterval(func, delay, ...args))
|
|
}
|
|
|
|
setTimeout(func, delay, ...args) {
|
|
this.timeoutTasks.set(func, window.setTimeout(func, delay, ...args))
|
|
}
|
|
|
|
clearInterval(func) {
|
|
if (this.intervalTasks.has(func))
|
|
window.clearInterval(this.intervalTasks.get(func))
|
|
this.intervalTasks.delete(func)
|
|
}
|
|
|
|
clearTimeout(func) {
|
|
if (this.timeoutTasks.has(func))
|
|
window.clearTimeout(this.timeoutTasks.get(func))
|
|
this.timeoutTasks.delete(func)
|
|
}
|
|
}
|
|
|
|
|
|
class Matrix extends THREE.Group {
|
|
constructor() {
|
|
super()
|
|
this.init()
|
|
}
|
|
|
|
init() {
|
|
this.cells = Array(ROWS).fill().map(() => Array(COLUMNS))
|
|
this.unlockedMinoes = new Set()
|
|
}
|
|
|
|
cellIsEmpty(p) {
|
|
return 0 <= p.x && p.x < COLUMNS &&
|
|
0 <= p.y && p.y < ROWS &&
|
|
!this.cells[p.y][p.x]
|
|
}
|
|
|
|
lock(piece) {
|
|
let minoes = Array.from(piece.children)
|
|
minoes.forEach(mino => {
|
|
mino.position.add(piece.position)
|
|
mino.material = piece.material
|
|
this.add(mino)
|
|
if (this.cellIsEmpty(mino.position)) {
|
|
this.cells[mino.position.y][mino.position.x] = mino
|
|
}
|
|
})
|
|
return minoes.some(mino => mino.position.y < SKYLINE)
|
|
}
|
|
|
|
clearLines() {
|
|
let nbClearedLines = 0
|
|
for (let y = ROWS - 1; y >= 0; y--) {
|
|
let row = this.cells[y]
|
|
if (row.filter(mino => mino).length == COLUMNS) {
|
|
nbClearedLines++
|
|
row.forEach(mino => this.unlockedMinoes.add(mino))
|
|
this.cells.splice(y, 1)
|
|
this.cells.push(Array(COLUMNS))
|
|
}
|
|
}
|
|
if (nbClearedLines) {
|
|
this.cells.forEach((rows, y) => {
|
|
rows.forEach((mino, x) => {
|
|
mino.position.set(x, y)
|
|
})
|
|
})
|
|
}
|
|
return nbClearedLines
|
|
}
|
|
|
|
updateUnlockedMinoes(delta) {
|
|
this.unlockedMinoes.forEach(mino => {
|
|
mino.update(delta)
|
|
if (Math.sqrt(mino.position.x * mino.position.x + mino.position.z * mino.position.z) > 25) {
|
|
this.remove(mino)
|
|
this.unlockedMinoes.delete(mino)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
|
|
class NextQueue extends THREE.Group {
|
|
init() {
|
|
this.pieces = this.positions.map((position) => {
|
|
let piece = new Tetromino.random()
|
|
piece.position.copy(position)
|
|
this.add(piece)
|
|
return piece
|
|
})
|
|
}
|
|
|
|
shift() {
|
|
let fistPiece = this.pieces.shift()
|
|
let lastPiece = new Tetromino.random()
|
|
this.add(lastPiece)
|
|
this.pieces.push(lastPiece)
|
|
this.positions.forEach((position, i) => {
|
|
this.pieces[i].position.copy(position)
|
|
})
|
|
return fistPiece
|
|
}
|
|
|
|
}
|
|
NextQueue.prototype.positions = [P(0, 0), P(0, -3), P(0, -6), P(0, -9), P(0, -12), P(0, -16)]
|
|
|
|
const GRAVITY = -20
|
|
|
|
class Mino extends THREE.Mesh {
|
|
constructor() {
|
|
super(Mino.prototype.geometry)
|
|
this.velocity = P(50 - 100 * Math.random(), 50 - 100 * Math.random(), 50 - 100 * Math.random())
|
|
this.rotationAngle = P(Math.random(), Math.random(), Math.random()).normalize()
|
|
this.angularVelocity = 5 - 10 * Math.random()
|
|
scene.add(this)
|
|
}
|
|
|
|
update(delta) {
|
|
this.velocity.y += delta * GRAVITY
|
|
this.position.addScaledVector(this.velocity, delta)
|
|
this.rotateOnWorldAxis(this.rotationAngle, delta * this.angularVelocity)
|
|
}
|
|
}
|
|
const minoFaceShape = new THREE.Shape()
|
|
minoFaceShape.moveTo(.1, .1)
|
|
minoFaceShape.lineTo(.1, .9)
|
|
minoFaceShape.lineTo(.9, .9)
|
|
minoFaceShape.lineTo(.9, .1)
|
|
minoFaceShape.lineTo(.1, .1)
|
|
const minoExtrudeSettings = {
|
|
steps: 1,
|
|
depth: .8,
|
|
bevelEnabled: true,
|
|
bevelThickness: .1,
|
|
bevelSize: .1,
|
|
bevelOffset: 0,
|
|
bevelSegments: 1
|
|
}
|
|
Mino.prototype.geometry = new THREE.ExtrudeGeometry(minoFaceShape, minoExtrudeSettings)
|
|
|
|
|
|
class MinoMaterial extends THREE.MeshBasicMaterial {
|
|
|
|
constructor(color) {
|
|
super({
|
|
side: THREE.DoubleSide,
|
|
color: color,
|
|
envMap: minoRenderTarget.texture,
|
|
reflectivity: 0.97,
|
|
//roughness: 0,
|
|
//metalness: 0.85,
|
|
|
|
})
|
|
}
|
|
|
|
}
|
|
|
|
class GhostMaterial extends THREE.MeshBasicMaterial {
|
|
|
|
constructor(color) {
|
|
super({
|
|
side: THREE.DoubleSide,
|
|
color: color,
|
|
envMap: minoRenderTarget.texture,
|
|
reflectivity: 0.9,
|
|
transparent: true,
|
|
opacity: 0.25
|
|
})
|
|
}
|
|
|
|
}
|
|
|
|
|
|
class Tetromino extends THREE.Group {
|
|
static randomBag = []
|
|
static get random() {
|
|
