tweaks
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@@ -57,39 +57,40 @@ export class Vortex extends THREE.Group {
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this.add(this.opaqueCylinder)
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})
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this.globalRotation = 0.028
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this.transparentTextureRotation = 0.005
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this.transparentMoveForward = 0.009
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this.opaqueTextureRotation = 0.006
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this.opaqueMoveForward = 0.025
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this.globalRotation = 0.028
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this.transparentTextureRotation = 0.005
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this.transparentMoveForward = 0.009
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this.opaqueTextureRotation = 0.006
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this.opaqueMoveForward = 0.025
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this.visible = true
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break
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case "Space":
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loader.load("./images/colorfull.jpg", texture => {
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texture.wrapS = THREE.RepeatWrapping
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texture.wrapS = THREE.MirroredRepeatWrapping
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texture.wrapT = THREE.MirroredRepeatWrapping
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texture.repeat.set(1, 4)
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texture.repeat.set(1, 8)
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this.transparentCylinder.material.map = texture
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this.transparentCylinder.material.opacity = 0.3
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this.add(this.transparentCylinder)
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})
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loader.load("./images/stars_space.jpg", texture => {
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texture.wrapS = THREE.RepeatWrapping
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texture.wrapS = THREE.MirroredRepeatWrapping
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texture.wrapT = THREE.MirroredRepeatWrapping
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texture.repeat.set(3, 6)
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texture.repeat.set(4, 8)
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this.opaqueCylinder.material.map = texture
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this.opaqueCylinder.material.map.offset.x = 5
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this.opaqueCylinder.material.blending = THREE.AdditiveBlending
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this.add(this.opaqueCylinder)
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})
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this.globalRotation = 0.028
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this.opaqueTextureRotation = 0.006
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this.opaqueMoveForward = 0.06
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this.globalRotation = 0.028
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this.opaqueTextureRotation = 0.006
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this.opaqueMoveForward = 0.04
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this.transparentTextureRotation = 0
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this.transparentMoveForward = 0.01
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this.transparentMoveForward = 0.02
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this.visible = true
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break
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