hold queue position

This commit is contained in:
2023-06-12 02:15:30 +02:00
parent 55b4aebd1b
commit 68159adb82

6
app.js
View File

@ -767,7 +767,7 @@ controls.minPolarAngle = 0.9
controls.maxPolarAngle = 2.14 controls.maxPolarAngle = 2.14
controls.minAzimuthAngle = 0.9 - Math.PI/2 controls.minAzimuthAngle = 0.9 - Math.PI/2
controls.maxAzimuthAngle = 2.14 - Math.PI/2 controls.maxAzimuthAngle = 2.14 - Math.PI/2
controls.target = P(5, 9) controls.target = P(5, 10)
controls.update() controls.update()
const showFPS = window.location.search.includes("fps") const showFPS = window.location.search.includes("fps")
@ -855,12 +855,12 @@ const edge = new THREE.Mesh(
scene.add(edge) scene.add(edge)
const holdQueue = new THREE.Group() const holdQueue = new THREE.Group()
holdQueue.position.set(-5, 16) holdQueue.position.set(-5, SKYLINE)
scene.add(holdQueue) scene.add(holdQueue)
const matrix = new Matrix() const matrix = new Matrix()
scene.add(matrix) scene.add(matrix)
const nextQueue = new NextQueue() const nextQueue = new NextQueue()
nextQueue.position.set(4, SKYLINE+3) nextQueue.position.set(4, SKYLINE + 3)
scene.add(nextQueue) scene.add(nextQueue)
let ghost = new Ghost() let ghost = new Ghost()