if (!this.randomBag.length) this.randomBag = [I, J, L, O, S, T, Z]
|
|
return this.randomBag.pick()
|
|
}
|
|
|
|
constructor() {
|
|
super()
|
|
this.rotatedLast = false
|
|
this.rotationPoint4Used = false
|
|
this.holdEnabled = true
|
|
for (let i = 0; i < 4; i++) {
|
|
this.add(new Mino())
|
|
}
|
|
this.facing = 0
|
|
this.locked = false
|
|
}
|
|
|
|
set facing(facing) {
|
|
this._facing = facing
|
|
this.minoesPosition[this.facing].forEach(
|
|
(position, i) => this.children[i].position.copy(position)
|
|
)
|
|
}
|
|
|
|
get facing() {
|
|
return this._facing
|
|
}
|
|
|
|
set locked(locked) {
|
|
this._locked = locked
|
|
if (locked) {
|
|
this.children.forEach(mino => mino.material = this.lockedMaterial)
|
|
} else {
|
|
this.children.forEach(mino => mino.material = this.material)
|
|
}
|
|
}
|
|
|
|
get locked() {
|
|
return this._locked
|
|
}
|
|
|
|
canMove(translation, facing = this.facing) {
|
|
let testPosition = this.position.clone().add(translation)
|
|
return this.minoesPosition[facing].every(minoPosition => matrix.cellIsEmpty(minoPosition.clone().add(testPosition)))
|
|
}
|
|
|
|
move(translation, testFacing) {
|
|
if (this.canMove(translation, testFacing)) {
|
|
scheduler.clearTimeout(game.lockDown)
|
|
this.position.add(translation)
|
|
if (!testFacing) {
|
|
this.rotatedLast = false
|
|
ghost.copy(this)
|
|
}
|
|
if (this.canMove(TRANSLATION.DOWN)) {
|
|
this.locked = false
|
|
scene.add(ghost)
|
|
} else {
|
|
this.locked = true
|
|
scene.remove(ghost)
|
|
scheduler.setTimeout(game.lockDown, stats.lockDelay)
|
|
}
|
|
return true
|
|
} else if (translation == TRANSLATION.DOWN) {
|
|
this.locked = true
|
|
if (!scheduler.timeoutTasks.has(game.lockDown))
|
|
scheduler.setTimeout(game.lockDown, stats.lockDelay)
|
|
}
|
|
}
|
|
|
|
rotate(rotation) {
|
|
let testFacing = (this.facing + rotation + 4) % 4
|
|
return this.srs[this.facing][rotation].some((translation, rotationPoint) => {
|
|
if (this.move(translation, testFacing)) {
|
|
this.facing = testFacing
|
|
this.rotatedLast = true
|
|
if (rotationPoint == 4) this.rotationPoint4Used = true
|
|
//favicon.href = this.favicon_href
|
|
ghost.copy(this)
|
|
return true
|
|
}
|
|
})
|
|
}
|
|
|
|
get tSpin() {
|
|
return T_SPIN.NONE
|
|
}
|
|
}
|
|
// Super Rotation System
|
|
// freedom of movement = srs[piece.facing][rotation]
|
|
Tetromino.prototype.srs = [
|
|
{ [ROTATION.CW]: [P(0, 0), P(-1, 0), P(-1, 1), P(0, -2), P(-1, -2)], [ROTATION.CCW]: [P(0, 0), P(1, 0), P(1, 1), P(0, -2), P(1, -2)] },
|
|
{ [ROTATION.CW]: [P(0, 0), P(1, 0), P(1, -1), P(0, 2), P(1, 2)], [ROTATION.CCW]: [P(0, 0), P(1, 0), P(1, -1), P(0, 2), P(1, 2)] },
|
|
{ [ROTATION.CW]: [P(0, 0), P(1, 0), P(1, 1), P(0, -2), P(1, -2)], [ROTATION.CCW]: [P(0, 0), P(-1, 0), P(-1, 1), P(0, -2), P(-1, -2)] },
|
|
{ [ROTATION.CW]: [P(0, 0), P(-1, 0), P(-1, -1), P(0, 2), P(-1, 2)], [ROTATION.CCW]: [P(0, 0), P(-1, 0), P(-1, -1), P(0, 2), P(-1, 2)] },
|
|
]
|
|
const minoRenderTarget = new THREE.WebGLCubeRenderTarget(256)
|
|
minoRenderTarget.texture.type = THREE.HalfFloatType
|
|
const minoCamera = new THREE.CubeCamera(1, 1000, minoRenderTarget)
|
|
minoCamera.position.set(5, 10)
|
|
Tetromino.prototype.lockedMaterial = new MinoMaterial(0xffffff)
|
|
|
|
class I extends Tetromino { }
|
|
I.prototype.minoesPosition = [
|
|
[P(-1, 0), P(0, 0), P(1, 0), P(2, 0)],
|
|
[P(1, 1), P(1, 0), P(1, -1), P(1, -2)],
|
|
[P(-1, -1), P(0, -1), P(1, -1), P(2, -1)],
|
|
[P(0, 1), P(0, 0), P(0, -1), P(0, -2)],
|
|
]
|
|
I.prototype.srs = [
|
|
{ [ROTATION.CW]: [P(0, 0), P(-2, 0), P(1, 0), P(-2, -1), P(1, 2)], [ROTATION.CCW]: [P(0, 0), P(-1, 0), P(2, 0), P(-1, 2), P(2, -1)] },
|
|
{ [ROTATION.CW]: [P(0, 0), P(-1, 0), P(2, 0), P(-1, 2), P(2, -1)], [ROTATION.CCW]: [P(0, 0), P(2, 0), P(-1, 0), P(2, 1), P(-1, -2)] },
|
|
{ [ROTATION.CW]: [P(0, 0), P(2, 0), P(-1, 0), P(2, 1), P(-1, -2)], [ROTATION.CCW]: [P(0, 0), P(1, 0), P(-2, 0), P(1, -2), P(-2, 1)] },
|
|
{ [ROTATION.CW]: [P(0, 0), P(1, 0), P(-2, 0), P(1, -2), P(-2, 1)], [ROTATION.CCW]: [P(0, 0), P(-2, 0), P(1, 0), P(-2, -1), P(1, 2)] },
|
|
]
|
|
I.prototype.material = new MinoMaterial(COLORS.I)
|
|
I.prototype.ghostMaterial = new GhostMaterial(COLORS.I)
|
|
|
|
class J extends Tetromino { }
|
|
J.prototype.minoesPosition = [
|
|
[P(-1, 1), P(-1, 0), P(0, 0), P(1, 0)],
|
|
[P(0, 1), P(1, 1), P(0, 0), P(0, -1)],
|
|
[P(1, -1), P(-1, 0), P(0, 0), P(1, 0)],
