fix audio stop
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parent
f8081583c5
commit
1a026db655
4
app.js
4
app.js
@ -36,6 +36,8 @@ let game = {
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holdQueue.clear()
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holdQueue.clear()
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playfield.init()
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playfield.init()
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scene.music.currentTime = 0
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this.playing = true
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this.playing = true
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stats.clock.start()
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stats.clock.start()
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@ -133,7 +135,7 @@ let game = {
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renderer.domElement.onfocus = null
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renderer.domElement.onfocus = null
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gui.settings.domElement.onfocus = null
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gui.settings.domElement.onfocus = null
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game.playing = false
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game.playing = false
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scene.music.stop()
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scene.music.pause()
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stats.clock.stop()
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stats.clock.stop()
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messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>GAME<br/>OVER</h1>` })
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messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>GAME<br/>OVER</h1>` })
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