refactoring
This commit is contained in:
parent
c90db794a6
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312
app.js
312
app.js
@ -2,6 +2,10 @@ import * as THREE from 'three'
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js'
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import { GUI } from 'three/addons/libs/lil-gui.module.min.js'
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import * as FPS from 'three/addons/libs/stats.module.js';
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import { T_SPIN } from './jsm/common.js'
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import { Settings } from './jsm/settings.js'
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import { Stats } from './jsm/stats.js'
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import { Scheduler } from './jsm/utils.js'
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let P = (x, y, z = 0) => new THREE.Vector3(x, y, z)
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@ -22,11 +26,6 @@ const ROWS = 24
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const SKYLINE = 20
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const COLUMNS = 10
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const DELAY = {
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LOCK: 500,
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FALL: 1000,
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}
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const COLORS = {
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I: 0xafeff9,
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J: 0xb8b4ff,
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@ -56,57 +55,6 @@ const ROTATION = {
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CCW: -1, // CounterClockWise
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}
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const T_SPIN = {
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NONE: "",
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MINI: "PETITE<br/>PIROUETTE",
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T_SPIN: "PIROUETTE"
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}
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// score = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
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const AWARDED_LINE_CLEARS = {
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[T_SPIN.NONE]: [0, 1, 3, 5, 8],
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[T_SPIN.MINI]: [1, 2],
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[T_SPIN.T_SPIN]: [4, 8, 12, 16]
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}
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const CLEARED_LINES_NAMES = [
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"",
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"SOLO",
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"DUO",
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"TRIO",
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"TETRA",
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]
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/* Classes */
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class Scheduler {
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constructor() {
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this.intervalTasks = new Map()
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this.timeoutTasks = new Map()
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}
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setInterval(func, delay, ...args) {
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this.intervalTasks.set(func, window.setInterval(func, delay, ...args))
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}
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setTimeout(func, delay, ...args) {
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this.timeoutTasks.set(func, window.setTimeout(func, delay, ...args))
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}
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clearInterval(func) {
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if (this.intervalTasks.has(func))
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window.clearInterval(this.intervalTasks.get(func))
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this.intervalTasks.delete(func)
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}
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clearTimeout(func) {
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if (this.timeoutTasks.has(func))
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window.clearTimeout(this.timeoutTasks.get(func))
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this.timeoutTasks.delete(func)
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}
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}
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class Matrix extends THREE.Group {
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constructor() {
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@ -231,23 +179,17 @@ Mino.prototype.geometry = new THREE.ExtrudeGeometry(minoFaceShape, minoExtrudeSe
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class MinoMaterial extends THREE.MeshBasicMaterial {
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constructor(color) {
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super({
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side: THREE.DoubleSide,
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color: color,
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envMap: minoRenderTarget.texture,
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reflectivity: 0.9,
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//roughness: 0,
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//metalness: 0.85,
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})
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}
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}