|
|
[P(0, 1), P(-1, -1), P(0, 0), P(0, -1)],
|
|
]
|
|
J.prototype.material = new MinoMaterial(COLORS.J)
|
|
J.prototype.ghostMaterial = new GhostMaterial(COLORS.J)
|
|
|
|
class L extends Tetromino { }
|
|
L.prototype.minoesPosition = [
|
|
[P(-1, 0), P(0, 0), P(1, 0), P(1, 1)],
|
|
[P(0, 1), P(0, 0), P(0, -1), P(1, -1)],
|
|
[P(-1, 0), P(0, 0), P(1, 0), P(-1, -1)],
|
|
[P(0, 1), P(0, 0), P(0, -1), P(-1, 1)],
|
|
]
|
|
L.prototype.material = new MinoMaterial(COLORS.L)
|
|
L.prototype.ghostMaterial = new GhostMaterial(COLORS.L)
|
|
|
|
class O extends Tetromino { }
|
|
O.prototype.minoesPosition = [
|
|
[P(0, 0), P(1, 0), P(0, 1), P(1, 1)]
|
|
]
|
|
O.prototype.srs = [
|
|
{ [ROTATION.CW]: [], [ROTATION.CCW]: [] }
|
|
]
|
|
O.prototype.material = new MinoMaterial(COLORS.O)
|
|
O.prototype.ghostMaterial = new GhostMaterial(COLORS.O)
|
|
|
|
class S extends Tetromino { }
|
|
S.prototype.minoesPosition = [
|
|
[P(-1, 0), P(0, 0), P(0, 1), P(1, 1)],
|
|
[P(0, 1), P(0, 0), P(1, 0), P(1, -1)],
|
|
[P(-1, -1), P(0, 0), P(1, 0), P(0, -1)],
|
|
[P(-1, 1), P(0, 0), P(-1, 0), P(0, -1)],
|
|
]
|
|
S.prototype.material = new MinoMaterial(COLORS.S)
|
|
S.prototype.ghostMaterial = new GhostMaterial(COLORS.S)
|
|
|
|
class T extends Tetromino {
|
|
get tSpin() {
|
|
if (this.rotatedLast) {
|
|
let [a, b, c, d] = this.tSlots[piece.facing]
|
|
.map(p => !matrix.cellIsEmpty(p.clone().add(this.position)))
|
|
if (a && b && (c || d))
|
|
return T_SPIN.T_SPIN
|
|
else if (c && d && (a || b))
|
|
return this.rotationPoint4Used ? T_SPIN.T_SPIN : T_SPIN.MINI
|
|
}
|
|
return T_SPIN.NONE
|
|
}
|
|
}
|
|
T.prototype.minoesPosition = [
|
|
[P(-1, 0), P(0, 0), P(1, 0), P(0, 1)],
|
|
[P(0, 1), P(0, 0), P(1, 0), P(0, -1)],
|
|
[P(-1, 0), P(0, 0), P(1, 0), P(0, -1)],
|
|
[P(0, 1), P(0, 0), P(0, -1), P(-1, 0)],
|
|
]
|
|
T.prototype.tSlots = [
|
|
[P(-1, 1), P(1, 1), P(1, -1), P(-1, -1)],
|
|
[P(1, 1), P(1, -1), P(-1, -1), P(-1, 1)],
|
|
[P(1, -1), P(-1, -1), P(-1, 1), P(1, 1)],
|
|
[P(-1, -1), P(-1, 1), P(1, 1), P(1, -1)],
|
|
]
|
|
T.prototype.material = new MinoMaterial(COLORS.T)
|
|
T.prototype.ghostMaterial = new GhostMaterial(COLORS.T)
|
|
|
|
class Z extends Tetromino { }
|
|
Z.prototype.minoesPosition = [
|
|
[P(-1, 1), P(0, 1), P(0, 0), P(1, 0)],
|
|
[P(1, 1), P(1, 0), P(0, 0), P(0, -1)],
|
|
[P(-1, 0), P(0, 0), P(0, -1), P(1, -1)],
|
|
[P(0, 1), P(-1, 0), P(0, 0), P(-1, -1)]
|
|
]
|
|
Z.prototype.material = new MinoMaterial(COLORS.Z)
|
|
Z.prototype.ghostMaterial = new GhostMaterial(COLORS.Z)
|
|
|
|
class Ghost extends Tetromino {
|
|
copy(piece) {
|
|
this.position.copy(piece.position)
|
|
this.facing = piece.facing
|
|
this.minoesPosition = piece.minoesPosition
|
|
piece.children.forEach((mino, i) => {
|
|
this.children[i].position.copy(mino.position)
|
|
this.children[i].material = piece.ghostMaterial
|
|
})
|
|
while (this.canMove(TRANSLATION.DOWN)) this.position.y--
|
|
}
|
|
}
|
|
Ghost.prototype.minoesPosition = [
|
|
[P(0, 0, 0), P(0, 0, 0), P(0, 0, 0), P(0, 0, 0)],
|
|
]
|
|
|
|
|
|
class KeyMapper {
|
|
static actions = {}
|
|
|
|
constructor(action, key) {
|
|
this.action = action
|
|
this.key = key
|
|
}
|
|
|
|
set key(key) {
|
|
key = KEY_NAMES[key]
|
|
if (this.constructor.actions[this.prevKey] == this.action)
|
|
delete this.constructor.actions[this.prevKey]
|
|
this.prevKey = key
|
|
this.constructor.actions[key] = this.action
|
|
}
|
|
get key() {
|
|
return KEY_NAMES[this.prevKey]
|
|
}
|
|
}
|
|
|
|
function changeKey() {
|
|
let controller = this
|
|
let input = controller.domElement.getElementsByTagName("input")[0]
|
|
input.select()
|
|
input.onkeydown = function (event) {
|
|
controller.setValue(KEY_NAMES[event.key])
|
|
input.blur()
|
|
}
|
|
}
|
|
|
|
|
|
class Settings {
|
|
constructor(gui) {
|
|
this.startLevel = 1
|
|
|
|
this.moveLeftKeymap = new KeyMapper(playerActions.moveLeft, "←")
|
|
this.moveRightKeymap = new KeyMapper(playerActions.moveRight, "→")
|
|
this.rotateCCWKeymap = new KeyMapper(playerActions.rotateCCW, "w")
|
|
this.rotateCWKeymap = new KeyMapper(playerActions.rotateCW, "↑")
|
|
this.softDropKeymap = new KeyMapper(playerActions.softDrop, "↓")
|
|
this.hardDropKeymap = new KeyMapper(playerActions.hardDrop, "Espace")
|
|
this.holdKeymap = new KeyMapper(playerActions.hold, "c")
|
|
this.pauseKeymap = new KeyMapper(playerActions.pause, "Échap.")
