high-angle
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@@ -7,7 +7,7 @@ export class TetraScene extends THREE.Scene {
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super()
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this.camera = new THREE.PerspectiveCamera(100, window.innerWidth / window.innerHeight, 0.1, 1000)
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this.camera.position.set(5, 4, 12)
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this.camera.position.set(5, 16, 12)
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this.vortex = new Vortex(loadingManager)
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this.add(this.vortex)
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@@ -55,7 +55,7 @@ export class TetraScene extends THREE.Scene {
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case "Espace":
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this.ambientLight.intensity = 7
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this.directionalLight.intensity = 5
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this.directionalLight.position.set(5, -20, 20)
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this.directionalLight.position.set(2, -10, 20)
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this.music.src = "audio/benevolence.m4a"
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break
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case "Rétro":
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