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class GhostMaterial extends THREE.MeshBasicMaterial {
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constructor(color) {
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super({
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side: THREE.DoubleSide,
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@ -258,7 +200,6 @@ class GhostMaterial extends THREE.MeshBasicMaterial {
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opacity: 0.25
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})
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}
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}
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@ -477,249 +418,6 @@ Ghost.prototype.minoesPosition = [
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]
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class Stats {
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constructor() {
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this.clock = new THREE.Clock(false)
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this.clock.timeFormat = new Intl.DateTimeFormat("fr-FR", {
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hour: "numeric",
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minute: "2-digit",
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second: "2-digit",
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timeZone: "UTC"
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})
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this.elapsedTime = 0
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this.init()
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}
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init() {
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this._level = 0
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this._score = 0
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this.goal = 0
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this.highScore = Number(localStorage["teTraHighScore"]) || 0
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this.combo = 0
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this.b2b = 0
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this.startTime = new Date()
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this.lockDelay = DELAY.LOCK
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this.totalClearedLines = 0
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this.nbTetra = 0
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this.nbTSpin = 0
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this.maxCombo = 0
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this.maxB2B = 0
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}
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set score(score) {
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this._score = score
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if (score > this.highScore) {
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this.highScore = score
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}
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}
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get score() {
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return this._score
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}
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set level(level) {
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this._level = level
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this.goal += level * 5
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if (level <= 20) this.fallPeriod = 1000 * Math.pow(0.8 - ((level - 1) * 0.007), level - 1)
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if (level > 15) this.lockDelay = 500 * Math.pow(0.9, level - 15)
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messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>NIVEAU<br/>${this.level}</h1>` })
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}
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get level() {
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return this._level
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}
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set combo(combo) {
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this._combo = combo
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if (combo > this.maxCombo) this.maxCombo = combo
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}
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get combo() {
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return this._combo
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}
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set b2b(b2b) {
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this._b2b = b2b
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if (b2b > this.maxB2B) this.maxB2B = b2b
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}
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get b2b() {
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return this._b2b
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}
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get time() {
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return this.clock.timeFormat.format(this.clock.elapsedTime * 1000)
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}
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lockDown(nbClearedLines, tSpin) {
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this.totalClearedLines += nbClearedLines
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if (nbClearedLines == 4) this.nbTetra++
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if (tSpin == T_SPIN.T_SPIN) this.nbTSpin++
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// Cleared lines & T-Spin
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let awardedLineClears = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
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let patternScore = 100 * this.level * awardedLineClears
