move mino materials to InstancedMino.prototype

This commit is contained in:
Adrien MALINGREY 2024-10-03 00:31:12 +02:00
parent d3f6cf9b71
commit 9721b311eb

View File

@ -70,25 +70,6 @@ const sideMaterial = new THREE.MeshStandardMaterial({
export class InstancedMino extends THREE.InstancedMesh {
static materials = {
Plasma: new THREE.MeshStandardMaterial({
envMap: environment,
side: THREE.DoubleSide,
transparent: true,
opacity: 0.7,
roughness: 0.6,
metalness: 1,
}),
Espace: new THREE.MeshStandardMaterial({
envMap: environment,
side: THREE.DoubleSide,
transparent: true,
opacity: 0.8,
roughness: 0.1,
metalness: 0.99,
})
}
constructor() {
let minoFaceShape = new THREE.Shape()
minoFaceShape.moveTo(.1, .1)
@ -115,13 +96,13 @@ export class InstancedMino extends THREE.InstancedMesh {
if (theme == "Rétro") {
this.resetColor()
this.update = this.updateOffset
if (this.constructor.materials["Rétro"]) {
this.material = this.constructor.materials["Rétro"]
if (this.materials["Rétro"]) {
this.material = this.materials["Rétro"]
} else {
this.constructor.materials["Rétro"] = []
const loadingManager = new THREE.LoadingManager(() => this.material = this.constructor.materials["Rétro"])
this.materials["Rétro"] = []
const loadingManager = new THREE.LoadingManager(() => this.material = this.materials["Rétro"])
new THREE.TextureLoader(loadingManager).load("images/sprites.png", (texture) => {
this.constructor.materials.Rétro[0] = this.constructor.materials.Rétro[2] = new TileMaterial({
this.materials.Rétro[0] = this.materials.Rétro[2] = new TileMaterial({
color: COLORS.RETRO,
map: texture,
bumpMap: texture,
@ -132,7 +113,7 @@ export class InstancedMino extends THREE.InstancedMesh {
}, 8, 8)
})
new THREE.TextureLoader(loadingManager).load("images/edges.png", (texture) => {
this.constructor.materials.Rétro[1] = this.constructor.materials.Rétro[3] = this.constructor.materials.Rétro[4] = this.constructor.materials.Rétro[5] = new TileMaterial({
this.materials.Rétro[1] = this.materials.Rétro[3] = this.materials.Rétro[4] = this.materials.Rétro[5] = new TileMaterial({
color: COLORS.RETRO,
map: texture,
bumpMap: texture,
@ -145,7 +126,7 @@ export class InstancedMino extends THREE.InstancedMesh {
}
} else {
this.update = this.updateColor
this.material = this.constructor.materials[theme]
this.material = this.materials[theme]
}
}
@ -188,6 +169,24 @@ export class InstancedMino extends THREE.InstancedMesh {
}
}
}
InstancedMino.prototype.materials = {
Plasma: new THREE.MeshStandardMaterial({
envMap: environment,
side: THREE.DoubleSide,
transparent: true,
opacity: 0.7,
roughness: 0.6,
metalness: 1,
}),
Espace: new THREE.MeshStandardMaterial({
envMap: environment,
side: THREE.DoubleSide,
transparent: true,
opacity: 0.8,
roughness: 0.1,
metalness: 0.99,
})
}
class Mino extends THREE.Object3D {