diff --git a/css/minimal.css b/css/minimal.css index 137604d..47e4f5f 100644 --- a/css/minimal.css +++ b/css/minimal.css @@ -115,7 +115,7 @@ tr.matrix td:not(.mino) { @keyframes trail-animation { from { - background-color: #ceffff10; + background-color: #ceffff08; filter: saturate(50%) brightness(110%); } to { diff --git a/js/game_logic.js b/js/game_logic.js index 5ceba28..b5f4073 100644 --- a/js/game_logic.js +++ b/js/game_logic.js @@ -328,7 +328,7 @@ class Tetromino { let success = this.canMove(translation, rotation) if (success) { scheduler.clearTimeout(lockDown) - matrix.drawPiece(this, hardDropped? "trail-animation" : "") + matrix.drawPiece(this, translation == TRANSLATION.DOWN? "trail-animation" : "") this.center = success.center if (rotation) this.facing = success.facing this.lastRotation = rotation