|
|
|
|
this.arrDelay = 50
|
|
this.dasDelay = 300
|
|
|
|
this.musicVolume = 50
|
|
this.sfxVolume = 50
|
|
|
|
this.gui = gui.addFolder("Options").open()
|
|
|
|
this.gui.add(this, "startLevel").name("Niveau initial").min(1).max(15).step(1)
|
|
|
|
this.gui.keyFolder = this.gui.addFolder("Commandes").open()
|
|
let moveLeftKeyController = this.gui.keyFolder.add(this.moveLeftKeymap, "key").name('Gauche')
|
|
moveLeftKeyController.domElement.onclick = changeKey.bind(moveLeftKeyController)
|
|
let moveRightKeyController = this.gui.keyFolder.add(this.moveRightKeymap, "key").name('Droite')
|
|
moveRightKeyController.domElement.onclick = changeKey.bind(moveRightKeyController)
|
|
let rotateCWKeyController = this.gui.keyFolder.add(this.rotateCWKeymap, "key").name('Rotation horaire')
|
|
rotateCWKeyController.domElement.onclick = changeKey.bind(rotateCWKeyController)
|
|
let rotateCCWKeyController = this.gui.keyFolder.add(this.rotateCCWKeymap, "key").name('anti-horaire')
|
|
rotateCCWKeyController.domElement.onclick = changeKey.bind(rotateCCWKeyController)
|
|
let softDropKeyController = this.gui.keyFolder.add(this.softDropKeymap, "key").name('Chute lente')
|
|
softDropKeyController.domElement.onclick = changeKey.bind(softDropKeyController)
|
|
let hardDropKeyController = this.gui.keyFolder.add(this.hardDropKeymap, "key").name('Chute rapide')
|
|
hardDropKeyController.domElement.onclick = changeKey.bind(hardDropKeyController)
|
|
let holdKeyController = this.gui.keyFolder.add(this.holdKeymap, "key").name('Garder')
|
|
holdKeyController.domElement.onclick = changeKey.bind(holdKeyController)
|
|
let pauseKeyController = this.gui.keyFolder.add(this.pauseKeymap, "key").name('Pause')
|
|
pauseKeyController.domElement.onclick = changeKey.bind(pauseKeyController)
|
|
|
|
this.gui.delayFolder = this.gui.addFolder("Répétition automatique").open()
|
|
this.gui.delayFolder.add(this,"arrDelay").name("ARR (ms)").min(2).max(200).step(1);
|
|
this.gui.delayFolder.add(this,"dasDelay").name("DAS (ms)").min(100).max(500).step(5);
|
|
|
|
this.gui.volumeFolder = this.gui.addFolder("Volume").open()
|
|
this.gui.volumeFolder.add(this,"musicVolume").name("Musique").min(0).max(100).step(1).onChange((volume) => {
|
|
music.setVolume(volume/100)
|
|
})
|
|
this.gui.volumeFolder.add(this,"sfxVolume").name("Effets").min(0).max(100).step(1).onChange((volume) => {
|
|
lineClearSound.setVolume(volume/100)
|
|
tetrisSound.setVolume(volume/100)
|
|
hardDropSound.setVolume(volume/100)
|
|
})
|
|
|
|
this.load()
|
|
}
|
|
|
|
load() {
|
|
if (localStorage["teTraSettings"]) {
|
|
this.gui.load(JSON.parse(localStorage["teTraSettings"]))
|
|
}
|
|
}
|
|
|
|
save() {
|
|
localStorage["teTraSettings"] = JSON.stringify(this.gui.save())
|
|
}
|
|
}
|
|
|
|
|
|
class Stats {
|
|
constructor(parentGui) {
|
|
this.clock = new THREE.Clock(false)
|
|
this.clock.timeFormat = new Intl.DateTimeFormat("fr-FR", {
|
|
hour: "numeric",
|
|
minute: "2-digit",
|
|
second: "2-digit",
|
|
timeZone: "UTC"
|
|
})
|
|
this.elapsedTime = 0
|
|
|
|
this.init()
|
|
|
|
this.gui = parentGui.addFolder("Stats").hide()
|
|
this.gui.add(this, "time").name("Temps").disable().listen()
|
|
this.gui.add(this, "score").name("Score").disable().listen()
|
|
this.gui.add(this, "highScore").name("Meilleur score").disable().listen()
|
|
this.gui.add(this, "level").name("Niveau").disable().listen()
|
|
this.gui.add(this, "totalClearedLines").name("Lignes").disable().listen()
|
|
this.gui.add(this, "goal").name("Objectif").disable().listen()
|
|
this.gui.add(this, "nbTetra").name("teTras").disable().listen()
|
|
this.gui.add(this, "nbTSpin").name("Pirouettes").disable().listen()
|
|
this.gui.add(this, "maxCombo").name("Combos max").disable().listen()
|
|
this.gui.add(this, "maxB2B").name("BàB max").disable().listen()
|
|
}
|
|
|
|
init() {
|
|
this._level = 0
|
|
this._score = 0
|
|
this.goal = 0
|
|
this.highScore = Number(localStorage["teTraHighScore"]) || 0
|
|
this.combo = 0
|
|
this.b2b = 0
|
|
this.startTime = new Date()
|
|
this.lockDelay = DELAY.LOCK
|
|
this.totalClearedLines = 0
|
|
this.nbTetra = 0
|
|
this.nbTSpin = 0
|
|
this.maxCombo = 0
|
|
this.maxB2B = 0
|
|
}
|
|
|
|
set score(score) {
|
|
this._score = score
|
|
if (score > this.highScore) {
|
|
this.highScore = score
|
|
}
|
|
}
|
|
|
|
get score() {
|
|
return this._score
|
|
}
|
|
|
|
set level(level) {
|
|
this._level = level
|
|
this.goal += level * 5
|
|
