edge and ghost material

This commit is contained in:
2023-07-15 21:10:30 +02:00
parent b516de1b2f
commit 6f0a540bb3
3 changed files with 43 additions and 48 deletions

View File

@@ -12,15 +12,12 @@ export class TetraScene extends THREE.Scene {
this.vortex = new Vortex(loadingManager)
this.add(this.vortex)
this.ambientLight = new THREE.AmbientLight(0xffffff, 0.5)
this.ambientLight = new THREE.AmbientLight(0xffffff, 1)
this.add(this.ambientLight)
this.directionalLight = new THREE.DirectionalLight(0xffffff, 6)
this.directionalLight.position.set(5, -100, -20)
this.directionalLight = new THREE.DirectionalLight(0xffffff, 5)
this.directionalLight.position.set(5, 40, 20)
this.add(this.directionalLight)
this.directionalLight.target = new THREE.Object3D()
this.directionalLight.target.position.set(5, 0, 0)
this.add(this.directionalLight.target)
/* Sounds */