retro material tweak
This commit is contained in:
parent
1b3f837bf0
commit
653befdc02
@ -172,9 +172,9 @@ class Mino extends THREE.Object3D {
|
||||
color: COLORS.RETRO,
|
||||
map: texture,
|
||||
bumpMap: texture,
|
||||
bumpScale: 2,
|
||||
bumpScale: 1.5,
|
||||
roughness: 0.25,
|
||||
metalness: 0.8,
|
||||
metalness: 0.9,
|
||||
transparent: true,
|
||||
}, 8, 8)
|
||||
})
|
||||
@ -183,9 +183,9 @@ class Mino extends THREE.Object3D {
|
||||
color: COLORS.RETRO,
|
||||
map: texture,
|
||||
bumpMap: texture,
|
||||
bumpScale: 2,
|
||||
bumpScale: 1.5,
|
||||
roughness: 0.25,
|
||||
metalness: 0.8,
|
||||
metalness: 0.9,
|
||||
transparent: true,
|
||||
}, 1, 1)
|
||||
})
|
||||
@ -507,9 +507,9 @@ class Playfield extends THREE.Group {
|
||||
color: COLORS.RETRO,
|
||||
map: retroEdgeTexture,
|
||||
bumpMap: retroEdgeTexture,
|
||||
bumpScale: 0.3,
|
||||
bumpScale: 1.5,
|
||||
roughness: 0.25,
|
||||
metalness: 0.8,
|
||||
metalness: 0.9,
|
||||
})
|
||||
this.retroEdge = new THREE.Mesh(
|
||||
new THREE.ExtrudeGeometry(retroEdgeShape, {
|
||||
|
Loading…
x
Reference in New Issue
Block a user