more drums!
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@ -255,7 +255,7 @@ class Stats {
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if (sfxVolumeRange.value) {
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if (nbClearedLines == 4 || (nbClearedLines && tSpin)) playSound(quatuorSound, this.combo)
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else if (nbClearedLines) playSound(lineClearSound, this.combo)
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else if (tSpin) playSound(tSpinSound)
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if (tSpin) playSound(tSpinSound)
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}
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this.goal -= awardedLineClears
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