document.onfullscreenchange = function () {
if (document.fullscreenElement) {
fullscreenCheckbox.checked = true;
} else {
fullscreenCheckbox.checked = false;
if (playing) pauseSettings();
}
};
document.onfullscreenerror = function () {
fullscreenCheckbox.checked = false;
};
function restart() {
stats.modal.hide();
holdQueue.init();
holdQueue.redraw();
stats.init();
matrix.init();
nextQueue.init();
settings.init();
pauseSettings();
}
function pauseSettings() {
scheduler.clearInterval(fall);
scheduler.clearTimeout(lockDown);
scheduler.clearTimeout(repeat);
scheduler.clearInterval(autorepeat);
scheduler.clearInterval(ticktack);
stats.pauseTime = stats.time;
document.onkeydown = null;
settings.show();
}
function newGame(event) {
if (!settings.form.checkValidity()) {
event.preventDefault();
event.stopPropagation();
settings.form.reportValidity();
settings.form.classList.add('was-validated');
} else {
const audioContext = new AudioContext();
for (const sound of document.getElementsByTagName('audio')) {
sound.preservesPitch = false;
audioContext.createMediaElementSource(sound).connect(audioContext.destination);
}
levelInput.name = 'level';
levelInput.disabled = true;
titleHeader.innerHTML = 'PAUSE';
resumeButton.innerHTML = 'Reprendre';
event.target.onsubmit = resume;
stats.level = levelInput.valueAsNumber;
localStorage['startLevel'] = levelInput.value;
playing = true;
onblur = pauseSettings;
resume(event);
}
}
function resume(event) {
event.preventDefault();
event.stopPropagation();
settings.form.reportValidity();
settings.form.classList.add('was-validated');
if (settings.form.checkValidity()) {
for (const sound of document.getElementsByTagName('audio'))
sound.volume = sfxVolumeRange.value;
settings.modal.hide();
settings.getInputs();
document.onkeydown = onkeydown;
document.onkeyup = onkeyup;
stats.time = stats.pauseTime;
scheduler.setInterval(ticktack, 1000);
if (matrix.piece) scheduler.setInterval(fall, stats.fallPeriod);
else generate();
}
}
function ticktack() {
timeCell.innerText = stats.timeFormat.format(stats.time);
}
function generate(piece) {
matrix.piece = piece || nextQueue.shift();
if (!piece && holdQueue.piece) holdQueue.drawPiece();
//lastActionSucceded = true
favicon.href = matrix.piece.favicon_href;
if (matrix.piece.canMove(TRANSLATION.NONE)) {
scheduler.setInterval(fall, stats.fallPeriod);
} else {
gameOver(); // block out
}
}
let playerActions = {
moveLeft: () => matrix.piece.move(TRANSLATION.LEFT),
moveRight: () => matrix.piece.move(TRANSLATION.RIGHT),
rotateClockwise: () => matrix.piece.rotate(ROTATION.CW),
rotateCounterclockwise: () => matrix.piece.rotate(ROTATION.CCW),
softDrop: () => matrix.piece.move(TRANSLATION.DOWN) && ++stats.score,
hardDrop: function () {
scheduler.clearTimeout(lockDown);
playSound(hardDropSound);
while (matrix.piece.move(TRANSLATION.DOWN, ROTATION.NONE, true)) stats.score += 2;
matrixCard.classList.remove('hard-dropped-table-animation');
matrixCard.offsetHeight;
matrixCard.classList.add('hard-dropped-table-animation'); // restart animation
lockDown();
return true;
},
hold: function () {
if (matrix.piece.holdEnabled) {
scheduler.clearInterval(fall);
scheduler.clearTimeout(lockDown);
let piece = matrix.piece;
piece.facing = FACING.NORTH;
piece.locked = false;
generate(holdQueue.piece);
matrix.piece.holdEnabled = false;
holdQueue.piece = piece;
}
},
pause: pauseSettings,
};
// Handle player inputs
const REPEATABLE_ACTIONS = [
playerActions.moveLeft,
playerActions.moveRight,
playerActions.softDrop,
];
pressedKeys = new Set();
actionsQueue = [];
function onkeydown(event) {
if (event.key in settings.keyBind) {
event.preventDefault();
if (!pressedKeys.has(event.key)) {
pressedKeys.add(event.key);
action = settings.keyBind[event.key];
/*if (action()) {
lastActionSucceded = true
