fix resting full line?
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parent
23541270e5
commit
81072df085
9
app.js
9
app.js
@ -667,20 +667,19 @@ function lockDown() {
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lockedMinoesCoord = matrix.piece.minoesCoord[matrix.piece.orientation]
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lockedMinoesCoord = matrix.piece.minoesCoord[matrix.piece.orientation]
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.translate(matrix.piece.center)
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.translate(matrix.piece.center)
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if (lockedMinoesCoord.every(minoCoord => minoCoord.y < 4)) {
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if (lockedMinoesCoord.every(minoCoord => minoCoord.y >= 4)) {
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gameOver()
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} else {
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lockedMinoesCoord.forEach(minoCoord => {
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lockedMinoesCoord.forEach(minoCoord => {
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matrix.lockedMinoes[minoCoord.y][minoCoord.x] = matrix.piece.className
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matrix.lockedMinoes[minoCoord.y][minoCoord.x] = matrix.piece.className
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matrix.drawMino(minoCoord, matrix.piece.className)
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matrix.drawMino(minoCoord, matrix.piece.className)
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})
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})
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// T-spin
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// T-Spin
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let tSpin = T_SPIN.NONE
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let tSpin = T_SPIN.NONE
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if (matrix.piece.lastRotation && matrix.piece.constructor == T) {
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if (matrix.piece.lastRotation && matrix.piece.constructor == T) {
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let [a, b, c, d] = matrix.piece.tSlots[matrix.piece.orientation]
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let [a, b, c, d] = matrix.piece.tSlots[matrix.piece.orientation]
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.translate(matrix.piece.center)
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.translate(matrix.piece.center)
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.map(minoCoord => !matrix.cellIsEmpty(minoCoord))
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.map(minoCoord => !matrix.cellIsEmpty(minoCoord))
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.sort()
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if (a && b && (c || d))
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if (a && b && (c || d))
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tSpin = T_SPIN.T_SPIN
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tSpin = T_SPIN.T_SPIN
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else if (c && d && (a || b))
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else if (c && d && (a || b))
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@ -699,6 +698,8 @@ function lockDown() {
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stats.lockDown(clearedLines.length, tSpin)
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stats.lockDown(clearedLines.length, tSpin)
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generate()
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generate()
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} else {
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gameOver()
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}
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}
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}
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}
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