more drums!
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parent
048d17e041
commit
bf37ca8135
10
index.html
10
index.html
@ -210,11 +210,11 @@
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<img src="favicons/T-0.png"/><img src="favicons/T-1.png"/><img src="favicons/T-2.png"/><img src="favicons/T-3.png"/>
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<img src="favicons/T-0.png"/><img src="favicons/T-1.png"/><img src="favicons/T-2.png"/><img src="favicons/T-3.png"/>
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<img src="favicons/Z-0.png"/><img src="favicons/Z-1.png"/><img src="favicons/Z-2.png"/><img src="favicons/Z-3.png"/>
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<img src="favicons/Z-0.png"/><img src="favicons/Z-1.png"/><img src="favicons/Z-2.png"/><img src="favicons/Z-3.png"/>
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<audio id="wallSound" src="sounds/808K_A.wav" preload="auto" type="audio/wav"></audio>
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<audio id="wallSound" src="sounds/808K_A.wav" preload="auto" type="audio/wav"></audio>
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<audio id="hardDropSound" src="sounds/909S.wav" preload="auto" type="audio/wav"></audio>
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<audio id="hardDropSound" src="sounds/909S.wav" preload="auto" type="audio/wav"></audio>
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<audio id="tSpinSound" src="sounds/line-clear.ogg" preload="auto" type="audio/ogg"></audio>
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<audio id="lineClearSound" src="sounds/808COW.wav" preload="auto" type="audio/wav"></audio>
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<audio id="lineClearSound" src="sounds/line-clear.ogg" preload="auto" type="audio/ogg"></audio>
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<audio id="tSpinSound" src="sounds/909OHH.wav" preload="auto" type="audio/wav"></audio>
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<audio id="quatuorSound" src="sounds/tetris.ogg" preload="auto" type="audio/ogg"></audio>
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<audio id="quatuorSound" src="sounds/BRRDC1.wav" preload="auto" type="audio/wav"></audio>
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</span>
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</span>
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<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.0-alpha3/dist/js/bootstrap.bundle.min.js" integrity="sha384-ENjdO4Dr2bkBIFxQpeoTz1HIcje39Wm4jDKdf19U8gI4ddQ3GYNS7NTKfAdVQSZe" crossorigin="anonymous"></script>
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<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.0-alpha3/dist/js/bootstrap.bundle.min.js" integrity="sha384-ENjdO4Dr2bkBIFxQpeoTz1HIcje39Wm4jDKdf19U8gI4ddQ3GYNS7NTKfAdVQSZe" crossorigin="anonymous"></script>
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@ -255,7 +255,7 @@ class Stats {
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if (sfxVolumeRange.value) {
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if (sfxVolumeRange.value) {
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if (nbClearedLines == 4 || (nbClearedLines && tSpin)) playSound(quatuorSound, this.combo)
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if (nbClearedLines == 4 || (nbClearedLines && tSpin)) playSound(quatuorSound, this.combo)
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else if (nbClearedLines) playSound(lineClearSound, this.combo)
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else if (nbClearedLines) playSound(lineClearSound, this.combo)
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else if (tSpin) playSound(tSpinSound)
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if (tSpin) playSound(tSpinSound)
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}
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}
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this.goal -= awardedLineClears
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this.goal -= awardedLineClears
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BIN
sounds/808COW.wav
Normal file
BIN
sounds/808COW.wav
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BIN
sounds/909OHH.wav
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BIN
sounds/909OHH.wav
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BIN
sounds/BRRDC1.wav
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BIN
sounds/BRRDC1.wav
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Binary file not shown.
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