} else if (lastActionSucceded || !(action in REPEATABLE_ACTIONS)) {
playSound(wallSound)
lastActionSucceded = false
}*/
action();
if (REPEATABLE_ACTIONS.includes(action)) {
actionsQueue.unshift(action);
scheduler.clearTimeout(repeat);
scheduler.clearInterval(autorepeat);
if (action == playerActions.softDrop)
scheduler.setInterval(autorepeat, settings.fallPeriod / 20);
else scheduler.setTimeout(repeat, settings.das);
}
matrix.drawPiece();
}
}
}
function repeat() {
if (actionsQueue.length) {
actionsQueue[0]();
scheduler.setInterval(autorepeat, settings.arr);
}
}
function autorepeat() {
if (actionsQueue.length) {
/*if (actionsQueue[0]()) {
lastActionSucceded = true
} else if (lastActionSucceded) {
wallSound.play()
lastActionSucceded = false
}*/
actionsQueue[0]();
} else scheduler.clearInterval(autorepeat);
}
function onkeyup(event) {
if (event.key in settings.keyBind) {
event.preventDefault();
pressedKeys.delete(event.key);
action = settings.keyBind[event.key];
if (actionsQueue.includes(action)) {
actionsQueue.splice(actionsQueue.indexOf(action), 1);
scheduler.clearTimeout(repeat);
scheduler.clearInterval(autorepeat);
if (actionsQueue.length) {
if (actionsQueue[0] == playerActions.softDrop)
scheduler.setInterval(autorepeat, settings.fallPeriod / 20);
else scheduler.setTimeout(repeat, settings.das);
} else {
matrix.drawPiece();
}
}
}
}
function fall() {
matrix.piece.move(TRANSLATION.DOWN);
}
function lockDown() {
scheduler.clearTimeout(lockDown);
scheduler.clearInterval(fall);
if (matrix.lock()) {
stats.lockDown(matrix.piece.tSpin, matrix.clearLines());
generate();
} else {
gameOver(); // lock out
}
}
onanimationend = function (event) {
event.target.classList.remove(event.animationName);
};
messagesSpan.onanimationend = function (event) {
event.target.remove();
};
function gameOver() {
matrix.piece.locked = true;
matrix.drawPiece();
document.onkeydown = null;
onblur = null;
scheduler.clearInterval(ticktack);
playing = false;
stats.show();
}
window.onbeforeunload = function (event) {
stats.save();
settings.save();
if (playing) return false;
};
// Play with 3D
let mousedown = false;
let rX0 = -15;
let rY0 = 0;
let clientX0 = 0;
let clientY0 = 0;
sceneDiv.onmousedown = function (event) {
mousedown = true;
rX0 = parseInt(getComputedStyle(screenRow).getPropertyValue('--rX'));
dy0 = parseInt(getComputedStyle(screenRow).getPropertyValue('--rY'));
clientX0 = event.clientX;
clientY0 = event.clientY;
};
sceneDiv.onmousemove = function (event) {
if (mousedown) {
event.preventDefault();
event.stopPropagation();
rX = (rX0 - 0.5 * (event.clientY - clientY0)) % 360;
screenRow.style.setProperty('--rX', rX);
if (rX >= 0) {
screenRow.classList.remove('top');
screenRow.classList.add('bottom');
} else {
screenRow.classList.add('top');
screenRow.classList.remove('bottom');
}
rY = (rY0 + 0.5 * (event.clientX - clientX0)) % 360;
screenRow.style.setProperty('--rY', rY);
if (rY <= 0) {
screenRow.classList.remove('left');
screenRow.classList.add('right');
} else {
screenRow.classList.add('left');
screenRow.classList.remove('right');
}
}
};
sceneDiv.onmouseup = document.onmouseleave = function (event) {
mousedown = false;
};
fullscreenCheckbox.onchange = function () {
if (this.checked) {
document.documentElement.requestFullscreen();
} else {
document.exitFullscreen();
}
};
sceneDiv.onwheel = function (event) {
event.preventDefault();
event.stopPropagation();
let tZ = parseInt(getComputedStyle(screenRow).getPropertyValue('--tZ'));
tZ -= event.deltaY;
screenRow.style.setProperty('--tZ', tZ + 'px');
};
const ImageURLPattern = /^(https?:\/\/.*\.(?:png|jpg|jpeg|gif|bmp|webp|svg))$/i
$.fn.select2.defaults.set("templateResult", (state) =>
state.id
? $(``)
: state.text
)
$.fn.select2.defaults.set("templateSelection", (state) =>
state.id
? $(`