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if (tSpin) messagesSpan.addNewChild("div", {
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className: "rotate-in-animation",
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innerHTML: tSpin
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})
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if (nbClearedLines) messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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innerHTML: CLEARED_LINES_NAMES[nbClearedLines]
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})
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if (patternScore) {
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messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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style: "animation-delay: .2s",
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innerHTML: patternScore
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})
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this.score += patternScore
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}
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// Combo
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if (nbClearedLines) {
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this.combo++
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if (this.combo >= 1) {
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let comboScore = (nbClearedLines == 1 ? 20 : 50) * this.combo * this.level
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if (this.combo == 1) {
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messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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style: "animation-delay: .4s",
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innerHTML: `COMBO<br/>${comboScore}`
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})
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} else {
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messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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style: "animation-delay: .4s",
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innerHTML: `COMBO x${this.combo}<br/>${comboScore}`
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})
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}
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this.score += comboScore
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}
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} else {
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this.combo = -1
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}
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// Back to back sequence
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if ((nbClearedLines == 4) || (tSpin && nbClearedLines)) {
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this.b2b++
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if (this.b2b >= 1) {
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let b2bScore = patternScore / 2
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if (this.b2b == 1) {
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messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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style: "animation-delay: .4s",
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innerHTML: `BOUT À BOUT<br/>${b2bScore}`
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})
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} else {
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messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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style: "animation-delay: .4s",
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innerHTML: `BOUT À BOUT x${this.b2b}<br/>${b2bScore}`
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})
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}
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this.score += b2bScore
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}
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} else if (nbClearedLines && !tSpin) {
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if (this.b2b >= 1) {
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messagesSpan.addNewChild("div", {
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className: "zoom-in-animation",
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style: "animation-delay: .4s",
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innerHTML: `FIN DU BOUT À BOUT`
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})
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}
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this.b2b = -1
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}
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this.goal -= awardedLineClears
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if (this.goal <= 0) this.level++
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}
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}
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let jsKeyRenamer = new Proxy({
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["←"] : "ArrowLeft",
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["→"] : "ArrowRight",
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["↑"] : "ArrowUp",
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["↓"] : "ArrowDown",
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["Espace"] : " ",
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["Échap."] : "Escape",
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["Ret. arrière"]: "Backspace",
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["Entrée"] : "Enter",
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}, {
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get(obj, keyName) {
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return keyName in obj? obj[keyName] : keyName
