diff --git a/jsm/Settings.js b/jsm/Settings.js index 1c29554..45ca26b 100644 --- a/jsm/Settings.js +++ b/jsm/Settings.js @@ -9,7 +9,7 @@ let jsKeyRenamer = new Proxy({ ["Entrée"] : "Enter", }, { get(obj, keyName) { - return keyName in obj? obj[keyName] : keyName.toLowerCase() + return keyName in obj? obj[keyName] : keyName } }) let friendyKeyRenamer = new Proxy({ @@ -23,7 +23,7 @@ let friendyKeyRenamer = new Proxy({ ["Enter"] : "Entrée", }, { get(obj, keyName) { - return keyName in obj? obj[keyName] : keyName.toUpperCase() + return keyName in obj? obj[keyName] : keyName } }) diff --git a/jsm/TetraScene.js b/jsm/TetraScene.js index 09d2d13..ff7afab 100644 --- a/jsm/TetraScene.js +++ b/jsm/TetraScene.js @@ -12,10 +12,10 @@ class TetraScene extends THREE.Scene { this.vortex = new Vortex(loadingManager) this.add(this.vortex) - this.ambientLight = new THREE.AmbientLight(0xffffff, 0.1) + this.ambientLight = new THREE.AmbientLight(0xffffff, 1) this.add(this.ambientLight) - this.directionalLight = new THREE.DirectionalLight(0xffffff, 15) + this.directionalLight = new THREE.DirectionalLight(0xffffff, 20) this.directionalLight.position.set(5, 100, -10) this.add(this.directionalLight) diff --git a/jsm/gamelogic.js b/jsm/gamelogic.js index 763efc5..ebac212 100644 --- a/jsm/gamelogic.js +++ b/jsm/gamelogic.js @@ -89,9 +89,9 @@ class MinoMaterial extends THREE.MeshBasicMaterial { super({ color: color, envMap: environnement, - reflectivity: 0.9, + reflectivity: 0.93, transparent: true, - opacity: 0.8, + opacity: 0.9, side: THREE.DoubleSide, }) }