fix audio stop

This commit is contained in:
Adrien MALINGREY 2024-02-27 21:52:57 +01:00
parent f8081583c5
commit 1a026db655

4
app.js
View File

@ -36,6 +36,8 @@ let game = {
holdQueue.clear() holdQueue.clear()
playfield.init() playfield.init()
scene.music.currentTime = 0
this.playing = true this.playing = true
stats.clock.start() stats.clock.start()
@ -133,7 +135,7 @@ let game = {
renderer.domElement.onfocus = null renderer.domElement.onfocus = null
gui.settings.domElement.onfocus = null gui.settings.domElement.onfocus = null
game.playing = false game.playing = false
scene.music.stop() scene.music.pause()
stats.clock.stop() stats.clock.stop()
messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>GAME<br/>OVER</h1>` }) messagesSpan.addNewChild("div", { className: "show-level-animation", innerHTML: `<h1>GAME<br/>OVER</h1>` })