if (level <= 20) this.fallPeriod = 1000 * Math.pow(0.8 - ((level - 1) * 0.007), level - 1)
|
|
if (level > 15) this.lockDelay = 500 * Math.pow(0.9, level - 15)
|
|
messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>NIVEAU<br/>${this.level}</h1>` })
|
|
}
|
|
|
|
get level() {
|
|
return this._level
|
|
}
|
|
|
|
set combo(combo) {
|
|
this._combo = combo
|
|
if (combo > this.maxCombo) this.maxCombo = combo
|
|
}
|
|
|
|
get combo() {
|
|
return this._combo
|
|
}
|
|
|
|
set b2b(b2b) {
|
|
this._b2b = b2b
|
|
if (b2b > this.maxB2B) this.maxB2B = b2b
|
|
}
|
|
|
|
get b2b() {
|
|
return this._b2b
|
|
}
|
|
|
|
get time() {
|
|
return this.clock.timeFormat.format(this.clock.elapsedTime * 1000)
|
|
}
|
|
|
|
lockDown(nbClearedLines, tSpin) {
|
|
this.totalClearedLines += nbClearedLines
|
|
if (nbClearedLines == 4) this.nbTetra++
|
|
if (tSpin == T_SPIN.T_SPIN) this.nbTSpin++
|
|
|
|
// Cleared lines & T-Spin
|
|
let awardedLineClears = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
|
|
let patternScore = 100 * this.level * awardedLineClears
|
|
if (tSpin) messagesSpan.addNewChild("div", {
|
|
className: "rotate-in-animation",
|
|
innerHTML: tSpin
|
|
})
|
|
if (nbClearedLines) messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
innerHTML: CLEARED_LINES_NAMES[nbClearedLines]
|
|
})
|
|
if (patternScore) {
|
|
messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
style: "animation-delay: .2s",
|
|
innerHTML: patternScore
|
|
})
|
|
this.score += patternScore
|
|
}
|
|
|
|
// Combo
|
|
if (nbClearedLines) {
|
|
this.combo++
|
|
if (this.combo >= 1) {
|
|
let comboScore = (nbClearedLines == 1 ? 20 : 50) * this.combo * this.level
|
|
if (this.combo == 1) {
|
|
messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
style: "animation-delay: .4s",
|
|
innerHTML: `COMBO<br/>${comboScore}`
|
|
})
|
|
} else {
|
|
messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
style: "animation-delay: .4s",
|
|
innerHTML: `COMBO x${this.combo}<br/>${comboScore}`
|
|
})
|
|
}
|
|
this.score += comboScore
|
|
}
|
|
} else {
|
|
this.combo = -1
|
|
}
|
|
|
|
// Back to back sequence
|
|
if ((nbClearedLines == 4) || (tSpin && nbClearedLines)) {
|
|
this.b2b++
|
|
if (this.b2b >= 1) {
|
|
let b2bScore = patternScore / 2
|
|
if (this.b2b == 1) {
|
|
messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
style: "animation-delay: .4s",
|
|
innerHTML: `BOUT À BOUT<br/>${b2bScore}`
|
|
})
|
|
} else {
|
|
messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
style: "animation-delay: .4s",
|
|
innerHTML: `BOUT À BOUT x${this.b2b}<br/>${b2bScore}`
|
|
})
|
|
}
|
|
this.score += b2bScore
|
|
}
|
|
} else if (nbClearedLines && !tSpin) {
|
|
if (this.b2b >= 1) {
|
|
messagesSpan.addNewChild("div", {
|
|
className: "zoom-in-animation",
|
|
style: "animation-delay: .4s",
|
|
innerHTML: `FIN DU BOUT À BOUT`
|
|
})
|
|
}
|
|
this.b2b = -1
|
|
}
|
|
|
|
this.goal -= awardedLineClears
|
|
if (this.goal <= 0) this.level++
|
|
}
|
|
}
|
|
|
|
|
|
/* Scene */
|
|
|
|
const loadingManager = new THREE.LoadingManager()
|
|
loadingManager.onStart = function (url, itemsLoaded, itemsTotal) {
|
|
loadingPercent.innerText = "0%"
|
|
}
|
|
loadingManager.onProgress = function (url, itemsLoaded, itemsTotal) {
|
|
loadingPercent.innerText = Math.floor(100 * itemsLoaded / itemsTotal) + '%'
|
|
}
|
|
loadingManager.onLoad = function () {
|
|
loaddingCircle.remove()
|
|
renderer.setAnimationLoop(animate)
|
|
startButton.show()
|
|
}
|
|
loadingManager.onError = function (url) {
|
|
loadingPercent.innerText = "Erreur"
|
|
}
|
|
|
|
const scene = new THREE.Scene()
|
|
|
|
const renderer = new THREE.WebGLRenderer({
|
|
powerPreference: "high-performance",
|
|
antialias: true,
|
|
stencil: false
|
|
})
|
|
renderer.setSize(window.innerWidth, window.innerHeight)
|
|
renderer.setClearColor(0x000000, 10)
|
|
renderer.toneMapping = THREE.ACESFilmicToneMapping
|
|
document.body.appendChild(renderer.domElement)
|
|
|
|
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000)
|
|
camera.position.set(5, 0, 16)
|
|
window.camera = camera
|
|
|
|
const controls = new OrbitControls(camera, renderer.domElement)
|
|
controls.autoRotate
|
|
controls.enableDamping = true
|
|
controls.dampingFactor = 0.04
|
|
controls.maxDistance = 21
|
|
controls.keys = {}
|
|
controls.minPolarAngle = 0.9
|
|
controls.maxPolarAngle = 2.14
|
|
controls.minAzimuthAngle = 0.9 - Math.PI / 2
|
|