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}
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})
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let friendyKeyRenamer = new Proxy({
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["ArrowLeft"] : "←",
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["ArrowRight"] : "→",
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["ArrowUp"] : "↑",
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["ArrowDown"] : "↓",
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[" "] : "Espace",
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["Escape"] : "Échap.",
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["Backspace"] : "Ret. arrière",
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["Enter"] : "Entrée",
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}, {
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get(obj, keyName) {
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return keyName in obj? obj[keyName] : keyName
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}
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})
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class Settings {
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constructor() {
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this.startLevel = 1
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let keyMaps = {
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key: {},
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action: {}
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}
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this.key = new Proxy(keyMaps, {
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set(km, action, key) {
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km.action[key] = action
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return km.key[action] = jsKeyRenamer[key]
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},
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has(km, action) {
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return action in km.key
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},
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get(km, action) {
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return friendyKeyRenamer[km.key[action]]
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}
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})
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this.action = new Proxy(keyMaps, {
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set(km, key, action) {
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km.key[action] = key
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return km.action[key] = action
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},
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has(km, key) {
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return key in km.action
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},
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get(km, key) {
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return km.action[key]
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}
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})
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this.key.moveLeft = "ArrowLeft"
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this.key.moveRight = "ArrowRight"
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this.key.rotateCCW = "w"
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this.key.rotateCW = "ArrowUp"
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this.key.softDrop = "ArrowDown"
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this.key.hardDrop = " "
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this.key.hold = "c"
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this.key.pause = "Escape"
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this.arrDelay = 50
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this.dasDelay = 300
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this.musicVolume = 50
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this.sfxVolume = 50
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}
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}
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class TetraGUI extends GUI {
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constructor(game, settings, stats, debug=false) {
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super({title: "teTra"})
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@ -1288,5 +986,5 @@ window.onbeforeunload = function (event) {
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if ('serviceWorker' in navigator) {
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navigator.serviceWorker.register('service-worker.js');
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navigator.serviceWorker.register('jsm/service-worker.js');
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}
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159
gui.html
159
gui.html
@ -1,159 +0,0 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
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<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.10.4/font/bootstrap-icons.css">
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<script async src="https://unpkg.com/es-module-shims@1.6.3/dist/es-module-shims.js"></script>
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<script type="importmap">
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{
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"imports": {
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"three": "https://unpkg.com/three@0.152.2/build/three.module.js?module",
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"three/addons/": "https://unpkg.com/three@0.152.2/examples/jsm/"
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}
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}
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</script>
