tweaks again
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@@ -72,7 +72,7 @@ export class TetraScene extends THREE.Scene {
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switch (theme) {
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case "Plasma":
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this.ambientLight.intensity = 0
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this.directionalLight.intensity = 1.75
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this.directionalLight.intensity = 5
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this.directionalLight.position.set(5, -20, 20)
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this.music.src = "audio/Moon-Over-Moscow-DJ-ResiDance-Mix-2022.mp3"
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this.background = new THREE.Color(0xffffff)
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@@ -81,8 +81,8 @@ export class TetraScene extends THREE.Scene {
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this.playfield.retroEdge.visible = false
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break
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case "Espace":
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this.ambientLight.intensity = 7
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this.directionalLight.intensity = 5
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this.ambientLight.intensity = 2
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this.directionalLight.intensity = 10
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this.directionalLight.position.set(2, 15, 20)
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this.music.src = "audio/benevolence.m4a"
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this.background = new THREE.Color(0x000000)
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