grab cursor
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2ba22ee7da
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12
app.js
12
app.js
@ -769,6 +769,9 @@ controls.maxAzimuthAngle = 2.14 - Math.PI/2
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controls.target = P(5, 10)
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controls.update()
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controls.addEventListener("start", () => renderer.domElement.style.cursor = "grabbing")
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controls.addEventListener("end", () => renderer.domElement.style.cursor = "grab")
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const showFPS = window.location.search.includes("fps")
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const fps = new FPS.default();
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if (showFPS) document.body.appendChild(fps.dom);
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@ -941,7 +944,6 @@ function pauseSettings() {
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music.pause()
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document.onkeydown = null
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renderer.domElement.style.cursor = "auto"
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settings.show()
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}
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@ -977,6 +979,7 @@ function resume(event) {
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if (settings.form.checkValidity()) {
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settings.modal.hide()
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settings.getInputs()
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renderer.domElement.focus()
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document.onkeydown = onkeydown
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document.onkeyup = onkeyup
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@ -990,8 +993,6 @@ function resume(event) {
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music.play()
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}
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renderer.domElement.style.cursor = "move"
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if (piece) scheduler.setInterval(fall, stats.fallPeriod)
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else generate()
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}
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@ -1145,7 +1146,6 @@ function gameOver() {
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document.onkeydown = null
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onblur = null
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playing = false
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renderer.domElement.style.cursor = "auto"
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music.pause()
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stats.show()
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@ -1156,7 +1156,3 @@ window.onbeforeunload = function(event) {
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settings.save()
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if (playing) return false
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}
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/*if ('serviceWorker' in navigator) {
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navigator.serviceWorker.register('service-worker.js')
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}*/
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