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<style>
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body {
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background: url(https://adrien.malingrey.fr/jeux/.assets/themes/clouds/background.jpg);
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}
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.lil-gui {
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--background-color: rgba(33, 37, 41, 30%);
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backdrop-filter: blur(15px);
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}
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.lil-gui.autoPlace {
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left: 15px;
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}
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.lil-gui .controller.disabled {
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opacity: .8;
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}
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i {
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display: inline-block;
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width: 100%;
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text-align: center;
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}
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</style>
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</head>
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<body>
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<script type="module">
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import { GUI } from 'three/addons/libs/lil-gui.module.min.js';
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var game = {
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startLevel: 1,
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start: () => {
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gui.gameFolder.hide()
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gui.statsFolder.show()
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gui.statsFolder.open()
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gui.settingsFolder.close()
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},
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}
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var stats = {
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level: 1,
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goal: 0,
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score: 0,
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highScore:0,
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time: "00:00:00",
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}
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var settings = {
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moveLeftKey : "ArrowLeft",
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moveRightKey: "ArrowRight",
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rotateCCWKey: "w",
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rotateCWKey : "ArrowUp",
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softDropKey : "ArrowDown",
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hardDropKey : " ",
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holdKey : "c",
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pauseKey : "Escape",
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arrDelay: 50,
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dasDelay: 300,
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musicVolume: 50,
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sfxVolume : 50,
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};
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const KEY_NAMES = {
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["ArrowLeft"] : "←",
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["ArrowRight"] : "→",
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["ArrowUp"] : "↑",
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["ArrowDown"] : "↓",
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[" "] : "Espace",
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["Escape"] : "Échap.",
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["Backspace"] : "Ret. arrière",
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["Enter"] : "Entrée",
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["←"] : "ArrowLeft",
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["→"] : "ArrowRight",
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["↑"] : "ArrowUp",
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["↓"] : "ArrowDown",
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["Espace"] : " ",
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["Échap."] : "Escape",
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["Ret. arrière"]: "Backspace",
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["Entrée"] : "Enter",
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}
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function changeKey(event) {
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const input = event.target
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let prevValue = input.value
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input.value = ""
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input.onkeydown = function (event) {
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event.preventDefault()
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input.value = KEY_NAMES[event.key] || event.key
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input.blur()
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}
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input.onblur = function (event) {
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if (input.value == "") input.value = prevValue
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input.onkeydown = null
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input.onblur = null
