camera up
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4
app.js
4
app.js
@ -778,8 +778,8 @@ renderer.setSize(window.innerWidth, window.innerHeight)
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document.body.appendChild(renderer.domElement)
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 400)
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camera.position.set(5, 6.5, 16)
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camera.lookAt(5, 8.5, 0)
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camera.position.set(5, 7, 16)
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camera.lookAt(5, 9, 0)
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const commonCylinderGeometry = new THREE.CylinderGeometry(25, 25, 400, 20, 1, true)
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