controls.maxAzimuthAngle = 2.14 - Math.PI / 2
|
|
controls.target.set(5, 9, 0)
|
|
controls.update()
|
|
|
|
controls.addEventListener("start", () => renderer.domElement.style.cursor = "grabbing")
|
|
controls.addEventListener("end", () => renderer.domElement.style.cursor = "grab")
|
|
|
|
const debug = window.location.search.includes("debug")
|
|
const fps = new FPS.default();
|
|
if (debug) document.body.appendChild(fps.dom);
|
|
|
|
const GLOBAL_ROTATION = 0.028
|
|
|
|
const darkTextureRotation = 0.006
|
|
const darkMoveForward = -0.017
|
|
|
|
const colorFullTextureRotation = 0.006
|
|
const colorFullMoveForward = -0.01
|
|
|
|
const commonCylinderGeometry = new THREE.CylinderGeometry(25, 25, 500, 12, 1, true)
|
|
|
|
const darkCylinderTexture = new THREE.TextureLoader(loadingManager).load("images/plasma2.jpg", (texture) => {
|
|
texture.wrapS = THREE.RepeatWrapping
|
|
texture.wrapT = THREE.MirroredRepeatWrapping
|
|
texture.repeat.set(1, 1)
|
|
})
|
|
const darkCylinderMaterial = new THREE.MeshLambertMaterial({
|
|
side: THREE.BackSide,
|
|
map: darkCylinderTexture,
|
|
blending: THREE.AdditiveBlending,
|
|
opacity: 1
|
|
})
|
|
const darkCylinder = new THREE.Mesh(
|
|
commonCylinderGeometry,
|
|
darkCylinderMaterial
|
|
)
|
|
darkCylinder.position.set(5, 10, -10)
|
|
scene.add(darkCylinder)
|
|
|
|
const colorFullCylinderTexture = new THREE.TextureLoader(loadingManager).load("images/plasma.jpg", (texture) => {
|
|
texture.wrapS = THREE.RepeatWrapping
|
|
texture.wrapT = THREE.MirroredRepeatWrapping
|
|
texture.repeat.set(1, 1)
|
|
})
|
|
const colorFullCylinderMaterial = new THREE.MeshBasicMaterial({
|
|
side: THREE.BackSide,
|
|
map: colorFullCylinderTexture,
|
|
blending: THREE.AdditiveBlending,
|
|
opacity: 0.05
|
|
})
|
|
const colorFullCylinder = new THREE.Mesh(
|
|
commonCylinderGeometry,
|
|
colorFullCylinderMaterial
|
|
)
|
|
colorFullCylinder.position.set(5, 10, -10)
|
|
scene.add(colorFullCylinder)
|
|
|
|
const ambientLight = new THREE.AmbientLight(0xffffff, 0.3)
|
|
scene.add(ambientLight)
|
|
|
|
const directionalLight = new THREE.DirectionalLight(0xffffff, 5)
|
|
directionalLight.position.set(5, -100, -16)
|
|
scene.add(directionalLight)
|
|
|
|
const edgeMaterial = new THREE.MeshBasicMaterial({
|
|
color: 0x88abe0,
|
|
transparent: true,
|
|
opacity: 0.3,
|
|
reflectivity: 0.9,
|
|
refractionRatio: 0.5,
|
|
envMap: minoRenderTarget.texture
|
|
})
|
|
|
|
const edgeShape = new THREE.Shape()
|
|
edgeShape.moveTo(-.3, SKYLINE)
|
|
edgeShape.lineTo(0, SKYLINE)
|
|
edgeShape.lineTo(0, 0)
|
|
edgeShape.lineTo(COLUMNS, 0)
|
|
edgeShape.lineTo(COLUMNS, SKYLINE)
|
|
edgeShape.lineTo(COLUMNS + .3, SKYLINE)
|
|
edgeShape.lineTo(COLUMNS + .3, -.3)
|
|
edgeShape.lineTo(-.3, -.3)
|
|
edgeShape.moveTo(-.3, SKYLINE)
|
|
const edgeExtrudeSettings = {
|
|
depth: 1,
|
|
bevelEnabled: false,
|
|
}
|
|
const edge = new THREE.Mesh(
|
|
new THREE.ExtrudeGeometry(edgeShape, edgeExtrudeSettings),
|
|
edgeMaterial
|
|
)
|
|
edge.visible = false
|
|
scene.add(edge)
|
|
|
|
const holdQueue = new THREE.Group()
|
|
holdQueue.position.set(-4, SKYLINE - 2)
|
|
scene.add(holdQueue)
|
|
const matrix = new Matrix()
|
|
scene.add(matrix)
|
|
const nextQueue = new NextQueue()
|
|
nextQueue.position.set(13, SKYLINE - 2)
|
|
scene.add(nextQueue)
|
|
let ghost = new Ghost()
|
|
|
|
const positionKF = new THREE.VectorKeyframeTrack('.position', [0, 1, 2], [0, 0, 0, 0, -0.2, 0, 0, 0, 0])
|
|
const clip = new THREE.AnimationClip('HardDrop', 3, [positionKF])
|
|
const animationGroup = new THREE.AnimationObjectGroup()
|
|
animationGroup.add(matrix)
|
|
animationGroup.add(edge)
|
|
const mixer = new THREE.AnimationMixer(animationGroup)
|
|
const hardDroppedMatrix = mixer.clipAction(clip)
|
|
hardDroppedMatrix.loop = THREE.LoopOnce
|
|
hardDroppedMatrix.setDuration(0.2)
|
|
|
|
let clock = new THREE.Clock()
|
|
|
|
function animate() {
|
|
|
|
const delta = clock.getDelta()
|
|
|
|
darkCylinder.rotation.y += GLOBAL_ROTATION * delta
|
|
darkCylinderTexture.offset.y -= darkMoveForward * delta
|
|
darkCylinderTexture.offset.x -= darkTextureRotation * delta
|
|
|
|
colorFullCylinder.rotation.y += GLOBAL_ROTATION * delta
|
|
colorFullCylinderTexture.offset.y -= colorFullMoveForward * delta
|
|
colorFullCylinderTexture.offset.x -= colorFullTextureRotation * delta
|
|
|
|
controls.update()
|
|
|
|
matrix.updateUnlockedMinoes(delta)
|
|
if (mixer) mixer.update(delta)
|
|
|
|
renderer.render(scene, camera)
