From eb36acac39d7c08a4e06eb56d87688af7d76edf6 Mon Sep 17 00:00:00 2001 From: adrien Date: Sat, 24 Feb 2024 15:14:35 +0100 Subject: [PATCH] fov --- main.js | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/main.js b/main.js index b926986..5501bdd 100644 --- a/main.js +++ b/main.js @@ -93,7 +93,7 @@ scene.environment = scene.background; window.scene = scene; -const camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.1, 1000); +const camera = new THREE.PerspectiveCamera(80, window.innerWidth / window.innerHeight, 0.1, 1000); camera.rotation.order = 'YXZ'; camera.position.set(0, 25 + playerHeight, 0); @@ -346,6 +346,11 @@ if (dev) { }); + const cameraFolder = gui.addFolder("camera") + cameraFolder.add(camera, "focus", 0, 200).onChange(() => camera.updateProjectionMatrix()) + cameraFolder.add(camera, "fov", 0, 200).onChange(() => camera.updateProjectionMatrix()) + cameraFolder.add(camera, "filmGauge", 0, 200).onChange(() => camera.updateProjectionMatrix()) + const raftFolder = gui.addFolder("Raft") const raftPositionFolder = raftFolder.addFolder("position") raftPositionFolder.add(raft.position, "x")