diff --git a/app.js b/app.js index 09f3ad5..1d8763b 100644 --- a/app.js +++ b/app.js @@ -841,7 +841,7 @@ const commonCylinderGeometry = new THREE.CylinderGeometry(25, 25, 500, 12, 1, tr const darkCylinderTexture = new THREE.TextureLoader(loadingManager).load("images/plasma2.jpg", (texture) => { texture.wrapS = THREE.RepeatWrapping texture.wrapT = THREE.MirroredRepeatWrapping - texture.repeat.set(1, 1) + texture.repeat.set(2, 1) }) const darkCylinderMaterial = new THREE.MeshLambertMaterial({ side: THREE.BackSide, @@ -865,7 +865,7 @@ const colorFullCylinderMaterial = new THREE.MeshBasicMaterial({ side: THREE.BackSide, map: colorFullCylinderTexture, blending: THREE.AdditiveBlending, - opacity: 0.05 + opacity: 0.1 }) const colorFullCylinder = new THREE.Mesh( commonCylinderGeometry, @@ -874,10 +874,10 @@ const colorFullCylinder = new THREE.Mesh( colorFullCylinder.position.set(5, 10, -10) scene.add(colorFullCylinder) -const ambientLight = new THREE.AmbientLight(0xffffff, 0.3) +const ambientLight = new THREE.AmbientLight(0xffffff, 0.2) scene.add(ambientLight) -const directionalLight = new THREE.DirectionalLight(0xffffff, 5) +const directionalLight = new THREE.DirectionalLight(0xffffff, 6) directionalLight.position.set(5, -100, -16) scene.add(directionalLight) @@ -1091,6 +1091,7 @@ let game = { localStorage["teTraHighScore"] = stats.highScore messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `

GAME
OVER

` }) + startButton.name("Rejouer") startButton.show() }, } @@ -1169,7 +1170,7 @@ audioLoader.load('audio/hard-drop.wav', function( buffer ) { let scheduler = new Scheduler() var gui = new GUI().title("teTra") -let startButton = gui.add(game, "start").name("Démarrer").hide() +let startButton = gui.add(game, "start").name("Jouer").hide() let stats = new Stats(gui) let settings = new Settings(gui)