|
|
minoCamera.update(renderer, scene)
|
|
|
|
if (debug) fps.update();
|
|
}
|
|
|
|
window.addEventListener("resize", () => {
|
|
renderer.setSize(window.innerWidth, window.innerHeight)
|
|
camera.aspect = window.innerWidth / window.innerHeight
|
|
camera.updateProjectionMatrix()
|
|
})
|
|
|
|
|
|
/* Game logic */
|
|
|
|
messagesSpan.onanimationend = function (event) {
|
|
event.target.remove()
|
|
}
|
|
|
|
let piece = null
|
|
|
|
let game = {
|
|
playing: false,
|
|
|
|
start: function() {
|
|
startButton.hide()
|
|
stats.init()
|
|
stats.gui.show()
|
|
settings.gui.close()
|
|
|
|
holdQueue.remove(holdQueue.piece)
|
|
holdQueue.piece = null
|
|
if (nextQueue.pieces) nextQueue.pieces.forEach(piece => nextQueue.remove(piece))
|
|
Array.from(matrix.children).forEach(mino => matrix.remove(mino))
|
|
matrix.init()
|
|
scene.remove(piece)
|
|
piece = null
|
|
scene.remove(ghost)
|
|
music.currentTime = 0
|
|
edge.visible = true
|
|
|
|
this.playing = true
|
|
stats.clock.start()
|
|
|
|
onblur = this.pause
|
|
|
|
nextQueue.init()
|
|
|
|
stats.level = settings.startLevel
|
|
this.resume()
|
|
},
|
|
|
|
resume: function(event) {
|
|
document.onkeydown = onkeydown
|
|
document.onkeyup = onkeyup
|
|
|
|
pauseSpan.className = ""
|
|
stats.clock.start()
|
|
stats.clock.elapsedTime = stats.elapsedTime
|
|
music.play()
|
|
|
|
if (piece) scheduler.setInterval(game.fall, stats.fallPeriod)
|
|
else this.generate()
|
|
},
|
|
|
|
generate: function(heldPiece) {
|
|
if (heldPiece) {
|
|
piece = heldPiece
|
|
} else {
|
|
piece = nextQueue.shift()
|
|
}
|
|
piece.position.set(4, SKYLINE)
|
|
scene.add(piece)
|
|
ghost.copy(piece)
|
|
//directionalLight.target = piece
|
|
scene.add(ghost)
|
|
|
|
if (piece.canMove(TRANSLATION.NONE)) {
|
|
scheduler.setInterval(game.fall, stats.fallPeriod)
|
|
} else {
|
|
game.over() // block out
|
|
}
|
|
},
|
|
|
|
fall: function() {
|
|
piece.move(TRANSLATION.DOWN)
|
|
},
|
|
|
|
lockDown: function() {
|
|
scheduler.clearTimeout(game.lockDown)
|
|
scheduler.clearInterval(game.fall)
|
|
|
|
if (matrix.lock(piece)) {
|
|
scene.remove(piece)
|
|
let tSpin = piece.tSpin
|
|
let nbClearedLines = matrix.clearLines()
|
|
if (settings.sfxVolume) {
|
|
if (nbClearedLines == 4 || (tSpin && nbClearedLines)) {
|
|
tetrisSound.currentTime = 0
|
|
tetrisSound.play()
|
|
} else if (nbClearedLines || tSpin) {
|
|
lineClearSound.currentTime = 0
|
|
lineClearSound.play()
|
|
}
|
|
}
|
|
stats.lockDown(nbClearedLines, tSpin)
|
|
|
|
game.generate()
|
|
} else {
|
|
game.over() // lock out
|
|
}
|
|
},
|
|
|
|
pause: function() {
|
|
stats.elapsedTime = stats.clock.elapsedTime
|
|
stats.clock.stop()
|
|
|
|
scheduler.clearInterval(game.fall)
|
|
scheduler.clearTimeout(game.lockDown)
|
|
scheduler.clearTimeout(repeat)
|
|
scheduler.clearInterval(autorepeat)
|
|
|
|
music.pause()
|
|
document.onkeydown = null
|
|
|
|
pauseSpan.onfocus = game.resume
|
|
pauseSpan.className = "pause"
|
|
},
|
|
|
|
over: function() {
|
|
piece.locked = false
|
|
|
|
document.onkeydown = null
|
|
renderer.domElement.onblur = null
|
|
renderer.domElement.onfocus = null
|
|
game.playing = false
|
|
music.pause()
|
|
stats.clock.stop()
|
|
localStorage["teTraHighScore"] = stats.highScore
|
|
messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>GAME<br/>OVER</h1>` })
|
|
|
|
startButton.show()
|
|
},
|
|
}
|
|
|
|
let playerActions = {
|
|
moveLeft: () => piece.move(TRANSLATION.LEFT),
|
|
|
|
moveRight: () => piece.move(TRANSLATION.RIGHT),
|
|
|
|
rotateCW: () => piece.rotate(ROTATION.CW),
|
|
|
|
rotateCCW: () => piece.rotate(ROTATION.CCW),
|
|
|
|
softDrop: function () {
|
|
if (piece.move(TRANSLATION.DOWN)) stats.score++
|
|
},
|
|
|
|
hardDrop: function () {
|
|
scheduler.clearTimeout(game.lockDown)
|
|
hardDropSound.play()
|
|
if (settings.sfxVolume) {
|
|
hardDropSound.currentTime = 0
|
|
hardDropSound.play()
|
|
}
|
|
while (piece.move(TRANSLATION.DOWN)) stats.score += 2
|
|
game.lockDown()
|
|
hardDroppedMatrix.reset()
|
|
hardDroppedMatrix.play()
|
|
},
|
|
|
|
hold: function () {
|
|
if (piece.holdEnabled) {
|
|
scheduler.clearInterval(game.fall)
|
|
scheduler.clearTimeout(game.lockDown)
|
|
|
|
let heldpiece = holdQueue.piece
|
|
holdQueue.piece = piece
|
|
holdQueue.piece.holdEnabled = false
|
|
holdQueue.piece.locked = false
|
|
holdQueue.piece.position.set(0, 0)
|
|
holdQueue.piece.facing = FACING.NORTH
|
|
holdQueue.add(holdQueue.piece)
|
|
