diff --git a/jsm/gamelogic.js b/jsm/gamelogic.js index 90aa1b6..fd900b3 100644 --- a/jsm/gamelogic.js +++ b/jsm/gamelogic.js @@ -242,7 +242,6 @@ class Tetromino extends THREE.Group { return T_SPIN.NONE } } -Tetromino.prototype.minoMaterial = minoMaterial Tetromino.prototype.lockingColor = new THREE.Color(COLORS.LOCKING) // Super Rotation System // freedom of movement = srs[this.parent.piece.facing][rotation] @@ -266,14 +265,6 @@ class Ghost extends Tetromino { } } -Ghost.prototype.minoMaterial = new THREE.MeshStandardMaterial({ - envMap: environnement, - metalness: 0.9, - roughness: 0.2, - transparent: true, - opacity: 0.15, - side: THREE.DoubleSide, -}) Ghost.prototype.freeColor = new THREE.Color(COLORS.GHOST) Ghost.prototype.minoesPosition = [ [P(0, 0, 0), P(0, 0, 0), P(0, 0, 0), P(0, 0, 0)],