speed up unlocked minoes
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2
app.js
2
app.js
@ -211,7 +211,7 @@ const GRAVITY = -20
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class Mino extends THREE.Mesh {
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constructor() {
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super(Mino.prototype.geometry)
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this.velocity = P(25-50*Math.random(), 25-50*Math.random(), 25-50*Math.random())
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this.velocity = P(50-100*Math.random(), 50-100*Math.random(), 50-100*Math.random())
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this.rotationAngle = P(Math.random(), Math.random(), Math.random()).normalize()
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this.angularVelocity = 5-10*Math.random()
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scene.add(this)
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