change note on combo
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@ -45,8 +45,10 @@ function newGame(event) {
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settings.form.classList.add('was-validated')
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} else {
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const audioContext = new AudioContext()
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for(const sound of document.getElementsByTagName("audio"))
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for(const sound of document.getElementsByTagName("audio")) {
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sound.preservesPitch = false
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audioContext.createMediaElementSource(sound).connect(audioContext.destination)
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}
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levelInput.name = "level"
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levelInput.disabled = true
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@ -332,7 +332,7 @@ class Tetromino {
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matrix.drawPiece()
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return true
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} else if (!hardDropped) {
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// wallSound.play()
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wallSound.play()
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if (translation == TRANSLATION.DOWN) {
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this.locked = true
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if (!scheduler.timeoutTasks.has(lockDown))
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@ -176,13 +176,6 @@ class Stats {
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if (nbClearedLines == 4) this.nbQuatuors++
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if (tSpin == T_SPIN.T_SPIN) this.nbTSpin++
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// Sound
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if (sfxVolumeRange.value) {
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if (nbClearedLines == 4 || (nbClearedLines && tSpin)) playSound(quatuorSound)
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else if (nbClearedLines) playSound(lineClearSound)
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else if (tSpin) playSound(tSpinSound)
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}
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// Cleared lines & T-Spin
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let awardedLineClears = AWARDED_LINE_CLEARS[tSpin][nbClearedLines]
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let patternScore = 100 * this.level * awardedLineClears
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@ -258,6 +251,13 @@ class Stats {
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this.b2b = -1
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}
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// Sound
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if (sfxVolumeRange.value) {
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if (nbClearedLines == 4 || (nbClearedLines && tSpin)) playSound(quatuorSound, this.combo)
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else if (nbClearedLines) playSound(lineClearSound, this.combo)
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else if (tSpin) playSound(tSpinSound)
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}
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this.goal -= awardedLineClears
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if (this.goal <= 0) this.level++
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}
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@ -288,7 +288,9 @@ Stats.prototype.timeFormat = new Intl.DateTimeFormat("fr-FR", {
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timeZone: "UTC"
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})
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function playSound(sound) {
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function playSound(sound, note=0) {
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sound.pause()
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sound.currentTime = 0
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sound.playbackRate = Math.pow(5/4, note)
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sound.play()
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}
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