pause on fullscreen exit

This commit is contained in:
2026-03-26 20:58:56 +01:00
parent 27978c2b32
commit 18d302732c
4 changed files with 17 additions and 15 deletions

View File

@@ -111,6 +111,7 @@ export class Menu extends GUI {
})
let minoMaterial = scene.minoes.material instanceof Array ? scene.minoes.material[0] : scene.minoes.material
if ("color" in minoMaterial) material.addColor(minoMaterial, "color" )
if ("opacity" in minoMaterial) material.add(minoMaterial, "opacity" ).min(0).max(1)
if ("reflectivity" in minoMaterial) material.add(minoMaterial, "reflectivity" ).min(0).max(1)
if ("roughness" in minoMaterial) material.add(minoMaterial, "roughness" ).min(0).max(1)

View File

@@ -66,8 +66,8 @@ export class TetraScene extends THREE.Scene {
}.bind(this))
this.floorSound = new THREE.Audio(listener)
audioLoader.load('audio/floor.ogg', function( buffer ) {
this.floorSoung.setBuffer(buffer)
this.floorSoung.setVolume(settings.sfxVolume/100)
this.floorSound.setBuffer(buffer)
this.floorSound.setVolume(settings.sfxVolume/100)
}.bind(this))
this.moveSound = new THREE.Audio(listener)
audioLoader.load('audio/move.ogg', function( buffer ) {
@@ -93,7 +93,7 @@ export class TetraScene extends THREE.Scene {
case "Plasma":
this.ambientLight.intensity = 1
this.directionalLight.intensity = 3
this.directionalLight.position.set(5, -20, -10)
this.directionalLight.position.set(5, 50, -20)
this.music.src = "audio/Moon-Over-Moscow-DJ-ResiDance-Mix-2022.mp3"
this.background = new THREE.Color(0xffffff)
this.fog.color.set(0xffffff)
@@ -103,7 +103,7 @@ export class TetraScene extends THREE.Scene {
case "Space":
this.ambientLight.intensity = 3
this.directionalLight.intensity = 10
this.directionalLight.position.set(2, 15, 20)
this.directionalLight.position.set(2, 15, -20)
this.music.src = "audio/benevolence.m4a"
this.background = new THREE.Color(0x000000)
this.fog.color.set(0x000000)

View File

@@ -93,7 +93,7 @@ export class InstancedMino extends THREE.InstancedMesh {
color: COLORS.RETRO,
map: texture,
bumpMap: texture,
bumpScale: 5,
bumpScale: 1,
envMap: environment,
envMapIntensity: 5,
roughness: 0.03,
@@ -109,7 +109,7 @@ export class InstancedMino extends THREE.InstancedMesh {
color: COLORS.RETRO,
map: texture,
bumpMap: texture,
bumpScale: 5,
bumpScale: 1,
envMap: environment,
envMapIntensity: 5,
roughness: 0.03,
@@ -170,7 +170,7 @@ InstancedMino.prototype.materials = {
transparent: true,
opacity: 0.66,
roughness: 0.1,
metalness: 0.95,
metalness: 0.6,
onBeforeCompile: shader => {
shader.vertexShader = `
varying vec3 vPos;
@@ -478,8 +478,8 @@ class Playfield extends THREE.Group {
.lineTo(COLUMNS, 0)
.lineTo(COLUMNS, SKYLINE)
.lineTo(COLUMNS + 1, SKYLINE)
.lineTo(COLUMNS + 1, -1)
.lineTo(-1, -1)
.lineTo(COLUMNS + 1, -6/8)
.lineTo(-1, -6/8)
.moveTo(-1, SKYLINE)
const retroEdgeTexture = new THREE.TextureLoader(loadingManager).load("images/edge.png", (texture) => {
texture.wrapS = THREE.RepeatWrapping
@@ -489,7 +489,7 @@ class Playfield extends THREE.Group {
color: COLORS.RETRO,
map: retroEdgeTexture,
bumpMap: retroEdgeTexture,
bumpScale: 5,
bumpScale: 1,
envMap: environment,
envMapIntensity: 5,
roughness: 0.03,