wall sound on lock

This commit is contained in:
Adrien MALINGREY 2023-12-07 00:48:54 +01:00
parent 8773e65885
commit ef8ddca950

View File

@ -160,7 +160,7 @@ function onkeydown(event) {
action = settings.keyBind[event.key] action = settings.keyBind[event.key]
if (action()) { if (action()) {
lastActionSucceded = true lastActionSucceded = true
} else if (lastActionSucceded) { } else if (lastActionSucceded || !(action in REPEATABLE_ACTIONS)) {
wallSound.play() wallSound.play()
lastActionSucceded = false lastActionSucceded = false
} }
@ -218,6 +218,7 @@ function fall() {
function lockDown() { function lockDown() {
scheduler.clearTimeout(lockDown) scheduler.clearTimeout(lockDown)
scheduler.clearInterval(fall) scheduler.clearInterval(fall)
if (lastActionSucceded) wallSound.play()
if (matrix.lock()) { if (matrix.lock()) {
let tSpin = matrix.piece.tSpin let tSpin = matrix.piece.tSpin