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}
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}
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class Gui extends GUI {
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constructor() {
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super({title: "teTra"});
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this.gameFolder = this.addFolder("Partie")
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this.gameFolder.add(game, "startLevel").name("Niveau").min(1).max(15).step(1)
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this.gameFolder.add(game, "start").name("Commencer")
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this.gameFolder.open()
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this.statsFolder = this.addFolder("Stats")
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this.statsFolder.add(stats,"level").name("Niveau").disable()
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this.statsFolder.add(stats,"goal").name("Objectif").disable()
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this.statsFolder.add(stats,"score").name("Score").disable()
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this.statsFolder.add(stats,"highScore").name("Meilleur score").disable()
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this.statsFolder.add(stats,"time").name("Temps").disable()
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this.statsFolder.hide()
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this.settingsFolder = this.addFolder("Options");
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this.settingsFolder.close()
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this.settingsFolder.keyMapping = this.settingsFolder.addFolder("Commandes")
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this.settingsFolder.keyMapping.add(settings,"moveLeftKey").name('<i class="bi bi-arrow-left"></i>').domElement.onclick = changeKey
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this.settingsFolder.keyMapping.add(settings,"moveRightKey").name('<i class="bi bi-arrow-right"></i>').domElement.onclick = changeKey
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this.settingsFolder.keyMapping.add(settings,"rotateCCWKey").name('<i class="bi bi-arrow-counterclockwise"></i>').domElement.onclick = changeKey
|
||||
this.settingsFolder.keyMapping.add(settings,"rotateCWKey").name('<i class="bi bi-arrow-clockwise"></i>').domElement.onclick = changeKey
|
||||
this.settingsFolder.keyMapping.add(settings,"softDropKey").name('<i class="bi bi-arrow-down-short"></i>').domElement.onclick = changeKey
|
||||
this.settingsFolder.keyMapping.add(settings,"hardDropKey").name('<i class="bi bi-download"></i>').domElement.onclick = changeKey
|
||||
this.settingsFolder.keyMapping.add(settings,"holdKey").name('<i class="bi bi-arrow-left-right"></i>').domElement.onclick = changeKey
|
||||
this.settingsFolder.keyMapping.add(settings,"pauseKey").name('<i class="bi bi-pause"></i>').domElement.onclick = changeKey
|
||||
this.settingsFolder.keyMapping.open()
|
||||
|
||||
this.settingsFolder.delayFolder = this.settingsFolder.addFolder("Répétition automatique")
|
||||
this.settingsFolder.delayFolder.add(settings,"arrDelay").name("ARR (ms)").min(2).max(200);
|
||||
this.settingsFolder.delayFolder.add(settings,"dasDelay").name("DAS (ms)").min(100).max(500).step(5);
|
||||
this.settingsFolder.delayFolder.open()
|
||||
|
||||
this.settingsFolder.volumeFolder = this.settingsFolder.addFolder("Volume")
|
||||
this.settingsFolder.volumeFolder.add(settings,"musicVolume").name("Musique").min(0).max(100);
|
||||
this.settingsFolder.volumeFolder.add(settings,"sfxVolume").name("SFX").min(0).max(100)
|
||||
this.settingsFolder.volumeFolder.open()
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
var gui = new Gui();
|
||||
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
28
jsm/common.js
Normal file
28
jsm/common.js
Normal file
@ -0,0 +1,28 @@
|
||||
const DELAY = {
|
||||
LOCK: 500,
|
||||
FALL: 1000,
|
||||
}
|
||||
|
||||
const T_SPIN = {
|
||||
NONE: "",
|
||||
MINI: "PETITE<br/>PIROUETTE",
|
||||
T_SPIN: "PIROUETTE"
|
||||
}
|
||||
|
||||
// score = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
|
||||
const AWARDED_LINE_CLEARS = {
|
||||
[T_SPIN.NONE]: [0, 1, 3, 5, 8],
|
||||
[T_SPIN.MINI]: [1, 2],
|
||||
[T_SPIN.T_SPIN]: [4, 8, 12, 16]
|
||||
}
|
||||
|
||||
const CLEARED_LINES_NAMES = [
|
||||
"",
|
||||
"SOLO",
|
||||
"DUO",
|
||||
"TRIO",
|
||||
"TETRA",
|
||||
]
|
||||
|
||||
|
||||
export { DELAY, T_SPIN, AWARDED_LINE_CLEARS, CLEARED_LINES_NAMES }
|
82
jsm/settings.js
Normal file
82
jsm/settings.js
Normal file
@ -0,0 +1,82 @@
|
||||
let jsKeyRenamer = new Proxy({
|
||||
["←"] : "ArrowLeft",
|
||||
["→"] : "ArrowRight",
|
||||
["↑"] : "ArrowUp",
|
||||
["↓"] : "ArrowDown",
|
||||
["Espace"] : " ",
|
||||
["Échap."] : "Escape",
|
||||
["Ret. arrière"]: "Backspace",
|
||||
["Entrée"] : "Enter",
|
||||
}, {
|
||||
get(obj, keyName) {
|
||||
return keyName in obj? obj[keyName] : keyName
|
||||
}
|
||||
})
|
||||
let friendyKeyRenamer = new Proxy({
|
||||
["ArrowLeft"] : "←",
|
||||
["ArrowRight"] : "→",
|
||||
["ArrowUp"] : "↑",
|
||||
["ArrowDown"] : "↓",
|
||||
[" "] : "Espace",
|
||||
["Escape"] : "Échap.",
|
||||
["Backspace"] : "Ret. arrière",
|
||||
["Enter"] : "Entrée",
|
||||
}, {
|
||||
get(obj, keyName) {
|
||||
return keyName in obj? obj[keyName] : keyName
|
||||
}
|
||||
})
|
||||
|
||||
class Settings {
|
||||
constructor() {
|
||||
this.startLevel = 1
|
||||
|
||||
let keyMaps = {
|
||||
key: {},
|
||||
action: {}
|
||||
}
|
||||
|
||||
this.key = new Proxy(keyMaps, {
|
||||
set(km, action, key) {
|
||||
km.action[key] = action
|
||||
return km.key[action] = jsKeyRenamer[key]
|
||||
},
|
||||
has(km, action) {
|
||||
return action in km.key
|
||||
},
|
||||
get(km, action) {
|
||||
return friendyKeyRenamer[km.key[action]]
|
||||
}
|
||||
})
|
||||
this.action = new Proxy(keyMaps, {
|
||||
set(km, key, action) {
|
||||
km.key[action] = key
|
||||
return km.action[key] = action
|
||||
},
|
||||