game.generate(heldpiece)
|
|
}
|
|
},
|
|
|
|
pause: game.pause,
|
|
}
|
|
|
|
// Sounds
|
|
const listener = new THREE.AudioListener()
|
|
camera.add( listener )
|
|
const audioLoader = new THREE.AudioLoader(loadingManager)
|
|
const music = new THREE.Audio(listener)
|
|
audioLoader.load('audio/Tetris_CheDDer_OC_ReMix.mp3', function( buffer ) {
|
|
music.setBuffer(buffer)
|
|
music.setLoop(true)
|
|
music.setVolume(settings.musicVolume/100)
|
|
if (game.playing) music.play()
|
|
})
|
|
const lineClearSound = new THREE.Audio(listener)
|
|
audioLoader.load('audio/line-clear.ogg', function( buffer ) {
|
|
lineClearSound.setBuffer(buffer)
|
|
lineClearSound.setVolume(settings.sfxVolume/100)
|
|
})
|
|
const tetrisSound = new THREE.Audio(listener)
|
|
audioLoader.load('audio/tetris.ogg', function( buffer ) {
|
|
tetrisSound.setBuffer(buffer)
|
|
tetrisSound.setVolume(settings.sfxVolume/100)
|
|
})
|
|
const hardDropSound = new THREE.Audio(listener)
|
|
audioLoader.load('audio/hard-drop.wav', function( buffer ) {
|
|
hardDropSound.setBuffer(buffer)
|
|
hardDropSound.setVolume(settings.sfxVolume/100)
|
|
})
|
|
|
|
let scheduler = new Scheduler()
|
|
var gui = new GUI().title("teTra")
|
|
let startButton = gui.add(game, "start").name("Démarrer").hide()
|
|
let stats = new Stats(gui)
|
|
let settings = new Settings(gui)
|
|
|
|
if (debug) {
|
|
let debugFolder = gui.addFolder("debug")
|
|
let cameraPositionFolder = debugFolder.addFolder("camera.position")
|
|
cameraPositionFolder.add(camera.position, "x")
|
|
cameraPositionFolder.add(camera.position, "y")
|
|
cameraPositionFolder.add(camera.position, "z")
|
|
|
|
let lightFolder = debugFolder.addFolder("lights intensity")
|
|
lightFolder.add(ambientLight, "intensity").name("ambient").min(-15).max(15)
|
|
lightFolder.add(directionalLight, "intensity").name("directional").min(-15).max(15)
|
|
|
|
let materialsFolder = debugFolder.addFolder("materials opacity")
|
|
materialsFolder.add(darkCylinderMaterial, "opacity").name("dark").min(0).max(1)
|
|
materialsFolder.add(colorFullCylinderMaterial, "opacity").name("colorFull").min(0).max(1)
|
|
materialsFolder.add(I.prototype.material, "reflectivity").min(0).max(2).onChange(() => {
|
|
J.prototype.material.reflectivity = I.prototype.material.reflectivity
|
|
L.prototype.material.reflectivity = I.prototype.material.reflectivity
|
|
O.prototype.material.reflectivity = I.prototype.material.reflectivity
|
|
S.prototype.material.reflectivity = I.prototype.material.reflectivity
|
|
T.prototype.material.reflectivity = I.prototype.material.reflectivity
|
|
Z.prototype.material.reflectivity = I.prototype.material.reflectivity
|
|
})
|
|
}
|
|
|
|
// Handle player inputs
|
|
const REPEATABLE_ACTIONS = [
|
|
playerActions.moveLeft,
|
|
playerActions.moveRight,
|
|
playerActions.softDrop
|
|
]
|
|
let pressedKeys = new Set()
|
|
let actionsQueue = []
|
|
|
|
function onkeydown(event) {
|
|
let key = event.key
|
|
if (key in KeyMapper.actions) {
|
|
event.preventDefault()
|
|
if (!pressedKeys.has(key)) {
|
|
pressedKeys.add(key)
|
|
let action = KeyMapper.actions[key]
|
|
action()
|
|
if (REPEATABLE_ACTIONS.includes(action)) {
|
|
actionsQueue.unshift(action)
|
|
scheduler.clearTimeout(repeat)
|
|
scheduler.clearInterval(autorepeat)
|
|
if (action == playerActions.softDrop) scheduler.setInterval(autorepeat, settings.fallPeriod / 20)
|
|
else scheduler.setTimeout(repeat, settings.dasDelay)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function repeat() {
|
|
if (actionsQueue.length) {
|
|
actionsQueue[0]()
|
|
scheduler.setInterval(autorepeat, settings.arrDelay)
|
|
}
|
|
}
|
|
|
|
function autorepeat() {
|
|
if (actionsQueue.length) {
|
|
actionsQueue[0]()
|
|
} else {
|
|
scheduler.clearInterval(autorepeat)
|
|
}
|
|
}
|
|
|
|
function onkeyup(event) {
|
|
let key = event.key
|
|
if (key in KeyMapper.actions) {
|
|
event.preventDefault()
|
|
pressedKeys.delete(key)
|
|
let action = KeyMapper.actions[key]
|
|
if (actionsQueue.includes(action)) {
|
|
actionsQueue.splice(actionsQueue.indexOf(action), 1)
|
|
if (!actionsQueue.length) {
|
|
scheduler.clearTimeout(repeat)
|
|
scheduler.clearInterval(autorepeat)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
window.onbeforeunload = function (event) {
|
|
settings.save()
|
|
if (game.playing) return false
|
|
}
|
|
|
|
|
|
if ('serviceWorker' in navigator) {
|
|
navigator.serviceWorker.register('service-worker.js');
|
|
} |