has(km, key) {
|
||||
return key in km.action
|
||||
},
|
||||
get(km, key) {
|
||||
return km.action[key]
|
||||
}
|
||||
})
|
||||
|
||||
this.key.moveLeft = "ArrowLeft"
|
||||
this.key.moveRight = "ArrowRight"
|
||||
this.key.rotateCCW = "w"
|
||||
this.key.rotateCW = "ArrowUp"
|
||||
this.key.softDrop = "ArrowDown"
|
||||
this.key.hardDrop = " "
|
||||
this.key.hold = "c"
|
||||
this.key.pause = "Escape"
|
||||
|
||||
this.arrDelay = 50
|
||||
this.dasDelay = 300
|
||||
|
||||
this.musicVolume = 50
|
||||
this.sfxVolume = 50
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export { Settings }
|
166
jsm/stats.js
Normal file
166
jsm/stats.js
Normal file
@ -0,0 +1,166 @@
|
||||
import { Clock } from 'three'
|
||||
import { DELAY, T_SPIN, AWARDED_LINE_CLEARS, CLEARED_LINES_NAMES } from './common.js'
|
||||
|
||||
|
||||
class Stats {
|
||||
constructor() {
|
||||
this.clock = new Clock(false)
|
||||
this.clock.timeFormat = new Intl.DateTimeFormat("fr-FR", {
|
||||
hour: "numeric",
|
||||
minute: "2-digit",
|
||||
second: "2-digit",
|
||||
timeZone: "UTC"
|
||||
})
|
||||
this.elapsedTime = 0
|
||||
|
||||
this.init()
|
||||
}
|
||||
|
||||
init() {
|
||||
this._level = 0
|
||||
this._score = 0
|
||||
this.goal = 0
|
||||
this.highScore = Number(localStorage["teTraHighScore"]) || 0
|
||||
this.combo = 0
|
||||
this.b2b = 0
|
||||
this.startTime = new Date()
|
||||
this.lockDelay = DELAY.LOCK
|
||||
this.totalClearedLines = 0
|
||||
this.nbTetra = 0
|
||||
this.nbTSpin = 0
|
||||
this.maxCombo = 0
|
||||
this.maxB2B = 0
|
||||
}
|
||||
|
||||
set score(score) {
|
||||
this._score = score
|
||||
if (score > this.highScore) {
|
||||
this.highScore = score
|
||||
}
|
||||
}
|
||||
|
||||
get score() {
|
||||
return this._score
|
||||
}
|
||||
|
||||
set level(level) {
|
||||
this._level = level
|
||||
this.goal += level * 5
|
||||
if (level <= 20) this.fallPeriod = 1000 * Math.pow(0.8 - ((level - 1) * 0.007), level - 1)
|
||||
if (level > 15) this.lockDelay = 500 * Math.pow(0.9, level - 15)
|
||||
messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>NIVEAU<br/>${this.level}</h1>` })
|
||||
}
|
||||
|
||||
get level() {
|
||||
return this._level
|
||||
}
|
||||
|
||||
set combo(combo) {
|
||||
this._combo = combo
|
||||
if (combo > this.maxCombo) this.maxCombo = combo
|
||||
}
|
||||
|
||||
get combo() {
|
||||
return this._combo
|
||||
}
|
||||
|
||||
set b2b(b2b) {
|
||||
this._b2b = b2b
|
||||
if (b2b > this.maxB2B) this.maxB2B = b2b
|
||||
}
|
||||
|
||||
get b2b() {
|
||||
return this._b2b
|
||||
}
|
||||
|
||||
get time() {
|
||||
return this.clock.timeFormat.format(this.clock.elapsedTime * 1000)
|
||||
}
|
||||
|
||||
lockDown(nbClearedLines, tSpin) {
|
||||
this.totalClearedLines += nbClearedLines
|
||||
if (nbClearedLines == 4) this.nbTetra++
|
||||
if (tSpin == T_SPIN.T_SPIN) this.nbTSpin++
|
||||
|
||||
// Cleared lines & T-Spin
|
||||
let awardedLineClears = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
|
||||
let patternScore = 100 * this.level * awardedLineClears
|
||||
if (tSpin) messagesSpan.addNewChild("div", {
|
||||
className: "rotate-in-animation",
|
||||
innerHTML: tSpin
|
||||
})
|
||||
if (nbClearedLines) messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
innerHTML: CLEARED_LINES_NAMES[nbClearedLines]
|
||||
})
|
||||
if (patternScore) {
|
||||
messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
style: "animation-delay: .2s",
|
||||
innerHTML: patternScore
|
||||
})
|
||||
this.score += patternScore
|
||||
}
|
||||
|
||||
// Combo
|
||||
if (nbClearedLines) {
|
||||
this.combo++
|
||||
if (this.combo >= 1) {
|
||||
let comboScore = (nbClearedLines == 1 ? 20 : 50) * this.combo * this.level
|
||||
if (this.combo == 1) {
|
||||
messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
style: "animation-delay: .4s",
|
||||
innerHTML: `COMBO<br/>${comboScore}`
|
||||
})
|
||||
} else {
|
||||
messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
style: "animation-delay: .4s",
|
||||
innerHTML: `COMBO x${this.combo}<br/>${comboScore}`
|
||||
})
|
||||
}
|
||||
this.score += comboScore
|
||||
}
|
||||
} else {
|
||||
this.combo = -1
|
||||
}
|
||||
|
||||
// Back to back sequence
|
||||
if ((nbClearedLines == 4) || (tSpin && nbClearedLines)) {
|
||||
this.b2b++
|
||||
if (this.b2b >= 1) {
|
||||
let b2bScore = patternScore / 2
|
||||
if (this.b2b == 1) {
|
||||
messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
style: "animation-delay: .4s",
|
||||
innerHTML: `BOUT À BOUT<br/>${b2bScore}`
|
||||
})
|
||||
} else {
|
||||
messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
style: "animation-delay: .4s",
|
||||
innerHTML: `BOUT À BOUT x${this.b2b}<br/>${b2bScore}`
|
||||
})
|
||||
}
|
||||
this.score += b2bScore
|
||||
}
|
||||
} else if (nbClearedLines && !tSpin) {
|
||||
if (this.b2b >= 1) {
|
||||
messagesSpan.addNewChild("div", {
|
||||
className: "zoom-in-animation",
|
||||
style: "animation-delay: .4s",
|
||||
innerHTML: `FIN DU BOUT À BOUT`
|
||||
})
|
||||
}
|
||||
this.b2b = -1
|
||||
}
|
||||
|
||||
this.goal -= awardedLineClears
|
||||
if (this.goal <= 0) this.level++
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export { Stats }
|
29
jsm/utils.js
Normal file
29
jsm/utils.js
Normal file
@ -0,0 +1,29 @@
|
||||
class Scheduler {
|
||||
constructor() {
|
||||
this.intervalTasks = new Map()
|
||||
this.timeoutTasks = new Map()
|
||||
}
|
||||
|
||||
setInterval(func, delay, ...args) {
|
||||
this.intervalTasks.set(func, window.setInterval(func, delay, ...args))
|
||||
}
|
||||
|
||||
setTimeout(func, delay, ...args) {
|
||||
this.timeoutTasks.set(func, window.setTimeout(func, delay, ...args))
|
||||
}
|
||||
|
||||
clearInterval(func) {
|
||||
if (this.intervalTasks.has(func))
|
||||
window.clearInterval(this.intervalTasks.get(func))
|
||||
this.intervalTasks.delete(func)
|
||||
}
|
||||
|
||||
clearTimeout(func) {
|
||||
if (this.timeoutTasks.has(func))
|
||||
window.clearTimeout(this.timeoutTasks.get(func))
|
||||
this.timeoutTasks.delete(func)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export { Scheduler }
|
Loading…
x
Reference in New Issue
Block a user